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    <fireside:genDate>Wed, 01 Jul 2026 13:16:37 +0000</fireside:genDate>
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    <title>Unwritten Earths Symposium</title>
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    <pubDate>Wed, 01 Jul 2026 06:15:04 -0700</pubDate>
    <description>Welcome to the Unwritten Earths Symposium! In each episode, tabletop RPG designers Nathan D. Paoletta and Epidiah Ravachol try to trick each other into designing a game they wouldn't otherwise make.</description>
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    <copyright>© 2026 Unwritten Earths Symposium, LLC</copyright>
    <itunes:type>episodic</itunes:type>
    <itunes:subtitle>Discovering and designing genre-defining tabletop RPGs.</itunes:subtitle>
    <itunes:author>Unwritten Earths Symposium</itunes:author>
    <itunes:summary>Welcome to the Unwritten Earths Symposium! In each episode, tabletop RPG designers Nathan D. Paoletta and Epidiah Ravachol try to trick each other into designing a game they wouldn't otherwise make.</itunes:summary>
    <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
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    <itunes:keywords>TTRPG, tabletop, games, rpg, design, game design</itunes:keywords>
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      <title>Plus Expenses #118</title>
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      <pubDate>Wed, 01 Jul 2026 06:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
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      <itunes:episode>41</itunes:episode>
      <itunes:title>Plus Expenses #118</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>Plus Expenses is our bonus show for Patrons, dropping every other week between our regular episodes. This one is on the public feed for everyone, to round out our Origins Interviews episode with our reflections on the convention. Thanks so much for listening - if you dig this, you can get it for just $5 a month over at our Patreon!</itunes:subtitle>
      <itunes:duration>50:32</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
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        <![CDATA[<p>Plus Expenses is our bonus show for Patrons, dropping every other week between our regular episodes. This one is on the public feed for everyone, to round out our Origins Interviews episode with our reflections on the convention. Thanks so much for listening - if you dig this, you can get it for just $5 a month over at our Patreon!</p>

<p><strong>In this Plus Expenses, we talk about:</strong> <a href="https://unwrittenearths.fireside.fm/40" rel="nofollow noopener">The Origins interviews</a>, how the convention felt, “networking”, being a two-session guy, <a href="https://www.ndpdesign.com/imp" rel="nofollow noopener">Imp of the Perverse</a>, DriveThru Deal of the Day, decision-making for Games on Demand, good playtest/bad session, energy use during games, Eppy’s <a href="https://bsky.app/profile/epidiah.bsky.social/post/3mouwfrn7kk2f" rel="nofollow noopener">bluesky post about AI</a> - it won’t help you!, refreshingly human-made focus at the dealer hall, <a href="https://bsky.app/profile/epidiah.bsky.social/post/3moxekoz7n22f" rel="nofollow noopener">Eppy’s dice adventure</a>, character sheet usage for different contexts, live <a href="https://rpg-trader.com/products/2738/swords-without-master" rel="nofollow noopener">Swords sheets</a> feedback and development, a Swords Without Master story, a <a href="https://ndpdesign.itch.io/mortal-skein" rel="nofollow noopener">Mortal Skein</a> (playtest) story and playtesting philosophy, our <a href="https://unwrittenearths.fireside.fm/16" rel="nofollow noopener">White Whale Episode</a>, not recognizing things when they work, and if you want more of this, <a href="https://www.patreon.com/cw/UnwrittenEarths" rel="nofollow noopener">sign up for our Patreon - only $5 a month</a>!</p>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>Plus Expenses is our bonus show for Patrons, dropping every other week between our regular episodes. This one is on the public feed for everyone, to round out our Origins Interviews episode with our reflections on the convention. Thanks so much for listening - if you dig this, you can get it for just $5 a month over at our Patreon!</p>

<p><strong>In this Plus Expenses, we talk about:</strong> <a href="https://unwrittenearths.fireside.fm/40" rel="nofollow noopener">The Origins interviews</a>, how the convention felt, “networking”, being a two-session guy, <a href="https://www.ndpdesign.com/imp" rel="nofollow noopener">Imp of the Perverse</a>, DriveThru Deal of the Day, decision-making for Games on Demand, good playtest/bad session, energy use during games, Eppy’s <a href="https://bsky.app/profile/epidiah.bsky.social/post/3mouwfrn7kk2f" rel="nofollow noopener">bluesky post about AI</a> - it won’t help you!, refreshingly human-made focus at the dealer hall, <a href="https://bsky.app/profile/epidiah.bsky.social/post/3moxekoz7n22f" rel="nofollow noopener">Eppy’s dice adventure</a>, character sheet usage for different contexts, live <a href="https://rpg-trader.com/products/2738/swords-without-master" rel="nofollow noopener">Swords sheets</a> feedback and development, a Swords Without Master story, a <a href="https://ndpdesign.itch.io/mortal-skein" rel="nofollow noopener">Mortal Skein</a> (playtest) story and playtesting philosophy, our <a href="https://unwrittenearths.fireside.fm/16" rel="nofollow noopener">White Whale Episode</a>, not recognizing things when they work, and if you want more of this, <a href="https://www.patreon.com/cw/UnwrittenEarths" rel="nofollow noopener">sign up for our Patreon - only $5 a month</a>!</p>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>Plus Expenses is our bonus show for Patrons, dropping every other week between our regular episodes. This one is on the public feed for everyone, to round out our Origins Interviews episode with our reflections on the convention. Thanks so much for listening - if you dig this, you can get it for just $5 a month over at our Patreon!</p>

<p><strong>In this Plus Expenses, we talk about:</strong> <a href="https://unwrittenearths.fireside.fm/40" rel="nofollow noopener">The Origins interviews</a>, how the convention felt, “networking”, being a two-session guy, <a href="https://www.ndpdesign.com/imp" rel="nofollow noopener">Imp of the Perverse</a>, DriveThru Deal of the Day, decision-making for Games on Demand, good playtest/bad session, energy use during games, Eppy’s <a href="https://bsky.app/profile/epidiah.bsky.social/post/3mouwfrn7kk2f" rel="nofollow noopener">bluesky post about AI</a> - it won’t help you!, refreshingly human-made focus at the dealer hall, <a href="https://bsky.app/profile/epidiah.bsky.social/post/3moxekoz7n22f" rel="nofollow noopener">Eppy’s dice adventure</a>, character sheet usage for different contexts, live <a href="https://rpg-trader.com/products/2738/swords-without-master" rel="nofollow noopener">Swords sheets</a> feedback and development, a Swords Without Master story, a <a href="https://ndpdesign.itch.io/mortal-skein" rel="nofollow noopener">Mortal Skein</a> (playtest) story and playtesting philosophy, our <a href="https://unwrittenearths.fireside.fm/16" rel="nofollow noopener">White Whale Episode</a>, not recognizing things when they work, and if you want more of this, <a href="https://www.patreon.com/cw/UnwrittenEarths" rel="nofollow noopener">sign up for our Patreon - only $5 a month</a>!</p>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
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    <item>
      <title>The Origins 2026 Interviews Episode</title>
      <link>https://unwrittenearths.fireside.fm/40</link>
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      <pubDate>Wed, 24 Jun 2026 06:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/2b6fe858-e597-47a5-a260-a4fb103285cc.mp3" length="80426458" type="audio/mpeg"/>
      <itunes:episode>40</itunes:episode>
      <itunes:title>The Origins 2026 Interviews Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>We went to Origins Game Fair! It was a great time, and we were lucky enough to catch up with old friends and chat with new ones for the show. This episode consists of 6 in-person interview/conversations with game designers, GMs and publishers about Origins, Games on Demand, boothing, and game design theory and practice. We felt extremely fortunate to have the chance to chat with all of these incredible folks, and hope you enjoy the conversations!</itunes:subtitle>
      <itunes:duration>2:46:32</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>We went to Origins Game Fair! It was a great time, and we were lucky enough to catch up with old friends and chat with new ones for the show. This episode consists of 6 in-person interview/conversations with game designers, GMs and publishers about Origins, Games on Demand, boothing, and game design theory and practice. We felt extremely fortunate to have the chance to chat with all of these incredible folks, and hope you enjoy the conversations!</p>

<p><strong>General Note:</strong> These were captured on a shared mic in shared spaces, so the audio quality is... informal. We think it's all listenable but you'll notice variations from interview to interview.</p>

<p>The Interviews:</p>

<ul>
<li>Dr. Evan Torner - We talk about <a href="https://www.indiegamesondemand.org" rel="nofollow noopener">Games on Demand</a> at Origins, and playtesting. Check out <a href="https://analoggamestudies.org" rel="nofollow noopener">Analog Game Studies</a> and <a href="https://alexandria.dk/en/data?person=1411" rel="nofollow noopener">Evan's work in LARP and tabletop</a></li>
<li><a href="https://jimlikesgames.itch.io" rel="nofollow noopener">Jim Crocker</a> - We talk about "the year of no hustle" and managing your relationship to the hobby as someone who also makes their living in it</li>
<li>"Indie Games Here!" Booth - We talk about boothing at Origins with <a href="https://vidityavoletiresume.carrd.co" rel="nofollow noopener">Viditya Voleti</a> (<a href="https://moreblueberries.shop/products/alom" rel="nofollow noopener">A Land Once Magic</a>), Brian Flaherty and Elliot Davis (<a href="https://www.manysidedmedia.com" rel="nofollow noopener">Many Sided Media</a>, <a href="https://moreblueberries.shop" rel="nofollow noopener">moreblueberries</a>), and Nell and Ali of <a href="https://spilledcoffeecreatives.itch.io" rel="nofollow noopener">spilledcoffeecreatives</a></li>
<li><a href="https://stickydoodler.itch.io" rel="nofollow noopener">Gene Koo</a> - We talk about <a href="https://stickydoodler.itch.io/the-bonsai-diary" rel="nofollow noopener">The Bonsai Diary</a> and cultivating communities of practice (like <a href="https://www.designedinthedmv.org" rel="nofollow noopener">Designed in the DMV</a>)</li>
<li><a href="https://lumpley.games" rel="nofollow noopener">Vincent Baker</a> - We talk about party games and the changing relationship with convention attendance and boothing</li>
<li><a href="https://theothertracy.itch.io" rel="nofollow noopener">TheOtherTracy</a> - We talk about friendship, what getting better at game design means, and talk about a bedrock member of the community that has since passed, Morgan Ellis. <strong>Rest in Power, Morgan!</strong></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>We went to Origins Game Fair! It was a great time, and we were lucky enough to catch up with old friends and chat with new ones for the show. This episode consists of 6 in-person interview/conversations with game designers, GMs and publishers about Origins, Games on Demand, boothing, and game design theory and practice. We felt extremely fortunate to have the chance to chat with all of these incredible folks, and hope you enjoy the conversations!</p>

<p><strong>General Note:</strong> These were captured on a shared mic in shared spaces, so the audio quality is... informal. We think it's all listenable but you'll notice variations from interview to interview.</p>

<p>The Interviews:</p>

<ul>
<li>Dr. Evan Torner - We talk about <a href="https://www.indiegamesondemand.org" rel="nofollow noopener">Games on Demand</a> at Origins, and playtesting. Check out <a href="https://analoggamestudies.org" rel="nofollow noopener">Analog Game Studies</a> and <a href="https://alexandria.dk/en/data?person=1411" rel="nofollow noopener">Evan's work in LARP and tabletop</a></li>
<li><a href="https://jimlikesgames.itch.io" rel="nofollow noopener">Jim Crocker</a> - We talk about "the year of no hustle" and managing your relationship to the hobby as someone who also makes their living in it</li>
<li>"Indie Games Here!" Booth - We talk about boothing at Origins with <a href="https://vidityavoletiresume.carrd.co" rel="nofollow noopener">Viditya Voleti</a> (<a href="https://moreblueberries.shop/products/alom" rel="nofollow noopener">A Land Once Magic</a>), Brian Flaherty and Elliot Davis (<a href="https://www.manysidedmedia.com" rel="nofollow noopener">Many Sided Media</a>, <a href="https://moreblueberries.shop" rel="nofollow noopener">moreblueberries</a>), and Nell and Ali of <a href="https://spilledcoffeecreatives.itch.io" rel="nofollow noopener">spilledcoffeecreatives</a></li>
<li><a href="https://stickydoodler.itch.io" rel="nofollow noopener">Gene Koo</a> - We talk about <a href="https://stickydoodler.itch.io/the-bonsai-diary" rel="nofollow noopener">The Bonsai Diary</a> and cultivating communities of practice (like <a href="https://www.designedinthedmv.org" rel="nofollow noopener">Designed in the DMV</a>)</li>
<li><a href="https://lumpley.games" rel="nofollow noopener">Vincent Baker</a> - We talk about party games and the changing relationship with convention attendance and boothing</li>
<li><a href="https://theothertracy.itch.io" rel="nofollow noopener">TheOtherTracy</a> - We talk about friendship, what getting better at game design means, and talk about a bedrock member of the community that has since passed, Morgan Ellis. <strong>Rest in Power, Morgan!</strong></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>We went to Origins Game Fair! It was a great time, and we were lucky enough to catch up with old friends and chat with new ones for the show. This episode consists of 6 in-person interview/conversations with game designers, GMs and publishers about Origins, Games on Demand, boothing, and game design theory and practice. We felt extremely fortunate to have the chance to chat with all of these incredible folks, and hope you enjoy the conversations!</p>

<p><strong>General Note:</strong> These were captured on a shared mic in shared spaces, so the audio quality is... informal. We think it's all listenable but you'll notice variations from interview to interview.</p>

<p>The Interviews:</p>

<ul>
<li>Dr. Evan Torner - We talk about <a href="https://www.indiegamesondemand.org" rel="nofollow noopener">Games on Demand</a> at Origins, and playtesting. Check out <a href="https://analoggamestudies.org" rel="nofollow noopener">Analog Game Studies</a> and <a href="https://alexandria.dk/en/data?person=1411" rel="nofollow noopener">Evan's work in LARP and tabletop</a></li>
<li><a href="https://jimlikesgames.itch.io" rel="nofollow noopener">Jim Crocker</a> - We talk about "the year of no hustle" and managing your relationship to the hobby as someone who also makes their living in it</li>
<li>"Indie Games Here!" Booth - We talk about boothing at Origins with <a href="https://vidityavoletiresume.carrd.co" rel="nofollow noopener">Viditya Voleti</a> (<a href="https://moreblueberries.shop/products/alom" rel="nofollow noopener">A Land Once Magic</a>), Brian Flaherty and Elliot Davis (<a href="https://www.manysidedmedia.com" rel="nofollow noopener">Many Sided Media</a>, <a href="https://moreblueberries.shop" rel="nofollow noopener">moreblueberries</a>), and Nell and Ali of <a href="https://spilledcoffeecreatives.itch.io" rel="nofollow noopener">spilledcoffeecreatives</a></li>
<li><a href="https://stickydoodler.itch.io" rel="nofollow noopener">Gene Koo</a> - We talk about <a href="https://stickydoodler.itch.io/the-bonsai-diary" rel="nofollow noopener">The Bonsai Diary</a> and cultivating communities of practice (like <a href="https://www.designedinthedmv.org" rel="nofollow noopener">Designed in the DMV</a>)</li>
<li><a href="https://lumpley.games" rel="nofollow noopener">Vincent Baker</a> - We talk about party games and the changing relationship with convention attendance and boothing</li>
<li><a href="https://theothertracy.itch.io" rel="nofollow noopener">TheOtherTracy</a> - We talk about friendship, what getting better at game design means, and talk about a bedrock member of the community that has since passed, Morgan Ellis. <strong>Rest in Power, Morgan!</strong></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
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    <item>
      <title>The Sexy Episode</title>
      <link>https://unwrittenearths.fireside.fm/39</link>
      <guid isPermaLink="false">30f4c8d0-ab40-498e-84be-7ff970522135</guid>
      <pubDate>Wed, 10 Jun 2026 06:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/30f4c8d0-ab40-498e-84be-7ff970522135.mp3" length="31989286" type="audio/mpeg"/>
      <itunes:episode>39</itunes:episode>
      <itunes:title>The Sexy Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>It's the summer, which means time for a sweaty, exciting episode about... distribution platforms! A new challenger has entered the Arena, and we discuss the role of these digital marketplaces as part of actually getting games into peoples hands, the features and constraints they each have and how those can shape the design of your business, and what's exciting about this new option, rpg-trader.com. Note: we have no relationship with the site other than (as of this release) adding our products to it to see how it goes.</itunes:subtitle>
      <itunes:duration>1:05:37</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>It's the summer, which means time for a sweaty, exciting episode about... distribution platforms! A new challenger has entered the arena, and we discuss the role of these digital marketplaces as part of actually getting games into peoples hands, the features and constraints they each have and how those can shape the design of your business, and what's exciting about this new option, rpg-trader.com. <strong>Note:</strong> we have no relationship with the site other than (as of this release) adding our products to it to see how it goes.</p>

<p>On this episode, we discuss the following platforms:</p>

<ul>
<li><a href="https://rpg-trader.com" rel="nofollow noopener">rpg-trader.com</a></li>
<li><a href="https://www.drivethrurpg.com/en/" rel="nofollow noopener">DriveThruRPG</a></li>
<li><a href="https://itch.io" rel="nofollow noopener">Itch.io</a></li>
<li><a href="https://payhip.com" rel="nofollow noopener">Payhip</a></li>
<li><a href="https://www.indiepressrevolution.com/xcart/" rel="nofollow noopener">Indie Press Revolution</a></li>
<li><a href="https://www.lulu.com" rel="nofollow noopener">lulu.com</a></li>
<li><a href="https://www.ingramcontent.com" rel="nofollow noopener">Lightning Source / Ingram</a></li>
</ul>

<p>Show Notes:</p>

<ul>
<li><a href="https://unwrittenearths.fireside.fm/35" rel="nofollow noopener">Our Wisdom Episode</a> (in which we discuss using your game design skills to design your business)</li>
<li>The "Indie RPG Bookshelf" Nathan was recalling was also called the Unstore, and appears to no longer be a going concern</li>
<li><a href="https://tabletopbookshelf.com" rel="nofollow noopener">Tabletop Bookshelf</a> (Retailer)</li>
<li><a href="https://tenacregames.com" rel="nofollow noopener">Ten Acre Games</a></li>
<li>Gumroad controversys include: <a href="https://techcrunch.com/2024/03/15/gumroad-no-longer-allows-most-nsfw-art-leaving-its-adult-creators-panicked/" rel="nofollow noopener">banning adult content</a> (2024), <a href="https://techcrunch.com/2015/11/05/layoffs-hit-gumroad-as-the-payments-startup-restructures/" rel="nofollow noopener">laying off workers</a>, and <a href="https://www.wired.com/story/doge-department-of-veterans-affairs-ai/" rel="nofollow noopener">being part of DOGE</a> (2025)</li>
<li>The only news sources I can find for the linktr.ee thing are all pro-AI, but you can look that up for details</li>
<li><a href="https://carrd.co" rel="nofollow noopener">carrd.co</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges, structure, publishing</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>It's the summer, which means time for a sweaty, exciting episode about... distribution platforms! A new challenger has entered the arena, and we discuss the role of these digital marketplaces as part of actually getting games into peoples hands, the features and constraints they each have and how those can shape the design of your business, and what's exciting about this new option, rpg-trader.com. <strong>Note:</strong> we have no relationship with the site other than (as of this release) adding our products to it to see how it goes.</p>

<p>On this episode, we discuss the following platforms:</p>

<ul>
<li><a href="https://rpg-trader.com" rel="nofollow noopener">rpg-trader.com</a></li>
<li><a href="https://www.drivethrurpg.com/en/" rel="nofollow noopener">DriveThruRPG</a></li>
<li><a href="https://itch.io" rel="nofollow noopener">Itch.io</a></li>
<li><a href="https://payhip.com" rel="nofollow noopener">Payhip</a></li>
<li><a href="https://www.indiepressrevolution.com/xcart/" rel="nofollow noopener">Indie Press Revolution</a></li>
<li><a href="https://www.lulu.com" rel="nofollow noopener">lulu.com</a></li>
<li><a href="https://www.ingramcontent.com" rel="nofollow noopener">Lightning Source / Ingram</a></li>
</ul>

<p>Show Notes:</p>

<ul>
<li><a href="https://unwrittenearths.fireside.fm/35" rel="nofollow noopener">Our Wisdom Episode</a> (in which we discuss using your game design skills to design your business)</li>
<li>The "Indie RPG Bookshelf" Nathan was recalling was also called the Unstore, and appears to no longer be a going concern</li>
<li><a href="https://tabletopbookshelf.com" rel="nofollow noopener">Tabletop Bookshelf</a> (Retailer)</li>
<li><a href="https://tenacregames.com" rel="nofollow noopener">Ten Acre Games</a></li>
<li>Gumroad controversys include: <a href="https://techcrunch.com/2024/03/15/gumroad-no-longer-allows-most-nsfw-art-leaving-its-adult-creators-panicked/" rel="nofollow noopener">banning adult content</a> (2024), <a href="https://techcrunch.com/2015/11/05/layoffs-hit-gumroad-as-the-payments-startup-restructures/" rel="nofollow noopener">laying off workers</a>, and <a href="https://www.wired.com/story/doge-department-of-veterans-affairs-ai/" rel="nofollow noopener">being part of DOGE</a> (2025)</li>
<li>The only news sources I can find for the linktr.ee thing are all pro-AI, but you can look that up for details</li>
<li><a href="https://carrd.co" rel="nofollow noopener">carrd.co</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>It's the summer, which means time for a sweaty, exciting episode about... distribution platforms! A new challenger has entered the arena, and we discuss the role of these digital marketplaces as part of actually getting games into peoples hands, the features and constraints they each have and how those can shape the design of your business, and what's exciting about this new option, rpg-trader.com. <strong>Note:</strong> we have no relationship with the site other than (as of this release) adding our products to it to see how it goes.</p>

<p>On this episode, we discuss the following platforms:</p>

<ul>
<li><a href="https://rpg-trader.com" rel="nofollow noopener">rpg-trader.com</a></li>
<li><a href="https://www.drivethrurpg.com/en/" rel="nofollow noopener">DriveThruRPG</a></li>
<li><a href="https://itch.io" rel="nofollow noopener">Itch.io</a></li>
<li><a href="https://payhip.com" rel="nofollow noopener">Payhip</a></li>
<li><a href="https://www.indiepressrevolution.com/xcart/" rel="nofollow noopener">Indie Press Revolution</a></li>
<li><a href="https://www.lulu.com" rel="nofollow noopener">lulu.com</a></li>
<li><a href="https://www.ingramcontent.com" rel="nofollow noopener">Lightning Source / Ingram</a></li>
</ul>

<p>Show Notes:</p>

<ul>
<li><a href="https://unwrittenearths.fireside.fm/35" rel="nofollow noopener">Our Wisdom Episode</a> (in which we discuss using your game design skills to design your business)</li>
<li>The "Indie RPG Bookshelf" Nathan was recalling was also called the Unstore, and appears to no longer be a going concern</li>
<li><a href="https://tabletopbookshelf.com" rel="nofollow noopener">Tabletop Bookshelf</a> (Retailer)</li>
<li><a href="https://tenacregames.com" rel="nofollow noopener">Ten Acre Games</a></li>
<li>Gumroad controversys include: <a href="https://techcrunch.com/2024/03/15/gumroad-no-longer-allows-most-nsfw-art-leaving-its-adult-creators-panicked/" rel="nofollow noopener">banning adult content</a> (2024), <a href="https://techcrunch.com/2015/11/05/layoffs-hit-gumroad-as-the-payments-startup-restructures/" rel="nofollow noopener">laying off workers</a>, and <a href="https://www.wired.com/story/doge-department-of-veterans-affairs-ai/" rel="nofollow noopener">being part of DOGE</a> (2025)</li>
<li>The only news sources I can find for the linktr.ee thing are all pro-AI, but you can look that up for details</li>
<li><a href="https://carrd.co" rel="nofollow noopener">carrd.co</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+T52UCtNr</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+T52UCtNr" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Prompts &amp; Standards Episode</title>
      <link>https://unwrittenearths.fireside.fm/38</link>
      <guid isPermaLink="false">6c6d465c-1ae2-4cf7-b1b3-58597c40de75</guid>
      <pubDate>Wed, 27 May 2026 06:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/6c6d465c-1ae2-4cf7-b1b3-58597c40de75.mp3" length="30305746" type="audio/mpeg"/>
      <itunes:episode>38</itunes:episode>
      <itunes:title>The Prompts &amp; Standards Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>We come back from a brief sabbatical to consider a bundle of topics from our Scholars. We talk about prompts in truly true roleplaying games (and reclaiming them from their AI-related meaning), things in our lives we've adopted from games and that we adapt into our game design, and different interpretations of the idea of a "standard" in game design. An assumption, yes, but what about a mode of experimentation, like a Jazz Standard? This is one of our more after-hours style conversations that touches on lots of the things we're always thinking about.</itunes:subtitle>
      <itunes:duration>1:02:06</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>We come back from a brief sabbatical to consider a bundle of topics from our Scholars. We talk about prompts in truly true roleplaying games (and reclaiming them from their AI-related meaning), things in our lives we've adopted from games and that we adapt into our game design, and different interpretations of the idea of a "standard" in game design. An assumption, yes, but what about a mode of experimentation, like a Jazz Standard? This is one of our more after-hours style conversations that touches on lots of the things we're always thinking about.</p>

<p>Show Notes:</p>

<ul>
<li>Jorge Luis Borges Quote (from <a href="https://en.wikipedia.org/wiki/The_Garden_of_Forking_Paths" rel="nofollow noopener">The Garden of Forking Paths</a>): "Writing long books is a laborious and impoverishing act of foolishness: expanding in five hundred pages an idea that could be perfectly explained in a few minutes. A better procedure is to pretend that those books already exist and to offer a summary, a commentary."</li>
<li><a href="https://www.backwardstabletop.com" rel="nofollow noopener">Asa Donald/Backwards Tabletop</a></li>
<li><a href="https://en.wikipedia.org/wiki/Poul_Anderson" rel="nofollow noopener">Poul Anderson</a>, author of The Broken Sword and Three Hearts and Three Lions</li>
<li><a href="https://en.wikipedia.org/wiki/The_Design_of_Everyday_Things" rel="nofollow noopener">The Design of Everyday Things</a> by Donald Norman</li>
<li>Jack Vance's <a href="https://en.wikipedia.org/wiki/Dying_Earth" rel="nofollow noopener">Dying Earth</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://dig1000holes.wordpress.com/vast-starlit/" rel="nofollow noopener">Vast &amp; Starlit</a></li>
<li><a href="https://dig1000holes.wordpress.com/what-is-a-roleplaying-game/" rel="nofollow noopener">What Is a Roleplaying Game</a></li>
<li><a href="https://en.wikipedia.org/wiki/Usagi_Yojimbo_Role-Playing_Game" rel="nofollow noopener">Sanguine Games' Usagi Yojimbo</a></li>
<li><a href="http://apocalypse-world.com" rel="nofollow noopener">Apocalypse World</a></li>
<li><a href="https://boardgamegeek.com/boardgame/420087/flip-7" rel="nofollow noopener">Flip 7</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>We come back from a brief sabbatical to consider a bundle of topics from our Scholars. We talk about prompts in truly true roleplaying games (and reclaiming them from their AI-related meaning), things in our lives we've adopted from games and that we adapt into our game design, and different interpretations of the idea of a "standard" in game design. An assumption, yes, but what about a mode of experimentation, like a Jazz Standard? This is one of our more after-hours style conversations that touches on lots of the things we're always thinking about.</p>

<p>Show Notes:</p>

<ul>
<li>Jorge Luis Borges Quote (from <a href="https://en.wikipedia.org/wiki/The_Garden_of_Forking_Paths" rel="nofollow noopener">The Garden of Forking Paths</a>): "Writing long books is a laborious and impoverishing act of foolishness: expanding in five hundred pages an idea that could be perfectly explained in a few minutes. A better procedure is to pretend that those books already exist and to offer a summary, a commentary."</li>
<li><a href="https://www.backwardstabletop.com" rel="nofollow noopener">Asa Donald/Backwards Tabletop</a></li>
<li><a href="https://en.wikipedia.org/wiki/Poul_Anderson" rel="nofollow noopener">Poul Anderson</a>, author of The Broken Sword and Three Hearts and Three Lions</li>
<li><a href="https://en.wikipedia.org/wiki/The_Design_of_Everyday_Things" rel="nofollow noopener">The Design of Everyday Things</a> by Donald Norman</li>
<li>Jack Vance's <a href="https://en.wikipedia.org/wiki/Dying_Earth" rel="nofollow noopener">Dying Earth</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://dig1000holes.wordpress.com/vast-starlit/" rel="nofollow noopener">Vast &amp; Starlit</a></li>
<li><a href="https://dig1000holes.wordpress.com/what-is-a-roleplaying-game/" rel="nofollow noopener">What Is a Roleplaying Game</a></li>
<li><a href="https://en.wikipedia.org/wiki/Usagi_Yojimbo_Role-Playing_Game" rel="nofollow noopener">Sanguine Games' Usagi Yojimbo</a></li>
<li><a href="http://apocalypse-world.com" rel="nofollow noopener">Apocalypse World</a></li>
<li><a href="https://boardgamegeek.com/boardgame/420087/flip-7" rel="nofollow noopener">Flip 7</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>We come back from a brief sabbatical to consider a bundle of topics from our Scholars. We talk about prompts in truly true roleplaying games (and reclaiming them from their AI-related meaning), things in our lives we've adopted from games and that we adapt into our game design, and different interpretations of the idea of a "standard" in game design. An assumption, yes, but what about a mode of experimentation, like a Jazz Standard? This is one of our more after-hours style conversations that touches on lots of the things we're always thinking about.</p>

<p>Show Notes:</p>

<ul>
<li>Jorge Luis Borges Quote (from <a href="https://en.wikipedia.org/wiki/The_Garden_of_Forking_Paths" rel="nofollow noopener">The Garden of Forking Paths</a>): "Writing long books is a laborious and impoverishing act of foolishness: expanding in five hundred pages an idea that could be perfectly explained in a few minutes. A better procedure is to pretend that those books already exist and to offer a summary, a commentary."</li>
<li><a href="https://www.backwardstabletop.com" rel="nofollow noopener">Asa Donald/Backwards Tabletop</a></li>
<li><a href="https://en.wikipedia.org/wiki/Poul_Anderson" rel="nofollow noopener">Poul Anderson</a>, author of The Broken Sword and Three Hearts and Three Lions</li>
<li><a href="https://en.wikipedia.org/wiki/The_Design_of_Everyday_Things" rel="nofollow noopener">The Design of Everyday Things</a> by Donald Norman</li>
<li>Jack Vance's <a href="https://en.wikipedia.org/wiki/Dying_Earth" rel="nofollow noopener">Dying Earth</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://dig1000holes.wordpress.com/vast-starlit/" rel="nofollow noopener">Vast &amp; Starlit</a></li>
<li><a href="https://dig1000holes.wordpress.com/what-is-a-roleplaying-game/" rel="nofollow noopener">What Is a Roleplaying Game</a></li>
<li><a href="https://en.wikipedia.org/wiki/Usagi_Yojimbo_Role-Playing_Game" rel="nofollow noopener">Sanguine Games' Usagi Yojimbo</a></li>
<li><a href="http://apocalypse-world.com" rel="nofollow noopener">Apocalypse World</a></li>
<li><a href="https://boardgamegeek.com/boardgame/420087/flip-7" rel="nofollow noopener">Flip 7</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+iSVb2vad</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+iSVb2vad" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Works In Progress Episode</title>
      <link>https://unwrittenearths.fireside.fm/37</link>
      <guid isPermaLink="false">e2005558-08b0-4111-80de-20823cd7035a</guid>
      <pubDate>Wed, 29 Apr 2026 06:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/e2005558-08b0-4111-80de-20823cd7035a.mp3" length="32085277" type="audio/mpeg"/>
      <itunes:episode>37</itunes:episode>
      <itunes:title>The Works In Progress Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>Nathan and Eppy finally turn in their spring semester homework, discussing where they are at with The Marian and Robin Roleplaying Party Game (and spinners!), and Fair Winds and Following Seas (and music!), respectively. Informed by both formal exploration and input from Scholars over at our Discord, both of these games are starting to get somewhere.</itunes:subtitle>
      <itunes:duration>1:05:49</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>Nathan and Eppy finally turn in their spring semester homework, discussing where they are at with The Marian and Robin Roleplaying Party Game (and spinners!), and Fair Winds and Following Seas (and music!), respectively. Informed by both formal exploration and input from Scholars over at our Discord, both of these games are starting to get somewhere.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://twohundredaday.fireside.fm/60" rel="nofollow noopener">Two Hundred a Day "Live" Episode with Emily Care Boss</a></li>
<li><a href="https://www.youtube.com/watch?v=Mkn3PzdaByY" rel="nofollow noopener">Numberphile "Cones Are Messed Up"</a> (Martini Glass Video)</li>
<li><a href="https://en.wikipedia.org/wiki/Maid_Marian_and_Her_Merry_Men" rel="nofollow noopener">Maid Marian and Her Merry Men</a> (BBC series)</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="http://www.gregorhutton.com/boxninja/remember/index.html" rel="nofollow noopener">Remember Tomorrow</a></li>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle &amp; Rocky Role-Playing Party Game</a></li>
<li><a href="https://bullypulpitgames.com/products/the-skeletons" rel="nofollow noopener">Jason Morningstar’s The Skeletons</a></li>
<li><a href="https://en.wikipedia.org/wiki/Rogue_Trader_(role-playing_game)" rel="nofollow noopener">Rogue Trader</a> (2009), but Nathan was probably playing <a href="https://en.wikipedia.org/wiki/Dark_Heresy_(role-playing_game)" rel="nofollow noopener">Dark Heresy</a> (2008)</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>Nathan and Eppy finally turn in their spring semester homework, discussing where they are at with The Marian and Robin Roleplaying Party Game (and spinners!), and Fair Winds and Following Seas (and music!), respectively. Informed by both formal exploration and input from Scholars over at our Discord, both of these games are starting to get somewhere.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://twohundredaday.fireside.fm/60" rel="nofollow noopener">Two Hundred a Day "Live" Episode with Emily Care Boss</a></li>
<li><a href="https://www.youtube.com/watch?v=Mkn3PzdaByY" rel="nofollow noopener">Numberphile "Cones Are Messed Up"</a> (Martini Glass Video)</li>
<li><a href="https://en.wikipedia.org/wiki/Maid_Marian_and_Her_Merry_Men" rel="nofollow noopener">Maid Marian and Her Merry Men</a> (BBC series)</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="http://www.gregorhutton.com/boxninja/remember/index.html" rel="nofollow noopener">Remember Tomorrow</a></li>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle &amp; Rocky Role-Playing Party Game</a></li>
<li><a href="https://bullypulpitgames.com/products/the-skeletons" rel="nofollow noopener">Jason Morningstar’s The Skeletons</a></li>
<li><a href="https://en.wikipedia.org/wiki/Rogue_Trader_(role-playing_game)" rel="nofollow noopener">Rogue Trader</a> (2009), but Nathan was probably playing <a href="https://en.wikipedia.org/wiki/Dark_Heresy_(role-playing_game)" rel="nofollow noopener">Dark Heresy</a> (2008)</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>Nathan and Eppy finally turn in their spring semester homework, discussing where they are at with The Marian and Robin Roleplaying Party Game (and spinners!), and Fair Winds and Following Seas (and music!), respectively. Informed by both formal exploration and input from Scholars over at our Discord, both of these games are starting to get somewhere.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://twohundredaday.fireside.fm/60" rel="nofollow noopener">Two Hundred a Day "Live" Episode with Emily Care Boss</a></li>
<li><a href="https://www.youtube.com/watch?v=Mkn3PzdaByY" rel="nofollow noopener">Numberphile "Cones Are Messed Up"</a> (Martini Glass Video)</li>
<li><a href="https://en.wikipedia.org/wiki/Maid_Marian_and_Her_Merry_Men" rel="nofollow noopener">Maid Marian and Her Merry Men</a> (BBC series)</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="http://www.gregorhutton.com/boxninja/remember/index.html" rel="nofollow noopener">Remember Tomorrow</a></li>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle &amp; Rocky Role-Playing Party Game</a></li>
<li><a href="https://bullypulpitgames.com/products/the-skeletons" rel="nofollow noopener">Jason Morningstar’s The Skeletons</a></li>
<li><a href="https://en.wikipedia.org/wiki/Rogue_Trader_(role-playing_game)" rel="nofollow noopener">Rogue Trader</a> (2009), but Nathan was probably playing <a href="https://en.wikipedia.org/wiki/Dark_Heresy_(role-playing_game)" rel="nofollow noopener">Dark Heresy</a> (2008)</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+1tkdq6hL</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+1tkdq6hL" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Haters Episode</title>
      <link>https://unwrittenearths.fireside.fm/36</link>
      <guid isPermaLink="false">4d18acf9-a9ac-4343-944d-67d00120c526</guid>
      <pubDate>Wed, 15 Apr 2026 06:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/4d18acf9-a9ac-4343-944d-67d00120c526.mp3" length="28824289" type="audio/mpeg"/>
      <itunes:episode>36</itunes:episode>
      <itunes:title>The Haters Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>No, this isn't about games we don't like; following up on a question from our Wisdom Episode, we talk about the parts of making games that are not fun, from merely boring all the way to actively hate. This turns into a conversation about how we get through those periods, how the unique nature of truly true roleplaying games makes perfection impossible, and harnessing the hate that flows through you for good. We balance that out with an update on something we're loving right now, the incoming artwork for Swords Without Master!</itunes:subtitle>
      <itunes:duration>59:01</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>No, this isn't about games we don't like; following up on a question from our Wisdom Episode, we talk about the parts of making games that are not fun, from merely boring all the way to actively hate. This turns into a conversation about how we get through those periods, how the unique nature of truly true roleplaying games makes perfection impossible, and harnessing the hate that flows through you for good. We balance that out with an update on something we're loving right now, the incoming artwork for Swords Without Master!</p>

<p>Nathan's game <strong>Mortal Skein</strong> is out! <a href="https://ndpdesign.itch.io/mortal-skein" rel="nofollow noopener">Here's the playtest materials on itch</a>.</p>

<p><strong>Show Notes:</strong></p>

<ul>
<li><a href="https://shop.thegreatcourses.com/english-grammar-boot-camp" rel="nofollow noopener">Great Courses: English Grammar Boot Camp</a></li>
<li><a href="https://en.wikipedia.org/wiki/CSS" rel="nofollow noopener">CSS</a></li>
<li><a href="https://tailwindcss.com" rel="nofollow noopener">Tailwind CSS</a></li>
<li><a href="https://en.wikipedia.org/wiki/Pomodoro_Technique" rel="nofollow noopener">Pomodoro Technique</a></li>
<li><a href="https://www.forestapp.cc" rel="nofollow noopener">Forest Timer App</a> (the tree-growing one)</li>
<li>Will Jobst's <a href="https://www.kickstarter.com/projects/goodluckpress/plasmodics" rel="nofollow noopener">Plasmodics: Mutant Freaks in the Weird Future</a></li>
</ul>

<p><strong>Swords Artists:</strong></p>

<ul>
<li><a href="https://www.portablecity.net" rel="nofollow noopener">Shel Kahn</a></li>
<li><a href="https://goblinprincete.com" rel="nofollow noopener">Jabari Weathers</a></li>
<li><a href="https://www.gorangligovic.com" rel="nofollow noopener">GORAN</a></li>
<li><a href="https://www.instagram.com/simonamroy/" rel="nofollow noopener">Simon Roy</a></li>
<li><a href="https://bsky.app/profile/unwrittenearths.bsky.social/post/3mjiatsmso22s" rel="nofollow noopener">Big Bluesky Thread</a> of the Swords artists</li>
</ul>

<p><strong>And there's more:</strong></p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges, mailroom, swords without master</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>No, this isn't about games we don't like; following up on a question from our Wisdom Episode, we talk about the parts of making games that are not fun, from merely boring all the way to actively hate. This turns into a conversation about how we get through those periods, how the unique nature of truly true roleplaying games makes perfection impossible, and harnessing the hate that flows through you for good. We balance that out with an update on something we're loving right now, the incoming artwork for Swords Without Master!</p>

<p>Nathan's game <strong>Mortal Skein</strong> is out! <a href="https://ndpdesign.itch.io/mortal-skein" rel="nofollow noopener">Here's the playtest materials on itch</a>.</p>

<p><strong>Show Notes:</strong></p>

<ul>
<li><a href="https://shop.thegreatcourses.com/english-grammar-boot-camp" rel="nofollow noopener">Great Courses: English Grammar Boot Camp</a></li>
<li><a href="https://en.wikipedia.org/wiki/CSS" rel="nofollow noopener">CSS</a></li>
<li><a href="https://tailwindcss.com" rel="nofollow noopener">Tailwind CSS</a></li>
<li><a href="https://en.wikipedia.org/wiki/Pomodoro_Technique" rel="nofollow noopener">Pomodoro Technique</a></li>
<li><a href="https://www.forestapp.cc" rel="nofollow noopener">Forest Timer App</a> (the tree-growing one)</li>
<li>Will Jobst's <a href="https://www.kickstarter.com/projects/goodluckpress/plasmodics" rel="nofollow noopener">Plasmodics: Mutant Freaks in the Weird Future</a></li>
</ul>

<p><strong>Swords Artists:</strong></p>

<ul>
<li><a href="https://www.portablecity.net" rel="nofollow noopener">Shel Kahn</a></li>
<li><a href="https://goblinprincete.com" rel="nofollow noopener">Jabari Weathers</a></li>
<li><a href="https://www.gorangligovic.com" rel="nofollow noopener">GORAN</a></li>
<li><a href="https://www.instagram.com/simonamroy/" rel="nofollow noopener">Simon Roy</a></li>
<li><a href="https://bsky.app/profile/unwrittenearths.bsky.social/post/3mjiatsmso22s" rel="nofollow noopener">Big Bluesky Thread</a> of the Swords artists</li>
</ul>

<p><strong>And there's more:</strong></p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>No, this isn't about games we don't like; following up on a question from our Wisdom Episode, we talk about the parts of making games that are not fun, from merely boring all the way to actively hate. This turns into a conversation about how we get through those periods, how the unique nature of truly true roleplaying games makes perfection impossible, and harnessing the hate that flows through you for good. We balance that out with an update on something we're loving right now, the incoming artwork for Swords Without Master!</p>

<p>Nathan's game <strong>Mortal Skein</strong> is out! <a href="https://ndpdesign.itch.io/mortal-skein" rel="nofollow noopener">Here's the playtest materials on itch</a>.</p>

<p><strong>Show Notes:</strong></p>

<ul>
<li><a href="https://shop.thegreatcourses.com/english-grammar-boot-camp" rel="nofollow noopener">Great Courses: English Grammar Boot Camp</a></li>
<li><a href="https://en.wikipedia.org/wiki/CSS" rel="nofollow noopener">CSS</a></li>
<li><a href="https://tailwindcss.com" rel="nofollow noopener">Tailwind CSS</a></li>
<li><a href="https://en.wikipedia.org/wiki/Pomodoro_Technique" rel="nofollow noopener">Pomodoro Technique</a></li>
<li><a href="https://www.forestapp.cc" rel="nofollow noopener">Forest Timer App</a> (the tree-growing one)</li>
<li>Will Jobst's <a href="https://www.kickstarter.com/projects/goodluckpress/plasmodics" rel="nofollow noopener">Plasmodics: Mutant Freaks in the Weird Future</a></li>
</ul>

<p><strong>Swords Artists:</strong></p>

<ul>
<li><a href="https://www.portablecity.net" rel="nofollow noopener">Shel Kahn</a></li>
<li><a href="https://goblinprincete.com" rel="nofollow noopener">Jabari Weathers</a></li>
<li><a href="https://www.gorangligovic.com" rel="nofollow noopener">GORAN</a></li>
<li><a href="https://www.instagram.com/simonamroy/" rel="nofollow noopener">Simon Roy</a></li>
<li><a href="https://bsky.app/profile/unwrittenearths.bsky.social/post/3mjiatsmso22s" rel="nofollow noopener">Big Bluesky Thread</a> of the Swords artists</li>
</ul>

<p><strong>And there's more:</strong></p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+J4iXGUjC</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+J4iXGUjC" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Wisdom Episode</title>
      <link>https://unwrittenearths.fireside.fm/35</link>
      <guid isPermaLink="false">6a720c1e-62a0-41f5-80c8-ca4fedb31751</guid>
      <pubDate>Wed, 01 Apr 2026 06:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/6a720c1e-62a0-41f5-80c8-ca4fedb31751.mp3" length="24781822" type="audio/mpeg"/>
      <itunes:episode>35</itunes:episode>
      <itunes:title>The Wisdom Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>As is tradition on this first day of April, Nathan and Eppy are going through some of the wisdom we've accumulated as self-publishers over the years, in hopes it'll help out those who are starting their game design journey. We try to address some of the basic questions that you might not know you should be asking, and talk about the core work of finding an audience, benefits and drawbacks of different kinds of conventions, designing your business like it's a game, and starting small in order to give yourself the space to learn and grow. If there's any fools today it's going to be us, but hopefully this is helpful - and if raises further questions, please get in touch so we can continue this conversation!</itunes:subtitle>
      <itunes:duration>50:36</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>As is tradition on this first day of April, we're going through some of the wisdom we've accumulated as self-publishers over the years, in hopes it'll help out those who are starting their game design journey. We try to address some of the basic questions that you might not know you should be asking, and talk about the core work of finding an audience, benefits and drawbacks of different kinds of conventions, designing your business like it's a game, and starting small in order to give yourself the space to learn and grow. If there's any fools today it's going to be us, but hopefully this is helpful - and if raises further questions, please get in touch so we can continue this conversation!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.tabletopgamealliance.org" rel="nofollow noopener">Tabletop Game Alliance of Washington State</a></li>
<li><a href="https://heartofthedeernicorn.com/" rel="nofollow noopener">Heart of the Deernicorn</a></li>
<li><a href="https://itch.io" rel="nofollow noopener">itch.io</a></li>
<li><a href="https://www.drivethrurpg.com/en/" rel="nofollow noopener">Drivethru</a></li>
<li><a href="https://www.indiepressrevolution.com" rel="nofollow noopener">Indie Press Revolution</a></li>
<li><a href="https://payhip.com" rel="nofollow noopener">Payhip</a></li>
<li><a href="http://www.gregorhutton.com/boxninja/threesixteen/index.html" rel="nofollow noopener">3:16 Carnage Amongst the Stars</a></li>
<li><a href="https://www.freetaxusa.com" rel="nofollow noopener">FreeTaxUSA</a></li>
<li><a href="https://epidiah.itch.io/vast-starlit" rel="nofollow noopener">Vast and Starlit</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>As is tradition on this first day of April, we're going through some of the wisdom we've accumulated as self-publishers over the years, in hopes it'll help out those who are starting their game design journey. We try to address some of the basic questions that you might not know you should be asking, and talk about the core work of finding an audience, benefits and drawbacks of different kinds of conventions, designing your business like it's a game, and starting small in order to give yourself the space to learn and grow. If there's any fools today it's going to be us, but hopefully this is helpful - and if raises further questions, please get in touch so we can continue this conversation!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.tabletopgamealliance.org" rel="nofollow noopener">Tabletop Game Alliance of Washington State</a></li>
<li><a href="https://heartofthedeernicorn.com/" rel="nofollow noopener">Heart of the Deernicorn</a></li>
<li><a href="https://itch.io" rel="nofollow noopener">itch.io</a></li>
<li><a href="https://www.drivethrurpg.com/en/" rel="nofollow noopener">Drivethru</a></li>
<li><a href="https://www.indiepressrevolution.com" rel="nofollow noopener">Indie Press Revolution</a></li>
<li><a href="https://payhip.com" rel="nofollow noopener">Payhip</a></li>
<li><a href="http://www.gregorhutton.com/boxninja/threesixteen/index.html" rel="nofollow noopener">3:16 Carnage Amongst the Stars</a></li>
<li><a href="https://www.freetaxusa.com" rel="nofollow noopener">FreeTaxUSA</a></li>
<li><a href="https://epidiah.itch.io/vast-starlit" rel="nofollow noopener">Vast and Starlit</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>As is tradition on this first day of April, we're going through some of the wisdom we've accumulated as self-publishers over the years, in hopes it'll help out those who are starting their game design journey. We try to address some of the basic questions that you might not know you should be asking, and talk about the core work of finding an audience, benefits and drawbacks of different kinds of conventions, designing your business like it's a game, and starting small in order to give yourself the space to learn and grow. If there's any fools today it's going to be us, but hopefully this is helpful - and if raises further questions, please get in touch so we can continue this conversation!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.tabletopgamealliance.org" rel="nofollow noopener">Tabletop Game Alliance of Washington State</a></li>
<li><a href="https://heartofthedeernicorn.com/" rel="nofollow noopener">Heart of the Deernicorn</a></li>
<li><a href="https://itch.io" rel="nofollow noopener">itch.io</a></li>
<li><a href="https://www.drivethrurpg.com/en/" rel="nofollow noopener">Drivethru</a></li>
<li><a href="https://www.indiepressrevolution.com" rel="nofollow noopener">Indie Press Revolution</a></li>
<li><a href="https://payhip.com" rel="nofollow noopener">Payhip</a></li>
<li><a href="http://www.gregorhutton.com/boxninja/threesixteen/index.html" rel="nofollow noopener">3:16 Carnage Amongst the Stars</a></li>
<li><a href="https://www.freetaxusa.com" rel="nofollow noopener">FreeTaxUSA</a></li>
<li><a href="https://epidiah.itch.io/vast-starlit" rel="nofollow noopener">Vast and Starlit</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+4mZsjWfX</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+4mZsjWfX" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The (First) Mailroom Episode</title>
      <link>https://unwrittenearths.fireside.fm/34</link>
      <guid isPermaLink="false">8e78a038-7f73-4fb1-bcc1-db5c7540ecc7</guid>
      <pubDate>Wed, 18 Mar 2026 06:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/8e78a038-7f73-4fb1-bcc1-db5c7540ecc7.mp3" length="26101329" type="audio/mpeg"/>
      <itunes:episode>34</itunes:episode>
      <itunes:title>The (First) Mailroom Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode, we visit the mailroom to field some listener questions! We discuss design rituals that we each have, the experience of having games or mechanics fall flat for us in play, and some potential homework for future episodes. The conversation includes digressions into spinner design, playtesting our way out of mechanics that don't work, and how we approach disappointing experiences as something to learn from. Thanks for all the mail!</itunes:subtitle>
      <itunes:duration>53:21</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode, we visit the mailroom to field some listener questions! We discuss design rituals that we each have, the experience of having games or mechanics fall flat for us in play, and some potential homework for future episodes. The conversation includes digressions into spinner design, playtesting our way out of mechanics that don't work, and how we approach disappointing experiences as something to learn from. Thanks for all the mail!</p>

<p>Shoutouts to: Playtest Tuesday, The Imaginauts, and Paul Czege</p>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle &amp; Rocky Role Playing Party Game</a></li>
<li><a href="https://slugblaster.com" rel="nofollow noopener">Slugblaster</a></li>
<li><a href="https://en.wikipedia.org/wiki/Prince_Valiant%3A_The_Story-Telling_Game" rel="nofollow noopener">Prince Valiant: The Story-Telling Game</a></li>
<li>A Sword Points South (a work-in-progress from Eppy)</li>
<li><a href="https://pelgranepress.com/nights-black-agents/" rel="nofollow noopener">Night’s Black Agents</a> / <a href="https://pelgranepress.com/product/the-dracula-dossier-directors-handbook/" rel="nofollow noopener">Dracula Dossier</a></li>
<li><a href="https://en.wikipedia.org/wiki/GURPS" rel="nofollow noopener">GURPS</a></li>
<li><a href="https://danielbayn.com/wushu/" rel="nofollow noopener">Wushu: The Ancient Art of Action Roleplaying</a></li>
<li><a href="https://www.ndpdesign.com/imp" rel="nofollow noopener">Imp of the Perverse</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode, we visit the mailroom to field some listener questions! We discuss design rituals that we each have, the experience of having games or mechanics fall flat for us in play, and some potential homework for future episodes. The conversation includes digressions into spinner design, playtesting our way out of mechanics that don't work, and how we approach disappointing experiences as something to learn from. Thanks for all the mail!</p>

<p>Shoutouts to: Playtest Tuesday, The Imaginauts, and Paul Czege</p>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle &amp; Rocky Role Playing Party Game</a></li>
<li><a href="https://slugblaster.com" rel="nofollow noopener">Slugblaster</a></li>
<li><a href="https://en.wikipedia.org/wiki/Prince_Valiant%3A_The_Story-Telling_Game" rel="nofollow noopener">Prince Valiant: The Story-Telling Game</a></li>
<li>A Sword Points South (a work-in-progress from Eppy)</li>
<li><a href="https://pelgranepress.com/nights-black-agents/" rel="nofollow noopener">Night’s Black Agents</a> / <a href="https://pelgranepress.com/product/the-dracula-dossier-directors-handbook/" rel="nofollow noopener">Dracula Dossier</a></li>
<li><a href="https://en.wikipedia.org/wiki/GURPS" rel="nofollow noopener">GURPS</a></li>
<li><a href="https://danielbayn.com/wushu/" rel="nofollow noopener">Wushu: The Ancient Art of Action Roleplaying</a></li>
<li><a href="https://www.ndpdesign.com/imp" rel="nofollow noopener">Imp of the Perverse</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode, we visit the mailroom to field some listener questions! We discuss design rituals that we each have, the experience of having games or mechanics fall flat for us in play, and some potential homework for future episodes. The conversation includes digressions into spinner design, playtesting our way out of mechanics that don't work, and how we approach disappointing experiences as something to learn from. Thanks for all the mail!</p>

<p>Shoutouts to: Playtest Tuesday, The Imaginauts, and Paul Czege</p>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle &amp; Rocky Role Playing Party Game</a></li>
<li><a href="https://slugblaster.com" rel="nofollow noopener">Slugblaster</a></li>
<li><a href="https://en.wikipedia.org/wiki/Prince_Valiant%3A_The_Story-Telling_Game" rel="nofollow noopener">Prince Valiant: The Story-Telling Game</a></li>
<li>A Sword Points South (a work-in-progress from Eppy)</li>
<li><a href="https://pelgranepress.com/nights-black-agents/" rel="nofollow noopener">Night’s Black Agents</a> / <a href="https://pelgranepress.com/product/the-dracula-dossier-directors-handbook/" rel="nofollow noopener">Dracula Dossier</a></li>
<li><a href="https://en.wikipedia.org/wiki/GURPS" rel="nofollow noopener">GURPS</a></li>
<li><a href="https://danielbayn.com/wushu/" rel="nofollow noopener">Wushu: The Ancient Art of Action Roleplaying</a></li>
<li><a href="https://www.ndpdesign.com/imp" rel="nofollow noopener">Imp of the Perverse</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+t0E2w_kn</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+t0E2w_kn" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
      <podcast:chapters url="https://feeds.fireside.fm/unwrittenearths/json/episodes/8e78a038-7f73-4fb1-bcc1-db5c7540ecc7/chapters" type="application/json"/>
    </item>
    <item>
      <title>The Hacks Episode</title>
      <link>https://unwrittenearths.fireside.fm/33</link>
      <guid isPermaLink="false">408243d5-ecb6-4592-9254-41d9dbd0ff7b</guid>
      <pubDate>Wed, 04 Mar 2026 06:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/408243d5-ecb6-4592-9254-41d9dbd0ff7b.mp3" length="29730670" type="audio/mpeg"/>
      <itunes:episode>33</itunes:episode>
      <itunes:title>The Hacks Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode, Nathan and Eppy report back about their "do this with that" homework assignment. Eppy debuts The Marion and Robin Party Roleplaying Game, and Nathan outlines how Remember Tomorrow reconfigures Fair Winds and Following Seas. Then, we reflect on how using other games as the basis of new work (hacks, if you will) can be a really helpful part of the game design process.</itunes:subtitle>
      <itunes:duration>1:00:55</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode, Nathan and Eppy report back about their "do this with that" homework assignment. Eppy debuts The Marion and Robin Party Roleplaying Game, and Nathan outlines how Remember Tomorrow reconfigures Fair Winds and Following Seas. Then, we reflect on how using other games as the basis of new work (hacks, if you will) can be a really helpful part of the game design process.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.youtube.com/watch?v=bzABrQA3pRE&amp;t=3s" rel="nofollow noopener">Eppy plays Swords Without Master with New Edge Sword &amp; Sorcery</a></li>
<li><a href="https://www.backerkit.com/c/projects/brackenbooks/new-edge-sword-sorcery-2026" rel="nofollow noopener">New Edge's 2026 Backerkit </a>(runs through March 14!)</li>
<li><a href="https://docs.google.com/spreadsheets/d/1q6Jujz_YHFelXHIdBodfWgBSsjehH7PK3ebKfYxEJAI/edit?gid=0#gid=0" rel="nofollow noopener">List of Games that Blew our Minds</a>, courtesy of Camilla Zamboni</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="http://www.gregorhutton.com/boxninja/remember/index.html" rel="nofollow noopener">Remember Tomorrow</a></li>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle &amp; Rocky Role Playing Party Game</a></li>
<li><a href="https://lumpley.itch.io/psirun" rel="nofollow noopener">PSI'RUN</a></li>
<li><a href="https://lumpley.games/2022/03/14/otherkind-dice/" rel="nofollow noopener">Otherkind Dice</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode, Nathan and Eppy report back about their "do this with that" homework assignment. Eppy debuts The Marion and Robin Party Roleplaying Game, and Nathan outlines how Remember Tomorrow reconfigures Fair Winds and Following Seas. Then, we reflect on how using other games as the basis of new work (hacks, if you will) can be a really helpful part of the game design process.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.youtube.com/watch?v=bzABrQA3pRE&amp;t=3s" rel="nofollow noopener">Eppy plays Swords Without Master with New Edge Sword &amp; Sorcery</a></li>
<li><a href="https://www.backerkit.com/c/projects/brackenbooks/new-edge-sword-sorcery-2026" rel="nofollow noopener">New Edge's 2026 Backerkit </a>(runs through March 14!)</li>
<li><a href="https://docs.google.com/spreadsheets/d/1q6Jujz_YHFelXHIdBodfWgBSsjehH7PK3ebKfYxEJAI/edit?gid=0#gid=0" rel="nofollow noopener">List of Games that Blew our Minds</a>, courtesy of Camilla Zamboni</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="http://www.gregorhutton.com/boxninja/remember/index.html" rel="nofollow noopener">Remember Tomorrow</a></li>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle &amp; Rocky Role Playing Party Game</a></li>
<li><a href="https://lumpley.itch.io/psirun" rel="nofollow noopener">PSI'RUN</a></li>
<li><a href="https://lumpley.games/2022/03/14/otherkind-dice/" rel="nofollow noopener">Otherkind Dice</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode, Nathan and Eppy report back about their "do this with that" homework assignment. Eppy debuts The Marion and Robin Party Roleplaying Game, and Nathan outlines how Remember Tomorrow reconfigures Fair Winds and Following Seas. Then, we reflect on how using other games as the basis of new work (hacks, if you will) can be a really helpful part of the game design process.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.youtube.com/watch?v=bzABrQA3pRE&amp;t=3s" rel="nofollow noopener">Eppy plays Swords Without Master with New Edge Sword &amp; Sorcery</a></li>
<li><a href="https://www.backerkit.com/c/projects/brackenbooks/new-edge-sword-sorcery-2026" rel="nofollow noopener">New Edge's 2026 Backerkit </a>(runs through March 14!)</li>
<li><a href="https://docs.google.com/spreadsheets/d/1q6Jujz_YHFelXHIdBodfWgBSsjehH7PK3ebKfYxEJAI/edit?gid=0#gid=0" rel="nofollow noopener">List of Games that Blew our Minds</a>, courtesy of Camilla Zamboni</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="http://www.gregorhutton.com/boxninja/remember/index.html" rel="nofollow noopener">Remember Tomorrow</a></li>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle &amp; Rocky Role Playing Party Game</a></li>
<li><a href="https://lumpley.itch.io/psirun" rel="nofollow noopener">PSI'RUN</a></li>
<li><a href="https://lumpley.games/2022/03/14/otherkind-dice/" rel="nofollow noopener">Otherkind Dice</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+Hn5Gphrd</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+Hn5Gphrd" width="740" height="200" frameborder="0" scrolling="no">]]>
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    </item>
    <item>
      <title>The Mind-Blown Episode</title>
      <link>https://unwrittenearths.fireside.fm/32</link>
      <guid isPermaLink="false">0601afb6-2f5f-4d0d-b233-7b1ae8fe2dc1</guid>
      <pubDate>Wed, 18 Feb 2026 06:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/0601afb6-2f5f-4d0d-b233-7b1ae8fe2dc1.mp3" length="27636639" type="audio/mpeg"/>
      <itunes:episode>32</itunes:episode>
      <itunes:title>The Mind-Blown Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>Nathan and Eppy assigned homework off-mic, to discuss some games that showcase thinking about games in a way we never would have, or that made such an impression on us that we've made them part of our toolkits. We discuss what we mean by our minds being blown, then go over our lists. Then, we assign homework for next episode: to sketch out what one of our works-in-progress would look like, if we used one of our mind-blowing influences as a model! We're still aiming to make new games this season, and this was a really productive conversation to help us both along.</itunes:subtitle>
      <itunes:duration>56:33</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>Nathan and Eppy assigned homework off-mic, to discuss some games that showcase thinking about games in a way we never would have, or that made such an impression on us that we've made them part of our toolkits. We discuss what we mean by our minds being blown, then go over our lists. Then, we assign homework for next episode: to sketch out what one of our works-in-progress would look like, if we used one of our mind-blowing influences as a model! We're still aiming to make new games this season, and this was a really productive conversation to help us both along.</p>

<p><strong>Show Notes:</strong></p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Friday_the_13th%3A_The_Series" rel="nofollow noopener">Friday the 13th: The Series</a></li>
<li><a href="https://en.wikipedia.org/wiki/Everything_Everywhere_All_at_Once" rel="nofollow noopener">Everything Everywhere All At Once</a></li>
<li><a href="https://buriedwithoutceremony.com" rel="nofollow noopener">Avery Alder</a></li>
<li>Central Michigan University Press is republishing The Mountain Witch <a href="https://www.backerkit.com/c/projects/central-michigan-university-press/art-system-games-for-expanded-play" rel="nofollow noopener">Art &amp; System: Games for Expanded Play</a></li>
</ul>

<p><strong>Games Mentioned:</strong></p>

<ul>
<li><a href="https://www.backerkit.com/c/projects/central-michigan-university-press/art-system-games-for-expanded-play" rel="nofollow noopener">The Mountain Witch</a></li>
<li><a href="https://buriedwithoutceremony.com/variations-on-your-body" rel="nofollow noopener">Teen Witch</a></li>
<li><a href="https://www.goldencobra.org/pdf/Still%20Life.pdf" rel="nofollow noopener">Still Life</a> via <a href="https://www.goldencobra.org" rel="nofollow noopener">Golden Cobra</a></li>
<li><a href="http://www.gregorhutton.com/boxninja/remember/index.html" rel="nofollow noopener">Remember Tomorrow</a></li>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle &amp; Rocky Role-Playing Party Game</a></li>
<li><a href="https://payhip.com/b/1NCb" rel="nofollow noopener">1001 Nights</a></li>
<li><a href="https://rpggeek.com/rpgitem/186373/black-sun-deathcrawl" rel="nofollow noopener">Black Sun Deathcrawl</a></li>
<li><a href="https://memento-mori.com/pdf/darkpages-sketchbook-gencon-2008-ashcan" rel="nofollow noopener">Darkpages (Aschan)</a></li>
<li><a href="http://apocalypse-world.com" rel="nofollow noopener">Apocalypse World </a>(Read a Sitch, specifically)</li>
<li><a href="https://www.drivethrurpg.com/en/product/194021/urban-jungle-anthropomorphic-noir-role-play?manufacturers_id=793" rel="nofollow noopener">Urban Jungle</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>Nathan and Eppy assigned homework off-mic, to discuss some games that showcase thinking about games in a way we never would have, or that made such an impression on us that we've made them part of our toolkits. We discuss what we mean by our minds being blown, then go over our lists. Then, we assign homework for next episode: to sketch out what one of our works-in-progress would look like, if we used one of our mind-blowing influences as a model! We're still aiming to make new games this season, and this was a really productive conversation to help us both along.</p>

<p><strong>Show Notes:</strong></p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Friday_the_13th%3A_The_Series" rel="nofollow noopener">Friday the 13th: The Series</a></li>
<li><a href="https://en.wikipedia.org/wiki/Everything_Everywhere_All_at_Once" rel="nofollow noopener">Everything Everywhere All At Once</a></li>
<li><a href="https://buriedwithoutceremony.com" rel="nofollow noopener">Avery Alder</a></li>
<li>Central Michigan University Press is republishing The Mountain Witch <a href="https://www.backerkit.com/c/projects/central-michigan-university-press/art-system-games-for-expanded-play" rel="nofollow noopener">Art &amp; System: Games for Expanded Play</a></li>
</ul>

<p><strong>Games Mentioned:</strong></p>

<ul>
<li><a href="https://www.backerkit.com/c/projects/central-michigan-university-press/art-system-games-for-expanded-play" rel="nofollow noopener">The Mountain Witch</a></li>
<li><a href="https://buriedwithoutceremony.com/variations-on-your-body" rel="nofollow noopener">Teen Witch</a></li>
<li><a href="https://www.goldencobra.org/pdf/Still%20Life.pdf" rel="nofollow noopener">Still Life</a> via <a href="https://www.goldencobra.org" rel="nofollow noopener">Golden Cobra</a></li>
<li><a href="http://www.gregorhutton.com/boxninja/remember/index.html" rel="nofollow noopener">Remember Tomorrow</a></li>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle &amp; Rocky Role-Playing Party Game</a></li>
<li><a href="https://payhip.com/b/1NCb" rel="nofollow noopener">1001 Nights</a></li>
<li><a href="https://rpggeek.com/rpgitem/186373/black-sun-deathcrawl" rel="nofollow noopener">Black Sun Deathcrawl</a></li>
<li><a href="https://memento-mori.com/pdf/darkpages-sketchbook-gencon-2008-ashcan" rel="nofollow noopener">Darkpages (Aschan)</a></li>
<li><a href="http://apocalypse-world.com" rel="nofollow noopener">Apocalypse World </a>(Read a Sitch, specifically)</li>
<li><a href="https://www.drivethrurpg.com/en/product/194021/urban-jungle-anthropomorphic-noir-role-play?manufacturers_id=793" rel="nofollow noopener">Urban Jungle</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>Nathan and Eppy assigned homework off-mic, to discuss some games that showcase thinking about games in a way we never would have, or that made such an impression on us that we've made them part of our toolkits. We discuss what we mean by our minds being blown, then go over our lists. Then, we assign homework for next episode: to sketch out what one of our works-in-progress would look like, if we used one of our mind-blowing influences as a model! We're still aiming to make new games this season, and this was a really productive conversation to help us both along.</p>

<p><strong>Show Notes:</strong></p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Friday_the_13th%3A_The_Series" rel="nofollow noopener">Friday the 13th: The Series</a></li>
<li><a href="https://en.wikipedia.org/wiki/Everything_Everywhere_All_at_Once" rel="nofollow noopener">Everything Everywhere All At Once</a></li>
<li><a href="https://buriedwithoutceremony.com" rel="nofollow noopener">Avery Alder</a></li>
<li>Central Michigan University Press is republishing The Mountain Witch <a href="https://www.backerkit.com/c/projects/central-michigan-university-press/art-system-games-for-expanded-play" rel="nofollow noopener">Art &amp; System: Games for Expanded Play</a></li>
</ul>

<p><strong>Games Mentioned:</strong></p>

<ul>
<li><a href="https://www.backerkit.com/c/projects/central-michigan-university-press/art-system-games-for-expanded-play" rel="nofollow noopener">The Mountain Witch</a></li>
<li><a href="https://buriedwithoutceremony.com/variations-on-your-body" rel="nofollow noopener">Teen Witch</a></li>
<li><a href="https://www.goldencobra.org/pdf/Still%20Life.pdf" rel="nofollow noopener">Still Life</a> via <a href="https://www.goldencobra.org" rel="nofollow noopener">Golden Cobra</a></li>
<li><a href="http://www.gregorhutton.com/boxninja/remember/index.html" rel="nofollow noopener">Remember Tomorrow</a></li>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle &amp; Rocky Role-Playing Party Game</a></li>
<li><a href="https://payhip.com/b/1NCb" rel="nofollow noopener">1001 Nights</a></li>
<li><a href="https://rpggeek.com/rpgitem/186373/black-sun-deathcrawl" rel="nofollow noopener">Black Sun Deathcrawl</a></li>
<li><a href="https://memento-mori.com/pdf/darkpages-sketchbook-gencon-2008-ashcan" rel="nofollow noopener">Darkpages (Aschan)</a></li>
<li><a href="http://apocalypse-world.com" rel="nofollow noopener">Apocalypse World </a>(Read a Sitch, specifically)</li>
<li><a href="https://www.drivethrurpg.com/en/product/194021/urban-jungle-anthropomorphic-noir-role-play?manufacturers_id=793" rel="nofollow noopener">Urban Jungle</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+1ZxCL1GI</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+1ZxCL1GI" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
      <podcast:chapters url="https://feeds.fireside.fm/unwrittenearths/json/episodes/0601afb6-2f5f-4d0d-b233-7b1ae8fe2dc1/chapters" type="application/json"/>
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    <item>
      <title>The Survey Episode</title>
      <link>https://unwrittenearths.fireside.fm/31</link>
      <guid isPermaLink="false">9718d8ee-6f5f-4770-b4a2-828acc02f6e2</guid>
      <pubDate>Wed, 04 Feb 2026 06:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/9718d8ee-6f5f-4770-b4a2-828acc02f6e2.mp3" length="25990688" type="audio/mpeg"/>
      <itunes:episode>31</itunes:episode>
      <itunes:title>The Survey Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode, Nathan and Eppy respond to listener feedback, talk about a recent play experience, and then go through some of the projects we're each working on or thinking about that are not the One Without Master. It's a high-level survey of where we're at, game-design-wise, going into 2026!</itunes:subtitle>
      <itunes:duration>53:07</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode, Nathan and Eppy respond to listener feedback, talk about a recent play experience, and then go through some of the projects we're each working on or thinking about that are not the One Without Master. It's a high-level survey of where we're at, game-design-wise, going into 2026!</p>

<p>Check out <strong>Soapbox Game Mechanics</strong>! It's from <a href="https://www.patreon.com/cw/AllMyFriendsAreStories" rel="nofollow noopener">All My Friends Are Stories</a> (Patreon), they have some of the games <a href="https://www.patreon.com/collection/1723522?view=expanded" rel="nofollow noopener">for sale here</a>, and <a href="https://www.youtube.com/watch?v=nuqMREWEUQo&amp;list=PLufUF8E82Oi0gAxEF9vrwEaE4LCGunX5Y" rel="nofollow noopener">here's the youtube channel</a>. Eppy's episode hasn't been posted at the time of recording, but should be up eventually!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.allentownartmuseum.org/exhibitions/past/at-the-edge-art-of-the-fantastic/" rel="nofollow noopener">At the Edge: Art of the Fantastic </a>(Allentown Art Museum)</li>
<li><a href="https://bryantpauljohnson.com" rel="nofollow noopener">Bryant Johnson</a></li>
<li><a href="https://jen-adcock15.itch.io" rel="nofollow noopener">Jennifer Adcock</a> - check out <a href="https://jen-adcock15.itch.io/the-price-of-coal" rel="nofollow noopener">The Price of Coal</a> and <a href="https://jen-adcock15.itch.io/dollhouse-drama" rel="nofollow noopener">Dollhouse D.R.A.M.A.</a></li>
<li><a href="https://www.youtube.com/watch?v=XD0Sk6mxe_M" rel="nofollow noopener">Kenny Omega vs Haruka (age 9)</a></li>
<li><a href="https://www.youtube.com/watch?v=Cslu7zFmPjM" rel="nofollow noopener">Invisible Man vs. Invisible Stan</a> (TWO invisible wrestlers!)</li>
<li><a href="https://developer.apple.com/design/human-interface-guidelines/" rel="nofollow noopener">Apple Human Interface Guidelines</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://www.adventure.game" rel="nofollow noopener">Quest RPG</a></li>
<li>Mork Borg - <a href="https://morkborg.com/content/" rel="nofollow noopener">Bare Bones Edition</a> (the plain text version)</li>
<li><a href="https://www.worldchamp.io/store/necronautilus-hardcover-book" rel="nofollow noopener">Necronautilus</a></li>
<li><a href="https://en.wikipedia.org/wiki/Gamma_World" rel="nofollow noopener">Gamma World 7E</a></li>
<li><a href="https://en.wikipedia.org/wiki/Prince_Valiant:_The_Story-Telling_Game" rel="nofollow noopener">Prince Valiant Storytelling RPG</a></li>
<li><a href="https://leafydragongames.wpcomstaging.com" rel="nofollow noopener">Five Star Match</a></li>
<li><a href="https://www.kickstarter.com/projects/goodluckpress/plasmodics?ref=nav_search&amp;result=project&amp;term=plasmodics&amp;total_hits=11" rel="nofollow noopener">Plasmodics: mutant freaks in the weird future</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode, Nathan and Eppy respond to listener feedback, talk about a recent play experience, and then go through some of the projects we're each working on or thinking about that are not the One Without Master. It's a high-level survey of where we're at, game-design-wise, going into 2026!</p>

<p>Check out <strong>Soapbox Game Mechanics</strong>! It's from <a href="https://www.patreon.com/cw/AllMyFriendsAreStories" rel="nofollow noopener">All My Friends Are Stories</a> (Patreon), they have some of the games <a href="https://www.patreon.com/collection/1723522?view=expanded" rel="nofollow noopener">for sale here</a>, and <a href="https://www.youtube.com/watch?v=nuqMREWEUQo&amp;list=PLufUF8E82Oi0gAxEF9vrwEaE4LCGunX5Y" rel="nofollow noopener">here's the youtube channel</a>. Eppy's episode hasn't been posted at the time of recording, but should be up eventually!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.allentownartmuseum.org/exhibitions/past/at-the-edge-art-of-the-fantastic/" rel="nofollow noopener">At the Edge: Art of the Fantastic </a>(Allentown Art Museum)</li>
<li><a href="https://bryantpauljohnson.com" rel="nofollow noopener">Bryant Johnson</a></li>
<li><a href="https://jen-adcock15.itch.io" rel="nofollow noopener">Jennifer Adcock</a> - check out <a href="https://jen-adcock15.itch.io/the-price-of-coal" rel="nofollow noopener">The Price of Coal</a> and <a href="https://jen-adcock15.itch.io/dollhouse-drama" rel="nofollow noopener">Dollhouse D.R.A.M.A.</a></li>
<li><a href="https://www.youtube.com/watch?v=XD0Sk6mxe_M" rel="nofollow noopener">Kenny Omega vs Haruka (age 9)</a></li>
<li><a href="https://www.youtube.com/watch?v=Cslu7zFmPjM" rel="nofollow noopener">Invisible Man vs. Invisible Stan</a> (TWO invisible wrestlers!)</li>
<li><a href="https://developer.apple.com/design/human-interface-guidelines/" rel="nofollow noopener">Apple Human Interface Guidelines</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://www.adventure.game" rel="nofollow noopener">Quest RPG</a></li>
<li>Mork Borg - <a href="https://morkborg.com/content/" rel="nofollow noopener">Bare Bones Edition</a> (the plain text version)</li>
<li><a href="https://www.worldchamp.io/store/necronautilus-hardcover-book" rel="nofollow noopener">Necronautilus</a></li>
<li><a href="https://en.wikipedia.org/wiki/Gamma_World" rel="nofollow noopener">Gamma World 7E</a></li>
<li><a href="https://en.wikipedia.org/wiki/Prince_Valiant:_The_Story-Telling_Game" rel="nofollow noopener">Prince Valiant Storytelling RPG</a></li>
<li><a href="https://leafydragongames.wpcomstaging.com" rel="nofollow noopener">Five Star Match</a></li>
<li><a href="https://www.kickstarter.com/projects/goodluckpress/plasmodics?ref=nav_search&amp;result=project&amp;term=plasmodics&amp;total_hits=11" rel="nofollow noopener">Plasmodics: mutant freaks in the weird future</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode, Nathan and Eppy respond to listener feedback, talk about a recent play experience, and then go through some of the projects we're each working on or thinking about that are not the One Without Master. It's a high-level survey of where we're at, game-design-wise, going into 2026!</p>

<p>Check out <strong>Soapbox Game Mechanics</strong>! It's from <a href="https://www.patreon.com/cw/AllMyFriendsAreStories" rel="nofollow noopener">All My Friends Are Stories</a> (Patreon), they have some of the games <a href="https://www.patreon.com/collection/1723522?view=expanded" rel="nofollow noopener">for sale here</a>, and <a href="https://www.youtube.com/watch?v=nuqMREWEUQo&amp;list=PLufUF8E82Oi0gAxEF9vrwEaE4LCGunX5Y" rel="nofollow noopener">here's the youtube channel</a>. Eppy's episode hasn't been posted at the time of recording, but should be up eventually!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.allentownartmuseum.org/exhibitions/past/at-the-edge-art-of-the-fantastic/" rel="nofollow noopener">At the Edge: Art of the Fantastic </a>(Allentown Art Museum)</li>
<li><a href="https://bryantpauljohnson.com" rel="nofollow noopener">Bryant Johnson</a></li>
<li><a href="https://jen-adcock15.itch.io" rel="nofollow noopener">Jennifer Adcock</a> - check out <a href="https://jen-adcock15.itch.io/the-price-of-coal" rel="nofollow noopener">The Price of Coal</a> and <a href="https://jen-adcock15.itch.io/dollhouse-drama" rel="nofollow noopener">Dollhouse D.R.A.M.A.</a></li>
<li><a href="https://www.youtube.com/watch?v=XD0Sk6mxe_M" rel="nofollow noopener">Kenny Omega vs Haruka (age 9)</a></li>
<li><a href="https://www.youtube.com/watch?v=Cslu7zFmPjM" rel="nofollow noopener">Invisible Man vs. Invisible Stan</a> (TWO invisible wrestlers!)</li>
<li><a href="https://developer.apple.com/design/human-interface-guidelines/" rel="nofollow noopener">Apple Human Interface Guidelines</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://www.adventure.game" rel="nofollow noopener">Quest RPG</a></li>
<li>Mork Borg - <a href="https://morkborg.com/content/" rel="nofollow noopener">Bare Bones Edition</a> (the plain text version)</li>
<li><a href="https://www.worldchamp.io/store/necronautilus-hardcover-book" rel="nofollow noopener">Necronautilus</a></li>
<li><a href="https://en.wikipedia.org/wiki/Gamma_World" rel="nofollow noopener">Gamma World 7E</a></li>
<li><a href="https://en.wikipedia.org/wiki/Prince_Valiant:_The_Story-Telling_Game" rel="nofollow noopener">Prince Valiant Storytelling RPG</a></li>
<li><a href="https://leafydragongames.wpcomstaging.com" rel="nofollow noopener">Five Star Match</a></li>
<li><a href="https://www.kickstarter.com/projects/goodluckpress/plasmodics?ref=nav_search&amp;result=project&amp;term=plasmodics&amp;total_hits=11" rel="nofollow noopener">Plasmodics: mutant freaks in the weird future</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+6cwDCKBy</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+6cwDCKBy" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Shel Kahn Episode</title>
      <link>https://unwrittenearths.fireside.fm/30</link>
      <guid isPermaLink="false">249522ec-6782-4cb5-b415-5e0ec73e3efb</guid>
      <pubDate>Wed, 21 Jan 2026 03:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/249522ec-6782-4cb5-b415-5e0ec73e3efb.mp3" length="35914426" type="audio/mpeg"/>
      <itunes:episode>30</itunes:episode>
      <itunes:title>The Shel Kahn Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode, we sit down with friend, artist, game designer and art director for Swords Without Master Shel Kahn to talk about... all of those things! We touch on the different roles of art in game design, working with abstract imagery, refining your taste as a chooser-of-images even if commissioning original art isn't realistic, and the ways artwork and visual design elements help out the game design endeavor. Art... it's good!</itunes:subtitle>
      <itunes:duration>1:13:48</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode, we sit down with friend, artist, game designer and art director for Swords Without Master Shel Kahn to talk about... all of those things! We touch on the different roles of art in game design, working with abstract imagery, refining your taste as a chooser-of-images even if commissioning original art isn't realistic, and the ways artwork and visual design elements help out the game design endeavor. Art... it's good!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.kickstarter.com/projects/unwrittenearths/swords-without-master?ref=9uxdgk" rel="nofollow noopener">The Swords Without Master Kickstarter</a> - funded now, runs through February 13th 2026!</li>
<li>Shel's <a href="https://www.portablecity.net" rel="nofollow noopener">website</a> and <a href="https://stories.portablecity.net" rel="nofollow noopener">webcomics</a></li>
<li>Buy <a href="https://sorcererscatalogue.itch.io/by-crom-pdf" rel="nofollow noopener">By Crom!</a></li>
<li><a href="https://beguilingbooks.com" rel="nofollow noopener">The Beguiling Bookstore</a></li>
<li><a href="https://elemei.art" rel="nofollow noopener">Elemei</a> (our glyph artist for Swords)</li>
<li>Movies: <a href="https://en.wikipedia.org/wiki/Captain_Blood_(1935_film)" rel="nofollow noopener">Captain Blood</a>, <a href="https://en.wikipedia.org/wiki/Don_Juan_(1926_film)" rel="nofollow noopener">Don Juan</a> and <a href="https://en.wikipedia.org/wiki/Troy_(film)" rel="nofollow noopener">Troy</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Traveller_(role-playing_game)" rel="nofollow noopener">Traveller</a> and <a href="https://en.wikipedia.org/wiki/GURPS_Traveller" rel="nofollow noopener">GURPS Traveller</a></li>
<li><a href="https://goodluckpress.co/products/torq" rel="nofollow noopener">TORQ</a></li>
<li>Shel’s <a href="https://www.portablecity.net/category/pocket-dungeons/" rel="nofollow noopener">Pocket Dungeons</a></li>
<li><a href="https://www.worldswithoutmaster.com/bazaar/wolfspell-on-a-trifold-album-jacket" rel="nofollow noopener">Wolfspell</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode, we sit down with friend, artist, game designer and art director for Swords Without Master Shel Kahn to talk about... all of those things! We touch on the different roles of art in game design, working with abstract imagery, refining your taste as a chooser-of-images even if commissioning original art isn't realistic, and the ways artwork and visual design elements help out the game design endeavor. Art... it's good!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.kickstarter.com/projects/unwrittenearths/swords-without-master?ref=9uxdgk" rel="nofollow noopener">The Swords Without Master Kickstarter</a> - funded now, runs through February 13th 2026!</li>
<li>Shel's <a href="https://www.portablecity.net" rel="nofollow noopener">website</a> and <a href="https://stories.portablecity.net" rel="nofollow noopener">webcomics</a></li>
<li>Buy <a href="https://sorcererscatalogue.itch.io/by-crom-pdf" rel="nofollow noopener">By Crom!</a></li>
<li><a href="https://beguilingbooks.com" rel="nofollow noopener">The Beguiling Bookstore</a></li>
<li><a href="https://elemei.art" rel="nofollow noopener">Elemei</a> (our glyph artist for Swords)</li>
<li>Movies: <a href="https://en.wikipedia.org/wiki/Captain_Blood_(1935_film)" rel="nofollow noopener">Captain Blood</a>, <a href="https://en.wikipedia.org/wiki/Don_Juan_(1926_film)" rel="nofollow noopener">Don Juan</a> and <a href="https://en.wikipedia.org/wiki/Troy_(film)" rel="nofollow noopener">Troy</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Traveller_(role-playing_game)" rel="nofollow noopener">Traveller</a> and <a href="https://en.wikipedia.org/wiki/GURPS_Traveller" rel="nofollow noopener">GURPS Traveller</a></li>
<li><a href="https://goodluckpress.co/products/torq" rel="nofollow noopener">TORQ</a></li>
<li>Shel’s <a href="https://www.portablecity.net/category/pocket-dungeons/" rel="nofollow noopener">Pocket Dungeons</a></li>
<li><a href="https://www.worldswithoutmaster.com/bazaar/wolfspell-on-a-trifold-album-jacket" rel="nofollow noopener">Wolfspell</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode, we sit down with friend, artist, game designer and art director for Swords Without Master Shel Kahn to talk about... all of those things! We touch on the different roles of art in game design, working with abstract imagery, refining your taste as a chooser-of-images even if commissioning original art isn't realistic, and the ways artwork and visual design elements help out the game design endeavor. Art... it's good!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.kickstarter.com/projects/unwrittenearths/swords-without-master?ref=9uxdgk" rel="nofollow noopener">The Swords Without Master Kickstarter</a> - funded now, runs through February 13th 2026!</li>
<li>Shel's <a href="https://www.portablecity.net" rel="nofollow noopener">website</a> and <a href="https://stories.portablecity.net" rel="nofollow noopener">webcomics</a></li>
<li>Buy <a href="https://sorcererscatalogue.itch.io/by-crom-pdf" rel="nofollow noopener">By Crom!</a></li>
<li><a href="https://beguilingbooks.com" rel="nofollow noopener">The Beguiling Bookstore</a></li>
<li><a href="https://elemei.art" rel="nofollow noopener">Elemei</a> (our glyph artist for Swords)</li>
<li>Movies: <a href="https://en.wikipedia.org/wiki/Captain_Blood_(1935_film)" rel="nofollow noopener">Captain Blood</a>, <a href="https://en.wikipedia.org/wiki/Don_Juan_(1926_film)" rel="nofollow noopener">Don Juan</a> and <a href="https://en.wikipedia.org/wiki/Troy_(film)" rel="nofollow noopener">Troy</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Traveller_(role-playing_game)" rel="nofollow noopener">Traveller</a> and <a href="https://en.wikipedia.org/wiki/GURPS_Traveller" rel="nofollow noopener">GURPS Traveller</a></li>
<li><a href="https://goodluckpress.co/products/torq" rel="nofollow noopener">TORQ</a></li>
<li>Shel’s <a href="https://www.portablecity.net/category/pocket-dungeons/" rel="nofollow noopener">Pocket Dungeons</a></li>
<li><a href="https://www.worldswithoutmaster.com/bazaar/wolfspell-on-a-trifold-album-jacket" rel="nofollow noopener">Wolfspell</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+5FtmBTgS</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+5FtmBTgS" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Constraints Episode</title>
      <link>https://unwrittenearths.fireside.fm/29</link>
      <guid isPermaLink="false">4e9560aa-12d4-4579-b5bf-5db04798b186</guid>
      <pubDate>Wed, 17 Dec 2025 03:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/4e9560aa-12d4-4579-b5bf-5db04798b186.mp3" length="31233860" type="audio/mpeg"/>
      <itunes:episode>29</itunes:episode>
      <itunes:title>The Constraints Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode, Eppy brings a discussion of where the "technological" creative constraints in game design come from. We talk about what this means in the context of tabletop, how constraints surface through the design, and how we handle them as designers. This builds a little on our conversation about design surfaces, and is ultimately another part of a long-term conversation about, well, game design! We also do our final homework for 2025, bringing some holidays from different projects in our back catalogue to celebrate the season.</itunes:subtitle>
      <itunes:duration>1:04:02</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode, Eppy brings a discussion of "technological" creative constraints in game design. We talk about what this means in the context of tabletop, how constraints surface through the design, and how we handle them as designers. This builds on our recent episode about design surfaces, and is ultimately another part of a long-term conversation about, well, game design! We also do our final homework for 2025, bringing some holidays from different projects in our back catalogue to celebrate the season.</p>

<p>This is our last episode of the year, and we'll be taking a few weeks off over the holidays. See you in 2026, Scholars!</p>

<p>Show Notes:</p>

<ul>
<li>Missile Command <a href="https://www.thecoverproject.net/view.php?game_id=3666" rel="nofollow noopener">Box Cover</a></li>
<li><a href="https://retrosecret.com/best-games-for-atari-2600/" rel="nofollow noopener">Yar’s Revenge (and many other similar cover + gameplay images)</a></li>
<li><a href="https://payhip.com/b/JDT8" rel="nofollow noopener">Sorcerer: An Intense Roleplaying Game</a> by Ron Edwards</li>
<li><a href="https://sadpress.itch.io/the-shrike" rel="nofollow noopener">The Shrike</a></li>
<li><a href="https://en.wikipedia.org/wiki/Vampire:_The_Requiem" rel="nofollow noopener">Vampire: the Requiem</a></li>
<li>Trial &amp; Terror: Supernatural Victims Unit (<a href="https://dig1000holes.wordpress.com/wp-content/uploads/2010/12/trial-and-terror-svu-free-edition-v2.pdf" rel="nofollow noopener">free download!</a>)</li>
<li><a href="https://fantasyworldrpg.com" rel="nofollow noopener">Fantasy World</a></li>
<li><a href="https://unwrittenearths.itch.io/the-city-of-fire-coin" rel="nofollow noopener">The City of Fire &amp; Coin</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode, Eppy brings a discussion of "technological" creative constraints in game design. We talk about what this means in the context of tabletop, how constraints surface through the design, and how we handle them as designers. This builds on our recent episode about design surfaces, and is ultimately another part of a long-term conversation about, well, game design! We also do our final homework for 2025, bringing some holidays from different projects in our back catalogue to celebrate the season.</p>

<p>This is our last episode of the year, and we'll be taking a few weeks off over the holidays. See you in 2026, Scholars!</p>

<p>Show Notes:</p>

<ul>
<li>Missile Command <a href="https://www.thecoverproject.net/view.php?game_id=3666" rel="nofollow noopener">Box Cover</a></li>
<li><a href="https://retrosecret.com/best-games-for-atari-2600/" rel="nofollow noopener">Yar’s Revenge (and many other similar cover + gameplay images)</a></li>
<li><a href="https://payhip.com/b/JDT8" rel="nofollow noopener">Sorcerer: An Intense Roleplaying Game</a> by Ron Edwards</li>
<li><a href="https://sadpress.itch.io/the-shrike" rel="nofollow noopener">The Shrike</a></li>
<li><a href="https://en.wikipedia.org/wiki/Vampire:_The_Requiem" rel="nofollow noopener">Vampire: the Requiem</a></li>
<li>Trial &amp; Terror: Supernatural Victims Unit (<a href="https://dig1000holes.wordpress.com/wp-content/uploads/2010/12/trial-and-terror-svu-free-edition-v2.pdf" rel="nofollow noopener">free download!</a>)</li>
<li><a href="https://fantasyworldrpg.com" rel="nofollow noopener">Fantasy World</a></li>
<li><a href="https://unwrittenearths.itch.io/the-city-of-fire-coin" rel="nofollow noopener">The City of Fire &amp; Coin</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode, Eppy brings a discussion of "technological" creative constraints in game design. We talk about what this means in the context of tabletop, how constraints surface through the design, and how we handle them as designers. This builds on our recent episode about design surfaces, and is ultimately another part of a long-term conversation about, well, game design! We also do our final homework for 2025, bringing some holidays from different projects in our back catalogue to celebrate the season.</p>

<p>This is our last episode of the year, and we'll be taking a few weeks off over the holidays. See you in 2026, Scholars!</p>

<p>Show Notes:</p>

<ul>
<li>Missile Command <a href="https://www.thecoverproject.net/view.php?game_id=3666" rel="nofollow noopener">Box Cover</a></li>
<li><a href="https://retrosecret.com/best-games-for-atari-2600/" rel="nofollow noopener">Yar’s Revenge (and many other similar cover + gameplay images)</a></li>
<li><a href="https://payhip.com/b/JDT8" rel="nofollow noopener">Sorcerer: An Intense Roleplaying Game</a> by Ron Edwards</li>
<li><a href="https://sadpress.itch.io/the-shrike" rel="nofollow noopener">The Shrike</a></li>
<li><a href="https://en.wikipedia.org/wiki/Vampire:_The_Requiem" rel="nofollow noopener">Vampire: the Requiem</a></li>
<li>Trial &amp; Terror: Supernatural Victims Unit (<a href="https://dig1000holes.wordpress.com/wp-content/uploads/2010/12/trial-and-terror-svu-free-edition-v2.pdf" rel="nofollow noopener">free download!</a>)</li>
<li><a href="https://fantasyworldrpg.com" rel="nofollow noopener">Fantasy World</a></li>
<li><a href="https://unwrittenearths.itch.io/the-city-of-fire-coin" rel="nofollow noopener">The City of Fire &amp; Coin</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+jUUFvB_1</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+jUUFvB_1" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Reflection Episode</title>
      <link>https://unwrittenearths.fireside.fm/28</link>
      <guid isPermaLink="false">075b0467-8f19-408a-bc6a-08d7f8c88f07</guid>
      <pubDate>Wed, 03 Dec 2025 03:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/075b0467-8f19-408a-bc6a-08d7f8c88f07.mp3" length="30015573" type="audio/mpeg"/>
      <itunes:episode>28</itunes:episode>
      <itunes:title>The Reflection Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode, Nathan and Eppy reflect on the first year of this podcast, talk about how things change in the doing, and discuss how creating a community is part of the overall endeavor. This leads into a survey of feedback tools and frameworks that can be used to reflect on your game sessions and playtests. 

Thanks so much for joining us! With one year of the show in the books, we're excited for the next.</itunes:subtitle>
      <itunes:duration>1:01:30</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode, Nathan and Eppy reflect on the first year of this podcast, talk about how things change in the doing, and discuss how creating a community is part of the overall endeavor. This leads into a survey of feedback tools and frameworks that can be used to reflect on your game sessions and playtests. </p>

<p>Thanks so much for joining us! With one year of the show in the books, we're excited for the next.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://twohundredaday.fireside.fm" rel="nofollow noopener">Two Hundred a Day</a> (A Rockford Files Podcast)</li>
<li><a href="https://www.2025.clojure-conj.org" rel="nofollow noopener">Clojure/Conj2025</a></li>
<li><a href="https://blackarmada.com/product-category/lovecraftesque/" rel="nofollow noopener">Lovecraftesque</a></li>
<li><a href="https://blackarmada.com/product/wreck-this-deck/" rel="nofollow noopener">Wreck This Deck</a></li>
<li><a href="https://gnomestew.com/roses-thorns-and-buds/" rel="nofollow noopener">Roses and Thorns</a></li>
<li><a href="https://www.gauntlet-rpg.com/blog/stars-and-wishes" rel="nofollow noopener">Stars and Wishes</a></li>
<li><a href="https://aryl-ether.itch.io/debrief" rel="nofollow noopener">Brief/Debrief</a></li>
<li><a href="https://blackarmada.com/tools-to-use-after-play/" rel="nofollow noopener">EARS Debrief</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode, Nathan and Eppy reflect on the first year of this podcast, talk about how things change in the doing, and discuss how creating a community is part of the overall endeavor. This leads into a survey of feedback tools and frameworks that can be used to reflect on your game sessions and playtests. </p>

<p>Thanks so much for joining us! With one year of the show in the books, we're excited for the next.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://twohundredaday.fireside.fm" rel="nofollow noopener">Two Hundred a Day</a> (A Rockford Files Podcast)</li>
<li><a href="https://www.2025.clojure-conj.org" rel="nofollow noopener">Clojure/Conj2025</a></li>
<li><a href="https://blackarmada.com/product-category/lovecraftesque/" rel="nofollow noopener">Lovecraftesque</a></li>
<li><a href="https://blackarmada.com/product/wreck-this-deck/" rel="nofollow noopener">Wreck This Deck</a></li>
<li><a href="https://gnomestew.com/roses-thorns-and-buds/" rel="nofollow noopener">Roses and Thorns</a></li>
<li><a href="https://www.gauntlet-rpg.com/blog/stars-and-wishes" rel="nofollow noopener">Stars and Wishes</a></li>
<li><a href="https://aryl-ether.itch.io/debrief" rel="nofollow noopener">Brief/Debrief</a></li>
<li><a href="https://blackarmada.com/tools-to-use-after-play/" rel="nofollow noopener">EARS Debrief</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode, Nathan and Eppy reflect on the first year of this podcast, talk about how things change in the doing, and discuss how creating a community is part of the overall endeavor. This leads into a survey of feedback tools and frameworks that can be used to reflect on your game sessions and playtests. </p>

<p>Thanks so much for joining us! With one year of the show in the books, we're excited for the next.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://twohundredaday.fireside.fm" rel="nofollow noopener">Two Hundred a Day</a> (A Rockford Files Podcast)</li>
<li><a href="https://www.2025.clojure-conj.org" rel="nofollow noopener">Clojure/Conj2025</a></li>
<li><a href="https://blackarmada.com/product-category/lovecraftesque/" rel="nofollow noopener">Lovecraftesque</a></li>
<li><a href="https://blackarmada.com/product/wreck-this-deck/" rel="nofollow noopener">Wreck This Deck</a></li>
<li><a href="https://gnomestew.com/roses-thorns-and-buds/" rel="nofollow noopener">Roses and Thorns</a></li>
<li><a href="https://www.gauntlet-rpg.com/blog/stars-and-wishes" rel="nofollow noopener">Stars and Wishes</a></li>
<li><a href="https://aryl-ether.itch.io/debrief" rel="nofollow noopener">Brief/Debrief</a></li>
<li><a href="https://blackarmada.com/tools-to-use-after-play/" rel="nofollow noopener">EARS Debrief</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+ctY5Li32</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+ctY5Li32" width="740" height="200" frameborder="0" scrolling="no">]]>
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    </item>
    <item>
      <title>The Surfaces Episode</title>
      <link>https://unwrittenearths.fireside.fm/27</link>
      <guid isPermaLink="false">7aa93be1-ebf1-4a41-a88c-b40656a0c017</guid>
      <pubDate>Wed, 19 Nov 2025 03:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/7aa93be1-ebf1-4a41-a88c-b40656a0c017.mp3" length="29459225" type="audio/mpeg"/>
      <itunes:episode>27</itunes:episode>
      <itunes:title>The Surfaces Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode, Nathan and Eppy report back on their recent work on PET CRIMES, centering on making digital tools for play. This leads into a discussion of the concept of designing the "surfaces" of your game - what are the things (physical, relational, temporal) that you need to design in order to enable someone to play? This is just the start of this conversation, but it feels like a useful framework as we continue to make games in this season of the podcast! </itunes:subtitle>
      <itunes:duration>1:00:21</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode, Nathan and Eppy report back on their recent work on PET CRIMES, centering on making digital tools for play. This leads into a discussion of the concept of designing the "surfaces" of your game - what are the things (physical, relational, temporal) that you need to design in order to enable someone to play? This is just the start of this conversation, but it feels like a useful framework as we continue to make games in this season of the podcast! </p>

<p>Patrons are getting access to PET CRIMES and it's associated digital tools as we develop them. Join them for just $3/month <a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">over at our Patreon</a>!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://tinyurl.com/OMTplayspace" rel="nofollow noopener">One More Thing online playspace</a> (Google Sheet)</li>
<li>Eppy's game <a href="https://epidiah.itch.io/vast-starlit" rel="nofollow noopener">Vast and Starlit</a></li>
<li><a href="https://bullypulpitgames.com/products/the-skeletons" rel="nofollow noopener">Jason Morningstar's The Skeletons</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode, Nathan and Eppy report back on their recent work on PET CRIMES, centering on making digital tools for play. This leads into a discussion of the concept of designing the "surfaces" of your game - what are the things (physical, relational, temporal) that you need to design in order to enable someone to play? This is just the start of this conversation, but it feels like a useful framework as we continue to make games in this season of the podcast! </p>

<p>Patrons are getting access to PET CRIMES and it's associated digital tools as we develop them. Join them for just $3/month <a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">over at our Patreon</a>!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://tinyurl.com/OMTplayspace" rel="nofollow noopener">One More Thing online playspace</a> (Google Sheet)</li>
<li>Eppy's game <a href="https://epidiah.itch.io/vast-starlit" rel="nofollow noopener">Vast and Starlit</a></li>
<li><a href="https://bullypulpitgames.com/products/the-skeletons" rel="nofollow noopener">Jason Morningstar's The Skeletons</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode, Nathan and Eppy report back on their recent work on PET CRIMES, centering on making digital tools for play. This leads into a discussion of the concept of designing the "surfaces" of your game - what are the things (physical, relational, temporal) that you need to design in order to enable someone to play? This is just the start of this conversation, but it feels like a useful framework as we continue to make games in this season of the podcast! </p>

<p>Patrons are getting access to PET CRIMES and it's associated digital tools as we develop them. Join them for just $3/month <a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">over at our Patreon</a>!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://tinyurl.com/OMTplayspace" rel="nofollow noopener">One More Thing online playspace</a> (Google Sheet)</li>
<li>Eppy's game <a href="https://epidiah.itch.io/vast-starlit" rel="nofollow noopener">Vast and Starlit</a></li>
<li><a href="https://bullypulpitgames.com/products/the-skeletons" rel="nofollow noopener">Jason Morningstar's The Skeletons</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+uSe0jUBU</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+uSe0jUBU" width="740" height="200" frameborder="0" scrolling="no">]]>
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    </item>
    <item>
      <title>The Card Concepts Episode</title>
      <link>https://unwrittenearths.fireside.fm/26</link>
      <guid isPermaLink="false">eecbdc2f-efbd-4d37-850e-b9363ab6169a</guid>
      <pubDate>Wed, 05 Nov 2025 03:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/eecbdc2f-efbd-4d37-850e-b9363ab6169a.mp3" length="31190996" type="audio/mpeg"/>
      <itunes:episode>26</itunes:episode>
      <itunes:title>The Card Concepts Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this all-homework episode, we each bring an initial sketch of the cards that could drive each of our card-based game concepts. Nathan's "Big Lore" game explores using card decks to reveal things about the game world and guide character progression, while Eppy's "Exploration Legacy" game uses cards to map out geography as well as encounter types for a game that becomes more unique the more its played. This is early-stage concept stuff, so listen in to hear how the vegan sausage is made!</itunes:subtitle>
      <itunes:duration>1:03:57</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this all-homework episode, we each bring an initial sketch of the cards that could drive each of our card-based game concepts. Nathan's "Big Lore" game explores using card decks to reveal things about the game world and guide character progression, while Eppy's "Exploration Legacy" game uses cards to map out geography as well as encounter types for a game that becomes more unique the more its played. This is early-stage concept stuff, so listen in to hear how the vegan sausage is made!</p>

<p><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Check out our Patreon</a> for a post that includes the images of the cards we describe in this episode (no subscription required!)</p>

<p>Games Mentioned:</p>

<ul>
<li><a href="http://www.tomwham.com/search.html" rel="nofollow noopener">Search for the Emperor's Treasure</a>, by Tom Wham</li>
<li><a href="https://boardgamegeek.com/boardgame/679/minion-hunter" rel="nofollow noopener">Minion Hunter </a>from GDW Games</li>
<li><a href="https://boardgamegeek.com/boardgame/5811/the-best-of-dragon-magazine-games" rel="nofollow noopener">The Best of Dragon Magazine Games</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this all-homework episode, we each bring an initial sketch of the cards that could drive each of our card-based game concepts. Nathan's "Big Lore" game explores using card decks to reveal things about the game world and guide character progression, while Eppy's "Exploration Legacy" game uses cards to map out geography as well as encounter types for a game that becomes more unique the more its played. This is early-stage concept stuff, so listen in to hear how the vegan sausage is made!</p>

<p><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Check out our Patreon</a> for a post that includes the images of the cards we describe in this episode (no subscription required!)</p>

<p>Games Mentioned:</p>

<ul>
<li><a href="http://www.tomwham.com/search.html" rel="nofollow noopener">Search for the Emperor's Treasure</a>, by Tom Wham</li>
<li><a href="https://boardgamegeek.com/boardgame/679/minion-hunter" rel="nofollow noopener">Minion Hunter </a>from GDW Games</li>
<li><a href="https://boardgamegeek.com/boardgame/5811/the-best-of-dragon-magazine-games" rel="nofollow noopener">The Best of Dragon Magazine Games</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this all-homework episode, we each bring an initial sketch of the cards that could drive each of our card-based game concepts. Nathan's "Big Lore" game explores using card decks to reveal things about the game world and guide character progression, while Eppy's "Exploration Legacy" game uses cards to map out geography as well as encounter types for a game that becomes more unique the more its played. This is early-stage concept stuff, so listen in to hear how the vegan sausage is made!</p>

<p><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Check out our Patreon</a> for a post that includes the images of the cards we describe in this episode (no subscription required!)</p>

<p>Games Mentioned:</p>

<ul>
<li><a href="http://www.tomwham.com/search.html" rel="nofollow noopener">Search for the Emperor's Treasure</a>, by Tom Wham</li>
<li><a href="https://boardgamegeek.com/boardgame/679/minion-hunter" rel="nofollow noopener">Minion Hunter </a>from GDW Games</li>
<li><a href="https://boardgamegeek.com/boardgame/5811/the-best-of-dragon-magazine-games" rel="nofollow noopener">The Best of Dragon Magazine Games</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+XgRRKLll</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+XgRRKLll" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Season Two Premiere Episode</title>
      <link>https://unwrittenearths.fireside.fm/25</link>
      <guid isPermaLink="false">12b2c607-a8c4-4aea-b95d-d27540045d21</guid>
      <pubDate>Wed, 22 Oct 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/12b2c607-a8c4-4aea-b95d-d27540045d21.mp3" length="22090996" type="audio/mpeg"/>
      <itunes:episode>25</itunes:episode>
      <itunes:title>The Season Two Premiere Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>We're moving into the next season of our podcast! In this one, Nathan and Eppy talk about how we're turning from the scholarly side of our project to the instructional side, and how our show homework is changing to match. What this means for our listeners is that you'll be hearing more about new game designs and works in progress, and less research and hunting out arcane gems from other games. Thanks for listening, Scholars!</itunes:subtitle>
      <itunes:duration>45:00</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>We're moving into the next season of our podcast! In this one, Nathan and Eppy talk about how we're turning from the scholarly side of our project to the instructional side, and how our show homework is changing to match. What this means for our listeners is that you'll be hearing more about new game designs and works in progress, and less research and hunting out arcane gems from other games. Thanks for listening, Scholars!</p>

<p>Remember to <a href="https://www.kickstarter.com/projects/unwrittenearths/swords-without-master?ref=9uxdgk" rel="nofollow noopener">sign up for the Swords Without Master fixup campaign</a>, coming early 2026.</p>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>We're moving into the next season of our podcast! In this one, Nathan and Eppy talk about how we're turning from the scholarly side of our project to the instructional side, and how our show homework is changing to match. What this means for our listeners is that you'll be hearing more about new game designs and works in progress, and less research and hunting out arcane gems from other games. Thanks for listening, Scholars!</p>

<p>Remember to <a href="https://www.kickstarter.com/projects/unwrittenearths/swords-without-master?ref=9uxdgk" rel="nofollow noopener">sign up for the Swords Without Master fixup campaign</a>, coming early 2026.</p>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>We're moving into the next season of our podcast! In this one, Nathan and Eppy talk about how we're turning from the scholarly side of our project to the instructional side, and how our show homework is changing to match. What this means for our listeners is that you'll be hearing more about new game designs and works in progress, and less research and hunting out arcane gems from other games. Thanks for listening, Scholars!</p>

<p>Remember to <a href="https://www.kickstarter.com/projects/unwrittenearths/swords-without-master?ref=9uxdgk" rel="nofollow noopener">sign up for the Swords Without Master fixup campaign</a>, coming early 2026.</p>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+TNPSmHF0</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+TNPSmHF0" width="740" height="200" frameborder="0" scrolling="no">]]>
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    </item>
    <item>
      <title>The Episode Without Master</title>
      <link>https://unwrittenearths.fireside.fm/24</link>
      <guid isPermaLink="false">0ab4a5d0-9054-4d15-8335-90f36d38a10d</guid>
      <pubDate>Wed, 08 Oct 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/0ab4a5d0-9054-4d15-8335-90f36d38a10d.mp3" length="28971080" type="audio/mpeg"/>
      <itunes:episode>24</itunes:episode>
      <itunes:title>The Episode Without Master</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>2</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>The Season of Swords is upon us! Nathan and Eppy talk about Eppy's sword &amp; sorcery classic Swords Without Master, how it came to be, how it works, and what's next for the game: a full standalone release, coming early 2026!</itunes:subtitle>
      <itunes:duration>59:20</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>The Season of Swords is upon us! Nathan and Eppy talk about Eppy's sword &amp; sorcery classic Swords Without Master, how it came to be, how it works, and what's next for the game: a full standalone release, coming early 2026!</p>

<p>Show Notes:</p>

<ul>
<li>Swords Without Master is in <a href="https://www.worldswithoutmaster.com/bazaar/worlds-without-master-issue-3" rel="nofollow noopener">Worlds Without Master, Issue 3</a> (for now...)</li>
<li>We're pumped to welcome <a href="https://www.portablecity.net/art-direction/" rel="nofollow noopener">Shel Kahn</a> as our Art Director for the project.</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>The Season of Swords is upon us! Nathan and Eppy talk about Eppy's sword &amp; sorcery classic Swords Without Master, how it came to be, how it works, and what's next for the game: a full standalone release, coming early 2026!</p>

<p>Show Notes:</p>

<ul>
<li>Swords Without Master is in <a href="https://www.worldswithoutmaster.com/bazaar/worlds-without-master-issue-3" rel="nofollow noopener">Worlds Without Master, Issue 3</a> (for now...)</li>
<li>We're pumped to welcome <a href="https://www.portablecity.net/art-direction/" rel="nofollow noopener">Shel Kahn</a> as our Art Director for the project.</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>The Season of Swords is upon us! Nathan and Eppy talk about Eppy's sword &amp; sorcery classic Swords Without Master, how it came to be, how it works, and what's next for the game: a full standalone release, coming early 2026!</p>

<p>Show Notes:</p>

<ul>
<li>Swords Without Master is in <a href="https://www.worldswithoutmaster.com/bazaar/worlds-without-master-issue-3" rel="nofollow noopener">Worlds Without Master, Issue 3</a> (for now...)</li>
<li>We're pumped to welcome <a href="https://www.portablecity.net/art-direction/" rel="nofollow noopener">Shel Kahn</a> as our Art Director for the project.</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+ZGttr9CD</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+ZGttr9CD" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The TBR Pile Episode</title>
      <link>https://unwrittenearths.fireside.fm/23</link>
      <guid isPermaLink="false">a30f55ab-bd51-4a66-9803-f13920a3be6e</guid>
      <pubDate>Wed, 17 Sep 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/a30f55ab-bd51-4a66-9803-f13920a3be6e.mp3" length="30845394" type="audio/mpeg"/>
      <itunes:episode>23</itunes:episode>
      <itunes:title>The TBR Pile Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode we tackle our to-be-read piles of recent game acquisitions for our homework, highlighting more recent work that we've both been digging and finding some common themes across different genres and types of game. We then talk about "instructional" and "non-instructional" text in games, what that divide even means, and pursue some questions that that brings up for our own work.</itunes:subtitle>
      <itunes:duration>1:03:14</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode we tackle our to-be-read piles of recent game acquisitions for our homework, highlighting more recent work that we've both been digging and finding some common themes across different genres and types of game. We then talk about "instructional" and "non-instructional" text in games, what that divide even means, and pursue some questions that that brings up for our own work.</p>

<p>Show Notes:</p>

<ul>
<li>Check out the <a href="https://unwrittenearths.itch.io/annual-2025" rel="nofollow noopener">Adventure &amp; Hobbyist Annual 2025</a></li>
<li>The <a href="https://www.kickstarter.com/projects/crum/cckhcc?ref=creator_tab" rel="nofollow noopener">latest Possible Worlds Games Kickstarter funding 3 new games</a> runs through Friday, 9/26</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://blackfiskpub.itch.io/knight-forlorn" rel="nofollow noopener">Knight Forlorn</a> (Blackfisk Publishing)</li>
<li><a href="https://rpggeek.com/rpg/60813/usagi-yojimbo-role-playing-game-sanguine-2nd-editi" rel="nofollow noopener">Usagi Yojimbo (2nd Edition) </a>(Sanguine Productions - it looks like it's no longer available for purchase)</li>
<li><a href="https://jen-adcock15.itch.io/the-price-of-coal" rel="nofollow noopener">The Price of Coal</a> (Jennifer Adcock)</li>
<li><a href="https://planetsmashergames.itch.io/the-crawling-chaos" rel="nofollow noopener">The Crawling Chaos</a> (Plant Smasher Games)</li>
<li><a href="https://possible-worlds-games.itch.io/tacklebox" rel="nofollow noopener">Tacklebox</a>/<a href="https://possible-worlds-games.itch.io/better-strangers" rel="nofollow noopener">Better Strangers</a> (Possible Worlds Games)</li>
<li><a href="https://leafydragongames.wpcomstaging.com/shop/" rel="nofollow noopener">5-Star Match</a> (Leafy Dragon Games)</li>
<li><a href="https://pidj.itch.io/growing-thylacine" rel="nofollow noopener">Growing Thylacine</a> (Pidg Sorensen) </li>
<li><a href="https://www.worldchamp.io/store/necronautilus-hardcover-book" rel="nofollow noopener">Necronautilus</a> (World Champ Game Co)</li>
<li><a href="https://brinkwood.net" rel="nofollow noopener">Brinkwood: The Blood of Tyrants </a>(from the Far Horizons Co-Op)</li>
<li><a href="https://www.tidebreakerrpg.com" rel="nofollow noopener">Tide Breaker</a> (Nick Butler)</li>
<li><a href="https://kstetson.itch.io/gods-gonna-cut-you-down" rel="nofollow noopener">God's Gonna Cut You Down</a> (Keith Stetson)</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode we tackle our to-be-read piles of recent game acquisitions for our homework, highlighting more recent work that we've both been digging and finding some common themes across different genres and types of game. We then talk about "instructional" and "non-instructional" text in games, what that divide even means, and pursue some questions that that brings up for our own work.</p>

<p>Show Notes:</p>

<ul>
<li>Check out the <a href="https://unwrittenearths.itch.io/annual-2025" rel="nofollow noopener">Adventure &amp; Hobbyist Annual 2025</a></li>
<li>The <a href="https://www.kickstarter.com/projects/crum/cckhcc?ref=creator_tab" rel="nofollow noopener">latest Possible Worlds Games Kickstarter funding 3 new games</a> runs through Friday, 9/26</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://blackfiskpub.itch.io/knight-forlorn" rel="nofollow noopener">Knight Forlorn</a> (Blackfisk Publishing)</li>
<li><a href="https://rpggeek.com/rpg/60813/usagi-yojimbo-role-playing-game-sanguine-2nd-editi" rel="nofollow noopener">Usagi Yojimbo (2nd Edition) </a>(Sanguine Productions - it looks like it's no longer available for purchase)</li>
<li><a href="https://jen-adcock15.itch.io/the-price-of-coal" rel="nofollow noopener">The Price of Coal</a> (Jennifer Adcock)</li>
<li><a href="https://planetsmashergames.itch.io/the-crawling-chaos" rel="nofollow noopener">The Crawling Chaos</a> (Plant Smasher Games)</li>
<li><a href="https://possible-worlds-games.itch.io/tacklebox" rel="nofollow noopener">Tacklebox</a>/<a href="https://possible-worlds-games.itch.io/better-strangers" rel="nofollow noopener">Better Strangers</a> (Possible Worlds Games)</li>
<li><a href="https://leafydragongames.wpcomstaging.com/shop/" rel="nofollow noopener">5-Star Match</a> (Leafy Dragon Games)</li>
<li><a href="https://pidj.itch.io/growing-thylacine" rel="nofollow noopener">Growing Thylacine</a> (Pidg Sorensen) </li>
<li><a href="https://www.worldchamp.io/store/necronautilus-hardcover-book" rel="nofollow noopener">Necronautilus</a> (World Champ Game Co)</li>
<li><a href="https://brinkwood.net" rel="nofollow noopener">Brinkwood: The Blood of Tyrants </a>(from the Far Horizons Co-Op)</li>
<li><a href="https://www.tidebreakerrpg.com" rel="nofollow noopener">Tide Breaker</a> (Nick Butler)</li>
<li><a href="https://kstetson.itch.io/gods-gonna-cut-you-down" rel="nofollow noopener">God's Gonna Cut You Down</a> (Keith Stetson)</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode we tackle our to-be-read piles of recent game acquisitions for our homework, highlighting more recent work that we've both been digging and finding some common themes across different genres and types of game. We then talk about "instructional" and "non-instructional" text in games, what that divide even means, and pursue some questions that that brings up for our own work.</p>

<p>Show Notes:</p>

<ul>
<li>Check out the <a href="https://unwrittenearths.itch.io/annual-2025" rel="nofollow noopener">Adventure &amp; Hobbyist Annual 2025</a></li>
<li>The <a href="https://www.kickstarter.com/projects/crum/cckhcc?ref=creator_tab" rel="nofollow noopener">latest Possible Worlds Games Kickstarter funding 3 new games</a> runs through Friday, 9/26</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://blackfiskpub.itch.io/knight-forlorn" rel="nofollow noopener">Knight Forlorn</a> (Blackfisk Publishing)</li>
<li><a href="https://rpggeek.com/rpg/60813/usagi-yojimbo-role-playing-game-sanguine-2nd-editi" rel="nofollow noopener">Usagi Yojimbo (2nd Edition) </a>(Sanguine Productions - it looks like it's no longer available for purchase)</li>
<li><a href="https://jen-adcock15.itch.io/the-price-of-coal" rel="nofollow noopener">The Price of Coal</a> (Jennifer Adcock)</li>
<li><a href="https://planetsmashergames.itch.io/the-crawling-chaos" rel="nofollow noopener">The Crawling Chaos</a> (Plant Smasher Games)</li>
<li><a href="https://possible-worlds-games.itch.io/tacklebox" rel="nofollow noopener">Tacklebox</a>/<a href="https://possible-worlds-games.itch.io/better-strangers" rel="nofollow noopener">Better Strangers</a> (Possible Worlds Games)</li>
<li><a href="https://leafydragongames.wpcomstaging.com/shop/" rel="nofollow noopener">5-Star Match</a> (Leafy Dragon Games)</li>
<li><a href="https://pidj.itch.io/growing-thylacine" rel="nofollow noopener">Growing Thylacine</a> (Pidg Sorensen) </li>
<li><a href="https://www.worldchamp.io/store/necronautilus-hardcover-book" rel="nofollow noopener">Necronautilus</a> (World Champ Game Co)</li>
<li><a href="https://brinkwood.net" rel="nofollow noopener">Brinkwood: The Blood of Tyrants </a>(from the Far Horizons Co-Op)</li>
<li><a href="https://www.tidebreakerrpg.com" rel="nofollow noopener">Tide Breaker</a> (Nick Butler)</li>
<li><a href="https://kstetson.itch.io/gods-gonna-cut-you-down" rel="nofollow noopener">God's Gonna Cut You Down</a> (Keith Stetson)</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+O0Xvkhb0</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+O0Xvkhb0" width="740" height="200" frameborder="0" scrolling="no">]]>
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    </item>
    <item>
      <title>The Playtesting Episode</title>
      <link>https://unwrittenearths.fireside.fm/22</link>
      <guid isPermaLink="false">f418d98e-eb4d-4192-9883-68a1f9c1044a</guid>
      <pubDate>Wed, 03 Sep 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/f418d98e-eb4d-4192-9883-68a1f9c1044a.mp3" length="25424619" type="audio/mpeg"/>
      <itunes:episode>22</itunes:episode>
      <itunes:title>The Playtesting Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode Eppy leads off with a hot take about playtesting, leading us to a discussion of the multiple purposes of playtests, playstorming, techniques for effective playtests, and an introduction of a new feature of the Unwritten Earths Symposium Discord: Playtest Tuesdays!</itunes:subtitle>
      <itunes:duration>51:56</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode Eppy leads off with a hot take about playtesting, leading us to a discussion of the multiple purposes of playtests, playstorming, techniques for effective playtests, and an introduction of a new feature of the Unwritten Earths Symposium Discord: Playtest Tuesdays!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Playtest Tuesdays are on the Discord</a> - you do not need to be a Patreon member to join, and we're aiming at short bursts of targeted play for anyone who would find that helpful.</li>
<li>The <a href="https://jiffycon.blogspot.com" rel="nofollow noopener">JiffyCon</a> Community site still exists, for posterity!</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode Eppy leads off with a hot take about playtesting, leading us to a discussion of the multiple purposes of playtests, playstorming, techniques for effective playtests, and an introduction of a new feature of the Unwritten Earths Symposium Discord: Playtest Tuesdays!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Playtest Tuesdays are on the Discord</a> - you do not need to be a Patreon member to join, and we're aiming at short bursts of targeted play for anyone who would find that helpful.</li>
<li>The <a href="https://jiffycon.blogspot.com" rel="nofollow noopener">JiffyCon</a> Community site still exists, for posterity!</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode Eppy leads off with a hot take about playtesting, leading us to a discussion of the multiple purposes of playtests, playstorming, techniques for effective playtests, and an introduction of a new feature of the Unwritten Earths Symposium Discord: Playtest Tuesdays!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Playtest Tuesdays are on the Discord</a> - you do not need to be a Patreon member to join, and we're aiming at short bursts of targeted play for anyone who would find that helpful.</li>
<li>The <a href="https://jiffycon.blogspot.com" rel="nofollow noopener">JiffyCon</a> Community site still exists, for posterity!</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+EPWG-LBF</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+EPWG-LBF" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Ludography Episode</title>
      <link>https://unwrittenearths.fireside.fm/21</link>
      <guid isPermaLink="false">aa2a6228-3421-4add-9200-e28f8e6ac924</guid>
      <pubDate>Wed, 13 Aug 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/aa2a6228-3421-4add-9200-e28f8e6ac924.mp3" length="26823740" type="audio/mpeg"/>
      <itunes:episode>21</itunes:episode>
      <itunes:title>The Ludography Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode we do our game design homework of looking through game ludographies to chase down a chain of influence. It's a fun journey and we end up in very different places for our arcane gems! We also give an update on the Adventurer &amp; Hobbyist Annual 2025, coming out soon!</itunes:subtitle>
      <itunes:duration>54:51</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode we do our game design homework of looking through game ludographies to chase down a chain of influence. It's a fun journey and we end up in very different places for our arcane gems! We also give an update on the Adventurer &amp; Hobbyist Annual 2025, coming out soon!</p>

<p>Show Notes:</p>

<ul>
<li>You can still late pledge for the <a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">2025 Annual</a></li>
<li><a href="https://www.indie-rpgs.com/_articles/narr_essay.html" rel="nofollow noopener">Original Story Now Essay</a></li>
<li><a href="https://en.wikipedia.org/wiki/Atmosfear_(series)" rel="nofollow noopener">Atmosfear</a> VHS/DVD Games</li>
<li><a href="https://www.backerkit.com/call_to_action/b2acaafc-6009-4565-9ef4-54b97b09e193/landing" rel="nofollow noopener">Art &amp; System: Games For Expanded Play</a> is the upcoming project that includes a Dog Eat Dog re-release</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://payhip.com/b/Y0aO" rel="nofollow noopener">Spione: Story Now in Cold War Berlin</a>, by Ron Edwards (oh, and it is <a href="https://payhip.com/b/OqTx" rel="nofollow noopener">available auf Deutsch</a>)</li>
<li><a href="https://www.herogames.com/store/category/67-champions-now/" rel="nofollow noopener">Champions Now</a> (Hero Games), Ron's take on Champions</li>
<li><a href="https://bullypulpitgames.com/products/grey-ranks" rel="nofollow noopener">Gray Ranks </a>(Bully Pulpit Games)</li>
<li><a href="https://en.wikipedia.org/wiki/Dog_Eat_Dog_(role-playing_game)" rel="nofollow noopener">Dog Eat Dog</a>, by Liam Liwanag Burke</li>
<li>Puppetland by John Tynes (<a href="https://johntynes.com/revland2000/rl_puppetland.html" rel="nofollow noopener">1995 text</a>/<a href="https://arcdream.com/home/puppetland/" rel="nofollow noopener">2013 edition</a> from Arc Dream Publishing)</li>
<li><a href="https://www.burningwheel.com/burning-wheel/" rel="nofollow noopener">Burning Wheel</a> (Burning Wheel Gold is the current edition)</li>
<li><a href="http://www.halfmeme.com/master.html" rel="nofollow noopener">My Life With Master</a> (Half Meme Press)</li>
<li><a href="https://thornygames.com/pages/dialect" rel="nofollow noopener">Dialect: A Game About Language and How It Dies </a>(Thorny Games)</li>
<li><a href="https://www.darkshire.net/jhkim/rpg/reviews/codeofunaris.html" rel="nofollow noopener">Code of Unaris</a> (Goldleaf Games)</li>
<li><a href="https://a-smouldering-lighthouse.itch.io/sock-puppets" rel="nofollow noopener">Sock Puppets: An RPG</a> by A Smouldering Lighthouse</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode we do our game design homework of looking through game ludographies to chase down a chain of influence. It's a fun journey and we end up in very different places for our arcane gems! We also give an update on the Adventurer &amp; Hobbyist Annual 2025, coming out soon!</p>

<p>Show Notes:</p>

<ul>
<li>You can still late pledge for the <a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">2025 Annual</a></li>
<li><a href="https://www.indie-rpgs.com/_articles/narr_essay.html" rel="nofollow noopener">Original Story Now Essay</a></li>
<li><a href="https://en.wikipedia.org/wiki/Atmosfear_(series)" rel="nofollow noopener">Atmosfear</a> VHS/DVD Games</li>
<li><a href="https://www.backerkit.com/call_to_action/b2acaafc-6009-4565-9ef4-54b97b09e193/landing" rel="nofollow noopener">Art &amp; System: Games For Expanded Play</a> is the upcoming project that includes a Dog Eat Dog re-release</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://payhip.com/b/Y0aO" rel="nofollow noopener">Spione: Story Now in Cold War Berlin</a>, by Ron Edwards (oh, and it is <a href="https://payhip.com/b/OqTx" rel="nofollow noopener">available auf Deutsch</a>)</li>
<li><a href="https://www.herogames.com/store/category/67-champions-now/" rel="nofollow noopener">Champions Now</a> (Hero Games), Ron's take on Champions</li>
<li><a href="https://bullypulpitgames.com/products/grey-ranks" rel="nofollow noopener">Gray Ranks </a>(Bully Pulpit Games)</li>
<li><a href="https://en.wikipedia.org/wiki/Dog_Eat_Dog_(role-playing_game)" rel="nofollow noopener">Dog Eat Dog</a>, by Liam Liwanag Burke</li>
<li>Puppetland by John Tynes (<a href="https://johntynes.com/revland2000/rl_puppetland.html" rel="nofollow noopener">1995 text</a>/<a href="https://arcdream.com/home/puppetland/" rel="nofollow noopener">2013 edition</a> from Arc Dream Publishing)</li>
<li><a href="https://www.burningwheel.com/burning-wheel/" rel="nofollow noopener">Burning Wheel</a> (Burning Wheel Gold is the current edition)</li>
<li><a href="http://www.halfmeme.com/master.html" rel="nofollow noopener">My Life With Master</a> (Half Meme Press)</li>
<li><a href="https://thornygames.com/pages/dialect" rel="nofollow noopener">Dialect: A Game About Language and How It Dies </a>(Thorny Games)</li>
<li><a href="https://www.darkshire.net/jhkim/rpg/reviews/codeofunaris.html" rel="nofollow noopener">Code of Unaris</a> (Goldleaf Games)</li>
<li><a href="https://a-smouldering-lighthouse.itch.io/sock-puppets" rel="nofollow noopener">Sock Puppets: An RPG</a> by A Smouldering Lighthouse</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode we do our game design homework of looking through game ludographies to chase down a chain of influence. It's a fun journey and we end up in very different places for our arcane gems! We also give an update on the Adventurer &amp; Hobbyist Annual 2025, coming out soon!</p>

<p>Show Notes:</p>

<ul>
<li>You can still late pledge for the <a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">2025 Annual</a></li>
<li><a href="https://www.indie-rpgs.com/_articles/narr_essay.html" rel="nofollow noopener">Original Story Now Essay</a></li>
<li><a href="https://en.wikipedia.org/wiki/Atmosfear_(series)" rel="nofollow noopener">Atmosfear</a> VHS/DVD Games</li>
<li><a href="https://www.backerkit.com/call_to_action/b2acaafc-6009-4565-9ef4-54b97b09e193/landing" rel="nofollow noopener">Art &amp; System: Games For Expanded Play</a> is the upcoming project that includes a Dog Eat Dog re-release</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://payhip.com/b/Y0aO" rel="nofollow noopener">Spione: Story Now in Cold War Berlin</a>, by Ron Edwards (oh, and it is <a href="https://payhip.com/b/OqTx" rel="nofollow noopener">available auf Deutsch</a>)</li>
<li><a href="https://www.herogames.com/store/category/67-champions-now/" rel="nofollow noopener">Champions Now</a> (Hero Games), Ron's take on Champions</li>
<li><a href="https://bullypulpitgames.com/products/grey-ranks" rel="nofollow noopener">Gray Ranks </a>(Bully Pulpit Games)</li>
<li><a href="https://en.wikipedia.org/wiki/Dog_Eat_Dog_(role-playing_game)" rel="nofollow noopener">Dog Eat Dog</a>, by Liam Liwanag Burke</li>
<li>Puppetland by John Tynes (<a href="https://johntynes.com/revland2000/rl_puppetland.html" rel="nofollow noopener">1995 text</a>/<a href="https://arcdream.com/home/puppetland/" rel="nofollow noopener">2013 edition</a> from Arc Dream Publishing)</li>
<li><a href="https://www.burningwheel.com/burning-wheel/" rel="nofollow noopener">Burning Wheel</a> (Burning Wheel Gold is the current edition)</li>
<li><a href="http://www.halfmeme.com/master.html" rel="nofollow noopener">My Life With Master</a> (Half Meme Press)</li>
<li><a href="https://thornygames.com/pages/dialect" rel="nofollow noopener">Dialect: A Game About Language and How It Dies </a>(Thorny Games)</li>
<li><a href="https://www.darkshire.net/jhkim/rpg/reviews/codeofunaris.html" rel="nofollow noopener">Code of Unaris</a> (Goldleaf Games)</li>
<li><a href="https://a-smouldering-lighthouse.itch.io/sock-puppets" rel="nofollow noopener">Sock Puppets: An RPG</a> by A Smouldering Lighthouse</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+5Z-sJzCU</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+5Z-sJzCU" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Sailing Episode</title>
      <link>https://unwrittenearths.fireside.fm/20</link>
      <guid isPermaLink="false">82a7f027-714f-4aa4-9209-6a4c2dea7931</guid>
      <pubDate>Wed, 30 Jul 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/82a7f027-714f-4aa4-9209-6a4c2dea7931.mp3" length="26908739" type="audio/mpeg"/>
      <itunes:episode>20</itunes:episode>
      <itunes:title>The Sailing Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode we talk about handling multiple ongoing projects as full-time working creative people, and then Nathan brings a game idea for discussion: a game that creates or invokes the simultaneous closed-in-ness and open-ness of sailing. We have some fun ideas for creating slow-burn drama with constrained resources. Have we.... made a game yet?</itunes:subtitle>
      <itunes:duration>55:02</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode we talk about handling multiple ongoing projects as full-time working creative people, and then Nathan brings a game idea for discussion: a game that creates or invokes the simultaneous closed-in-ness and open-ness of sailing. We have some fun ideas for creating slow-burn drama with constrained resources. Have we.... made a game yet?</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Hornblower_(TV_series)" rel="nofollow noopener">A&amp;E's Hornblower series</a></li>
<li><a href="https://en.wikipedia.org/wiki/Tower_of_Hanoi" rel="nofollow noopener">Tower of Hanoi math problem</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode we talk about handling multiple ongoing projects as full-time working creative people, and then Nathan brings a game idea for discussion: a game that creates or invokes the simultaneous closed-in-ness and open-ness of sailing. We have some fun ideas for creating slow-burn drama with constrained resources. Have we.... made a game yet?</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Hornblower_(TV_series)" rel="nofollow noopener">A&amp;E's Hornblower series</a></li>
<li><a href="https://en.wikipedia.org/wiki/Tower_of_Hanoi" rel="nofollow noopener">Tower of Hanoi math problem</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode we talk about handling multiple ongoing projects as full-time working creative people, and then Nathan brings a game idea for discussion: a game that creates or invokes the simultaneous closed-in-ness and open-ness of sailing. We have some fun ideas for creating slow-burn drama with constrained resources. Have we.... made a game yet?</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Hornblower_(TV_series)" rel="nofollow noopener">A&amp;E's Hornblower series</a></li>
<li><a href="https://en.wikipedia.org/wiki/Tower_of_Hanoi" rel="nofollow noopener">Tower of Hanoi math problem</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+SSP7yKlZ</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+SSP7yKlZ" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Spiralbound Episode</title>
      <link>https://unwrittenearths.fireside.fm/19</link>
      <guid isPermaLink="false">88676336-d421-4e50-92f3-4d2be2a6f9ca</guid>
      <pubDate>Wed, 16 Jul 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/88676336-d421-4e50-92f3-4d2be2a6f9ca.mp3" length="31209167" type="audio/mpeg"/>
      <itunes:episode>19</itunes:episode>
      <itunes:title>The Spiralbound Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode we go to the copyshop to dig up spiralbound games for our game discovery homework, and get deep into the weeds on both format and substance of our picks.</itunes:subtitle>
      <itunes:duration>1:03:59</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode we go to the copyshop to dig up spiralbound games for our game discovery homework, and get deep into the weeds on both format and substance of our picks.</p>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://rpggeek.com/rpgitem/52070/black-cadillacs-steel-toed-edition" rel="nofollow noopener">Black Cadillacs (Steel Toe'd Edition)</a> (here's <a href="https://web.archive.org/web/20130725043307/http://achtung-spiel.com/black_cadillacs.html" rel="nofollow noopener">the Wayback Machine archive</a> of the game page)</li>
<li><p><a href="https://en.wikipedia.org/wiki/Tunnels_%26_Trolls" rel="nofollow noopener">Tunnels &amp; Trolls</a>, and specifically <a href="https://boardgamegeek.com/rpg/2313/tunnels-and-trolls-7th-75-editions" rel="nofollow noopener">7th-7.5 Edition</a></p></li>
<li><p><a href="https://en.wikipedia.org/wiki/Adventure!" rel="nofollow noopener">Adventure!</a> <a href="https://en.wikipedia.org/wiki/Aberrant_(role-playing_game)" rel="nofollow noopener">Aberrant</a> and  <a href="https://en.wikipedia.org/wiki/Trinity_(role-playing_game)" rel="nofollow noopener">Aeon: Trinity</a></p></li>
<li><p><a href="https://www.drivethrurpg.com/en/product/307617" rel="nofollow noopener">Little Grey Cells</a></p></li>
<li><p><a href="https://memento-mori.com/books/inspectres-book" rel="nofollow noopener">InSpectres</a></p></li>
<li><p><a href="https://boardgamegeek.com/boardgame/122435/mobile-frame-zero-rapid-attack" rel="nofollow noopener">Mechaton/Mobile Frame Zero</a></p></li>
<li><p><a href="https://www.ndpdesign.com/carry-a-game-about-war" rel="nofollow noopener">carry. a game about war.</a></p></li>
<li><p><a href="https://payhip.com/b/auUx" rel="nofollow noopener">kill puppies for satan</a></p></li>
<li><p><a href="https://en.wikipedia.org/wiki/Primetime_Adventures" rel="nofollow noopener">Primetime Adventures </a></p></li>
<li><p><a href="https://rpggeek.com/rpgitem/47608/nine-worlds" rel="nofollow noopener">Nine Worlds</a></p></li>
</ul>

<p>Show Notes:</p>

<ul>
<li><a href="https://bsky.app/profile/epidiah.bsky.social/post/3ltd7rgiiik2u" rel="nofollow noopener">Wanderlust notebook</a> that Eppy saw</li>
<li>Ashcan Front</li>
<li>Tim O’Brien/<a href="https://en.wikipedia.org/wiki/The_Things_They_Carried" rel="nofollow noopener">The Things They Carried</a>/How To Tell a True War Story, </li>
<li>Our paraphrased quote “you can’t make an anti-war film” <a href="https://quoteinvestigator.com/2025/04/12/antiwar-film/" rel="nofollow noopener">seems to come from François Truffaut</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode we go to the copyshop to dig up spiralbound games for our game discovery homework, and get deep into the weeds on both format and substance of our picks.</p>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://rpggeek.com/rpgitem/52070/black-cadillacs-steel-toed-edition" rel="nofollow noopener">Black Cadillacs (Steel Toe'd Edition)</a> (here's <a href="https://web.archive.org/web/20130725043307/http://achtung-spiel.com/black_cadillacs.html" rel="nofollow noopener">the Wayback Machine archive</a> of the game page)</li>
<li><p><a href="https://en.wikipedia.org/wiki/Tunnels_%26_Trolls" rel="nofollow noopener">Tunnels &amp; Trolls</a>, and specifically <a href="https://boardgamegeek.com/rpg/2313/tunnels-and-trolls-7th-75-editions" rel="nofollow noopener">7th-7.5 Edition</a></p></li>
<li><p><a href="https://en.wikipedia.org/wiki/Adventure!" rel="nofollow noopener">Adventure!</a> <a href="https://en.wikipedia.org/wiki/Aberrant_(role-playing_game)" rel="nofollow noopener">Aberrant</a> and  <a href="https://en.wikipedia.org/wiki/Trinity_(role-playing_game)" rel="nofollow noopener">Aeon: Trinity</a></p></li>
<li><p><a href="https://www.drivethrurpg.com/en/product/307617" rel="nofollow noopener">Little Grey Cells</a></p></li>
<li><p><a href="https://memento-mori.com/books/inspectres-book" rel="nofollow noopener">InSpectres</a></p></li>
<li><p><a href="https://boardgamegeek.com/boardgame/122435/mobile-frame-zero-rapid-attack" rel="nofollow noopener">Mechaton/Mobile Frame Zero</a></p></li>
<li><p><a href="https://www.ndpdesign.com/carry-a-game-about-war" rel="nofollow noopener">carry. a game about war.</a></p></li>
<li><p><a href="https://payhip.com/b/auUx" rel="nofollow noopener">kill puppies for satan</a></p></li>
<li><p><a href="https://en.wikipedia.org/wiki/Primetime_Adventures" rel="nofollow noopener">Primetime Adventures </a></p></li>
<li><p><a href="https://rpggeek.com/rpgitem/47608/nine-worlds" rel="nofollow noopener">Nine Worlds</a></p></li>
</ul>

<p>Show Notes:</p>

<ul>
<li><a href="https://bsky.app/profile/epidiah.bsky.social/post/3ltd7rgiiik2u" rel="nofollow noopener">Wanderlust notebook</a> that Eppy saw</li>
<li>Ashcan Front</li>
<li>Tim O’Brien/<a href="https://en.wikipedia.org/wiki/The_Things_They_Carried" rel="nofollow noopener">The Things They Carried</a>/How To Tell a True War Story, </li>
<li>Our paraphrased quote “you can’t make an anti-war film” <a href="https://quoteinvestigator.com/2025/04/12/antiwar-film/" rel="nofollow noopener">seems to come from François Truffaut</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode we go to the copyshop to dig up spiralbound games for our game discovery homework, and get deep into the weeds on both format and substance of our picks.</p>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://rpggeek.com/rpgitem/52070/black-cadillacs-steel-toed-edition" rel="nofollow noopener">Black Cadillacs (Steel Toe'd Edition)</a> (here's <a href="https://web.archive.org/web/20130725043307/http://achtung-spiel.com/black_cadillacs.html" rel="nofollow noopener">the Wayback Machine archive</a> of the game page)</li>
<li><p><a href="https://en.wikipedia.org/wiki/Tunnels_%26_Trolls" rel="nofollow noopener">Tunnels &amp; Trolls</a>, and specifically <a href="https://boardgamegeek.com/rpg/2313/tunnels-and-trolls-7th-75-editions" rel="nofollow noopener">7th-7.5 Edition</a></p></li>
<li><p><a href="https://en.wikipedia.org/wiki/Adventure!" rel="nofollow noopener">Adventure!</a> <a href="https://en.wikipedia.org/wiki/Aberrant_(role-playing_game)" rel="nofollow noopener">Aberrant</a> and  <a href="https://en.wikipedia.org/wiki/Trinity_(role-playing_game)" rel="nofollow noopener">Aeon: Trinity</a></p></li>
<li><p><a href="https://www.drivethrurpg.com/en/product/307617" rel="nofollow noopener">Little Grey Cells</a></p></li>
<li><p><a href="https://memento-mori.com/books/inspectres-book" rel="nofollow noopener">InSpectres</a></p></li>
<li><p><a href="https://boardgamegeek.com/boardgame/122435/mobile-frame-zero-rapid-attack" rel="nofollow noopener">Mechaton/Mobile Frame Zero</a></p></li>
<li><p><a href="https://www.ndpdesign.com/carry-a-game-about-war" rel="nofollow noopener">carry. a game about war.</a></p></li>
<li><p><a href="https://payhip.com/b/auUx" rel="nofollow noopener">kill puppies for satan</a></p></li>
<li><p><a href="https://en.wikipedia.org/wiki/Primetime_Adventures" rel="nofollow noopener">Primetime Adventures </a></p></li>
<li><p><a href="https://rpggeek.com/rpgitem/47608/nine-worlds" rel="nofollow noopener">Nine Worlds</a></p></li>
</ul>

<p>Show Notes:</p>

<ul>
<li><a href="https://bsky.app/profile/epidiah.bsky.social/post/3ltd7rgiiik2u" rel="nofollow noopener">Wanderlust notebook</a> that Eppy saw</li>
<li>Ashcan Front</li>
<li>Tim O’Brien/<a href="https://en.wikipedia.org/wiki/The_Things_They_Carried" rel="nofollow noopener">The Things They Carried</a>/How To Tell a True War Story, </li>
<li>Our paraphrased quote “you can’t make an anti-war film” <a href="https://quoteinvestigator.com/2025/04/12/antiwar-film/" rel="nofollow noopener">seems to come from François Truffaut</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+hUj1a-JS</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+hUj1a-JS" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Podcation Episode</title>
      <link>https://unwrittenearths.fireside.fm/18</link>
      <guid isPermaLink="false">1e6cfac2-4c09-49c2-a574-ce0407e4120a</guid>
      <pubDate>Wed, 25 Jun 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/1e6cfac2-4c09-49c2-a574-ce0407e4120a.mp3" length="28154752" type="audio/mpeg"/>
      <itunes:episode>18</itunes:episode>
      <itunes:title>The Podcation Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this laid-back episode we chat about greeting cards and inspiration from non-games for game formats, follow a train of thought about using Valentine's Day exchange as a game mechanic, and check in with each other about how ideas and inspiration from previous episodes are coming together for new game projects.</itunes:subtitle>
      <itunes:duration>57:38</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this laid-back episode we chat about greeting cards and inspiration from non-games for game formats, follow a train of thought about using Valentine's Day exchange as a game mechanic, and check in with each other about how ideas and inspiration from previous episodes are coming together for new game projects.</p>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://rpggeek.com/rpgitem/55827/kagematsu" rel="nofollow noopener">Kagematsu</a></li>
<li><a href="https://www.zygomatic-games.com/en/game/timeline-classic/" rel="nofollow noopener">Timeline</a></li>
<li><a href="https://www.lamemage.com/microscope/" rel="nofollow noopener">Microscope</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this laid-back episode we chat about greeting cards and inspiration from non-games for game formats, follow a train of thought about using Valentine's Day exchange as a game mechanic, and check in with each other about how ideas and inspiration from previous episodes are coming together for new game projects.</p>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://rpggeek.com/rpgitem/55827/kagematsu" rel="nofollow noopener">Kagematsu</a></li>
<li><a href="https://www.zygomatic-games.com/en/game/timeline-classic/" rel="nofollow noopener">Timeline</a></li>
<li><a href="https://www.lamemage.com/microscope/" rel="nofollow noopener">Microscope</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this laid-back episode we chat about greeting cards and inspiration from non-games for game formats, follow a train of thought about using Valentine's Day exchange as a game mechanic, and check in with each other about how ideas and inspiration from previous episodes are coming together for new game projects.</p>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://rpggeek.com/rpgitem/55827/kagematsu" rel="nofollow noopener">Kagematsu</a></li>
<li><a href="https://www.zygomatic-games.com/en/game/timeline-classic/" rel="nofollow noopener">Timeline</a></li>
<li><a href="https://www.lamemage.com/microscope/" rel="nofollow noopener">Microscope</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+evLFepC9</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+evLFepC9" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Nat Barmore Episode</title>
      <link>https://unwrittenearths.fireside.fm/17</link>
      <guid isPermaLink="false">72c07b65-1247-4cc4-8387-98fca97a86b2</guid>
      <pubDate>Wed, 11 Jun 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/72c07b65-1247-4cc4-8387-98fca97a86b2.mp3" length="39488300" type="audio/mpeg"/>
      <itunes:episode>17</itunes:episode>
      <itunes:title>The Nat Barmore Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode, we welcome Dread co-creator Nat Barmore to the show, try to surprise each other with Arcane Gems from deep cuts in our collections, and talk about Nat's current projects. We talk about Dread, keeping horror campaigns going in long-term play, and approaching real-world cultural conflicts in game design. Thanks for joining us, Nat!</itunes:subtitle>
      <itunes:duration>1:21:14</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode, we welcome Dread co-creator Nat Barmore to the show, try to surprise each other with Arcane Gems from deep cuts in our collections, and talk about Nat's current projects. We talk about Dread, keeping horror campaigns going in long-term play, and approaching real-world cultural conflicts in game design. Thanks for joining us, Nat!</p>

<p>Show Notes:</p>

<ul>
<li>Find Nat at <a href="https://woodelf.wordpress.com" rel="nofollow noopener">his blog</a> and <a href="https://www.tiltingatwindmills.net" rel="nofollow noopener">The Impossible Dream website</a>. </li>
<li>We also mention <a href="https://en.wikipedia.org/wiki/Neverwhere_(novel)" rel="nofollow noopener">Neverwhere</a>, <a href="https://en.wikipedia.org/wiki/GLOW_(TV_series)" rel="nofollow noopener">GLOW</a> (the Netflix series), and the <a href="https://whitewolf.fandom.com/wiki/Botch" rel="nofollow noopener">original Storyteller System Botch mechanic</a>.</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="http://www.michtim.com" rel="nofollow noopener">Michtim: Fluffy Adventures</a></li>
<li><a href="https://rpggeek.com/rpgitem/48199/urchin" rel="nofollow noopener">Urchin</a></li>
<li><a href="https://www.drivethrurpg.com/en/product/93074/amaranthine-romance-vendetta-forever?src=newest_recent" rel="nofollow noopener">Amaranthine: Romance, Vendetta, Forever</a></li>
<li><a href="https://rpggeek.com/rpgitem/93798/kingdom-of-nothing" rel="nofollow noopener">Kingdom of Nothing</a></li>
<li><a href="https://memento-mori.com/books/lacuna-part-1-second-attempt-book" rel="nofollow noopener">Lacuna Part 1: The Creation of the Mystery and the Girl from Blue City (second attempt)</a></li>
<li><a href="https://evilhat.com/product/don-t-rest-your-head/" rel="nofollow noopener">Don't Rest Your Head</a></li>
<li><a href="https://rpggeek.com/rpgitem/45312/underworld" rel="nofollow noopener">UnderWorld</a></li>
<li><a href="https://rpggeek.com/rpgitem/44201/hol" rel="nofollow noopener">HōL</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode, we welcome Dread co-creator Nat Barmore to the show, try to surprise each other with Arcane Gems from deep cuts in our collections, and talk about Nat's current projects. We talk about Dread, keeping horror campaigns going in long-term play, and approaching real-world cultural conflicts in game design. Thanks for joining us, Nat!</p>

<p>Show Notes:</p>

<ul>
<li>Find Nat at <a href="https://woodelf.wordpress.com" rel="nofollow noopener">his blog</a> and <a href="https://www.tiltingatwindmills.net" rel="nofollow noopener">The Impossible Dream website</a>. </li>
<li>We also mention <a href="https://en.wikipedia.org/wiki/Neverwhere_(novel)" rel="nofollow noopener">Neverwhere</a>, <a href="https://en.wikipedia.org/wiki/GLOW_(TV_series)" rel="nofollow noopener">GLOW</a> (the Netflix series), and the <a href="https://whitewolf.fandom.com/wiki/Botch" rel="nofollow noopener">original Storyteller System Botch mechanic</a>.</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="http://www.michtim.com" rel="nofollow noopener">Michtim: Fluffy Adventures</a></li>
<li><a href="https://rpggeek.com/rpgitem/48199/urchin" rel="nofollow noopener">Urchin</a></li>
<li><a href="https://www.drivethrurpg.com/en/product/93074/amaranthine-romance-vendetta-forever?src=newest_recent" rel="nofollow noopener">Amaranthine: Romance, Vendetta, Forever</a></li>
<li><a href="https://rpggeek.com/rpgitem/93798/kingdom-of-nothing" rel="nofollow noopener">Kingdom of Nothing</a></li>
<li><a href="https://memento-mori.com/books/lacuna-part-1-second-attempt-book" rel="nofollow noopener">Lacuna Part 1: The Creation of the Mystery and the Girl from Blue City (second attempt)</a></li>
<li><a href="https://evilhat.com/product/don-t-rest-your-head/" rel="nofollow noopener">Don't Rest Your Head</a></li>
<li><a href="https://rpggeek.com/rpgitem/45312/underworld" rel="nofollow noopener">UnderWorld</a></li>
<li><a href="https://rpggeek.com/rpgitem/44201/hol" rel="nofollow noopener">HōL</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode, we welcome Dread co-creator Nat Barmore to the show, try to surprise each other with Arcane Gems from deep cuts in our collections, and talk about Nat's current projects. We talk about Dread, keeping horror campaigns going in long-term play, and approaching real-world cultural conflicts in game design. Thanks for joining us, Nat!</p>

<p>Show Notes:</p>

<ul>
<li>Find Nat at <a href="https://woodelf.wordpress.com" rel="nofollow noopener">his blog</a> and <a href="https://www.tiltingatwindmills.net" rel="nofollow noopener">The Impossible Dream website</a>. </li>
<li>We also mention <a href="https://en.wikipedia.org/wiki/Neverwhere_(novel)" rel="nofollow noopener">Neverwhere</a>, <a href="https://en.wikipedia.org/wiki/GLOW_(TV_series)" rel="nofollow noopener">GLOW</a> (the Netflix series), and the <a href="https://whitewolf.fandom.com/wiki/Botch" rel="nofollow noopener">original Storyteller System Botch mechanic</a>.</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="http://www.michtim.com" rel="nofollow noopener">Michtim: Fluffy Adventures</a></li>
<li><a href="https://rpggeek.com/rpgitem/48199/urchin" rel="nofollow noopener">Urchin</a></li>
<li><a href="https://www.drivethrurpg.com/en/product/93074/amaranthine-romance-vendetta-forever?src=newest_recent" rel="nofollow noopener">Amaranthine: Romance, Vendetta, Forever</a></li>
<li><a href="https://rpggeek.com/rpgitem/93798/kingdom-of-nothing" rel="nofollow noopener">Kingdom of Nothing</a></li>
<li><a href="https://memento-mori.com/books/lacuna-part-1-second-attempt-book" rel="nofollow noopener">Lacuna Part 1: The Creation of the Mystery and the Girl from Blue City (second attempt)</a></li>
<li><a href="https://evilhat.com/product/don-t-rest-your-head/" rel="nofollow noopener">Don't Rest Your Head</a></li>
<li><a href="https://rpggeek.com/rpgitem/45312/underworld" rel="nofollow noopener">UnderWorld</a></li>
<li><a href="https://rpggeek.com/rpgitem/44201/hol" rel="nofollow noopener">HōL</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+n1y7EFur</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+n1y7EFur" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The White Whale Episode</title>
      <link>https://unwrittenearths.fireside.fm/16</link>
      <guid isPermaLink="false">6cd55f71-e23c-42f8-9ef3-465b270b50c1</guid>
      <pubDate>Wed, 28 May 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/6cd55f71-e23c-42f8-9ef3-465b270b50c1.mp3" length="24823367" type="audio/mpeg"/>
      <itunes:episode>16</itunes:episode>
      <itunes:title>The White Whale Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode we talk about our "white whale" game design projects, both those we're currently in pursuit of and those we managed, at long last, to catch. </itunes:subtitle>
      <itunes:duration>50:41</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode we talk about our "white whale" game design projects, both those we're currently in pursuit of and those we managed, at long last, to catch. </p>

<p>Show Notes:</p>

<ul>
<li>We talk about these Robin Hoods: Howard Pyle's <a href="https://en.wikipedia.org/wiki/The_Merry_Adventures_of_Robin_Hood" rel="nofollow noopener">The Merry Adventures of Robin Hood of Great Renown in Nottinghamshire</a> (1883), <a href="https://en.wikipedia.org/wiki/Robin_of_Sherwood" rel="nofollow noopener">Robin of Sherwood</a> (1984-1986), Disney's <a href="https://en.wikipedia.org/wiki/Robin_Hood_(1973_film)" rel="nofollow noopener">Robin Hood</a> (1973), <a href="https://en.wikipedia.org/wiki/Robin_Hood:_Prince_of_Thieves" rel="nofollow noopener">Robin Hood: Prince of Thieves</a>(1991), <a href="https://en.wikipedia.org/wiki/Robin_Hood:_Men_in_Tights" rel="nofollow noopener">Robin Hood: Men in Tights </a>(1993), <a href="https://metseditions.org/editions/0pA5QGajC2P8qU3LrhVA5RIRGyYR6aMq" rel="nofollow noopener">Robin Hood and Other Outlaw Tales </a>(1997)</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://www.ndpdesign.com/imp" rel="nofollow noopener">Imp of the Perverse</a></li>
<li><a href="https://www.worldswithoutmaster.com/swords-without-master" rel="nofollow noopener">Swords Without Master</a></li>
<li><a href="https://dig1000holes.wordpress.com/wp-content/uploads/2010/12/monkeydome_screen.pdf" rel="nofollow noopener">Monkeydome</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode we talk about our "white whale" game design projects, both those we're currently in pursuit of and those we managed, at long last, to catch. </p>

<p>Show Notes:</p>

<ul>
<li>We talk about these Robin Hoods: Howard Pyle's <a href="https://en.wikipedia.org/wiki/The_Merry_Adventures_of_Robin_Hood" rel="nofollow noopener">The Merry Adventures of Robin Hood of Great Renown in Nottinghamshire</a> (1883), <a href="https://en.wikipedia.org/wiki/Robin_of_Sherwood" rel="nofollow noopener">Robin of Sherwood</a> (1984-1986), Disney's <a href="https://en.wikipedia.org/wiki/Robin_Hood_(1973_film)" rel="nofollow noopener">Robin Hood</a> (1973), <a href="https://en.wikipedia.org/wiki/Robin_Hood:_Prince_of_Thieves" rel="nofollow noopener">Robin Hood: Prince of Thieves</a>(1991), <a href="https://en.wikipedia.org/wiki/Robin_Hood:_Men_in_Tights" rel="nofollow noopener">Robin Hood: Men in Tights </a>(1993), <a href="https://metseditions.org/editions/0pA5QGajC2P8qU3LrhVA5RIRGyYR6aMq" rel="nofollow noopener">Robin Hood and Other Outlaw Tales </a>(1997)</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://www.ndpdesign.com/imp" rel="nofollow noopener">Imp of the Perverse</a></li>
<li><a href="https://www.worldswithoutmaster.com/swords-without-master" rel="nofollow noopener">Swords Without Master</a></li>
<li><a href="https://dig1000holes.wordpress.com/wp-content/uploads/2010/12/monkeydome_screen.pdf" rel="nofollow noopener">Monkeydome</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode we talk about our "white whale" game design projects, both those we're currently in pursuit of and those we managed, at long last, to catch. </p>

<p>Show Notes:</p>

<ul>
<li>We talk about these Robin Hoods: Howard Pyle's <a href="https://en.wikipedia.org/wiki/The_Merry_Adventures_of_Robin_Hood" rel="nofollow noopener">The Merry Adventures of Robin Hood of Great Renown in Nottinghamshire</a> (1883), <a href="https://en.wikipedia.org/wiki/Robin_of_Sherwood" rel="nofollow noopener">Robin of Sherwood</a> (1984-1986), Disney's <a href="https://en.wikipedia.org/wiki/Robin_Hood_(1973_film)" rel="nofollow noopener">Robin Hood</a> (1973), <a href="https://en.wikipedia.org/wiki/Robin_Hood:_Prince_of_Thieves" rel="nofollow noopener">Robin Hood: Prince of Thieves</a>(1991), <a href="https://en.wikipedia.org/wiki/Robin_Hood:_Men_in_Tights" rel="nofollow noopener">Robin Hood: Men in Tights </a>(1993), <a href="https://metseditions.org/editions/0pA5QGajC2P8qU3LrhVA5RIRGyYR6aMq" rel="nofollow noopener">Robin Hood and Other Outlaw Tales </a>(1997)</li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://www.ndpdesign.com/imp" rel="nofollow noopener">Imp of the Perverse</a></li>
<li><a href="https://www.worldswithoutmaster.com/swords-without-master" rel="nofollow noopener">Swords Without Master</a></li>
<li><a href="https://dig1000holes.wordpress.com/wp-content/uploads/2010/12/monkeydome_screen.pdf" rel="nofollow noopener">Monkeydome</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+ggjF8JuV</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+ggjF8JuV" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Hidden Information Episode</title>
      <link>https://unwrittenearths.fireside.fm/15</link>
      <guid isPermaLink="false">aea59531-b0f3-4c4f-9ff5-51fdbd08cd06</guid>
      <pubDate>Wed, 14 May 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/aea59531-b0f3-4c4f-9ff5-51fdbd08cd06.mp3" length="32114100" type="audio/mpeg"/>
      <itunes:episode>15</itunes:episode>
      <itunes:title>The Hidden Information Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode we give a production update on the Annual 2025 before measuring our shelves for game discovery. Our homework happened to have a  shared theme of hidden information, and we end up discussing the idea of "sleight of hand" to create moments of magic in play.</itunes:subtitle>
      <itunes:duration>1:05:53</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode we give a production update on the Annual 2025 before measuring our shelves for game discovery. Our homework happened to have a  shared theme of hidden information, and we end up discussing the idea of "sleight of hand" to create moments of magic in play.</p>

<p>Games Discussed:</p>

<ul>
<li><a href="https://memento-mori.com/books/lacuna-part-1-second-attempt-book" rel="nofollow noopener">Lacuna Part 1: The Creation of the Mystery and the Girl from Blue City (second attempt)</a></li>
<li><a href="https://en.wikipedia.org/wiki/Castle_Falkenstein_(role-playing_game)" rel="nofollow noopener">Castle Falkenstein</a></li>
<li><a href="https://www.burningwheel.com/burning-wheel/" rel="nofollow noopener">Burning Wheel</a></li>
<li><a href="https://en.wikipedia.org/wiki/Tunnels_%26_Trolls" rel="nofollow noopener">Tunnels and Trolls</a></li>
<li><a href="https://memento-mori.com/books/inspectres-book" rel="nofollow noopener">InSpectres</a></li>
<li><a href="https://en.wikipedia.org/wiki/Egyptian_Ratscrew" rel="nofollow noopener">Egyptian Ratscrew/Slap</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">The Adventurer &amp; Hobbyist Annual 2025</a> (still accepting late pledges!)</li>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode we give a production update on the Annual 2025 before measuring our shelves for game discovery. Our homework happened to have a  shared theme of hidden information, and we end up discussing the idea of "sleight of hand" to create moments of magic in play.</p>

<p>Games Discussed:</p>

<ul>
<li><a href="https://memento-mori.com/books/lacuna-part-1-second-attempt-book" rel="nofollow noopener">Lacuna Part 1: The Creation of the Mystery and the Girl from Blue City (second attempt)</a></li>
<li><a href="https://en.wikipedia.org/wiki/Castle_Falkenstein_(role-playing_game)" rel="nofollow noopener">Castle Falkenstein</a></li>
<li><a href="https://www.burningwheel.com/burning-wheel/" rel="nofollow noopener">Burning Wheel</a></li>
<li><a href="https://en.wikipedia.org/wiki/Tunnels_%26_Trolls" rel="nofollow noopener">Tunnels and Trolls</a></li>
<li><a href="https://memento-mori.com/books/inspectres-book" rel="nofollow noopener">InSpectres</a></li>
<li><a href="https://en.wikipedia.org/wiki/Egyptian_Ratscrew" rel="nofollow noopener">Egyptian Ratscrew/Slap</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">The Adventurer &amp; Hobbyist Annual 2025</a> (still accepting late pledges!)</li>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode we give a production update on the Annual 2025 before measuring our shelves for game discovery. Our homework happened to have a  shared theme of hidden information, and we end up discussing the idea of "sleight of hand" to create moments of magic in play.</p>

<p>Games Discussed:</p>

<ul>
<li><a href="https://memento-mori.com/books/lacuna-part-1-second-attempt-book" rel="nofollow noopener">Lacuna Part 1: The Creation of the Mystery and the Girl from Blue City (second attempt)</a></li>
<li><a href="https://en.wikipedia.org/wiki/Castle_Falkenstein_(role-playing_game)" rel="nofollow noopener">Castle Falkenstein</a></li>
<li><a href="https://www.burningwheel.com/burning-wheel/" rel="nofollow noopener">Burning Wheel</a></li>
<li><a href="https://en.wikipedia.org/wiki/Tunnels_%26_Trolls" rel="nofollow noopener">Tunnels and Trolls</a></li>
<li><a href="https://memento-mori.com/books/inspectres-book" rel="nofollow noopener">InSpectres</a></li>
<li><a href="https://en.wikipedia.org/wiki/Egyptian_Ratscrew" rel="nofollow noopener">Egyptian Ratscrew/Slap</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">The Adventurer &amp; Hobbyist Annual 2025</a> (still accepting late pledges!)</li>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+dePmRgZB</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+dePmRgZB" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Trends Episode</title>
      <link>https://unwrittenearths.fireside.fm/14</link>
      <guid isPermaLink="false">d372d760-13c6-48e2-8549-c8a5a55eb226</guid>
      <pubDate>Wed, 30 Apr 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/d372d760-13c6-48e2-8549-c8a5a55eb226.mp3" length="30196486" type="audio/mpeg"/>
      <itunes:episode>14</itunes:episode>
      <itunes:title>The Trends Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode we come back from game discovery sabbatical to talk about some esoteric picks from our itch.io libraries, and then discuss how we approach and interact with trends in the larger ttrpg industry, in game design, and in how those intersect for us. </itunes:subtitle>
      <itunes:duration>1:01:53</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode we come back from game discovery sabbatical to talk about some esoteric picks from our itch.io libraries, and then discuss how we approach and interact with trends in the larger ttrpg industry, in game design, and in how those intersect for us. </p>

<p>Show Notes:</p>

<ul>
<li>We are now recording on Discord, in case things sound different</li>
<li><a href="https://en.wikipedia.org/wiki/Dissidia_Final_Fantasy" rel="nofollow noopener">Dissidia Final Fantasy</a> (2008)</li>
<li><a href="https://www.imdb.com/title/tt0830361/?ref_=nv_sr_srsg_0_tt_8_nm_0_in_0_q_the%2520lost%2520room" rel="nofollow noopener">The Lost Room</a> (2006) (shoutout to Richard Hatem!)</li>
<li><a href="https://www.imdb.com/title/tt1132290/?ref_=fn_all_ttl_1" rel="nofollow noopener">Warehouse 13</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://rpggeek.com/rpgitem/390653/the-one-time-journal-of-findings-in-rpg-design" rel="nofollow noopener">One-Time Journal of Findings in RPG Game Design (Epimas Edition)</a> - Note that this may not be publically available, sorry!</li>
<li><a href="https://cursenightgames.itch.io/victors-gm-less-oracle" rel="nofollow noopener">Victor’s GMless Oracle</a> by CurseNightGames</li>
<li><a href="https://www.dungeoncontest.com" rel="nofollow noopener">One Page Dungeons</a></li>
<li>Traverser (unreleased) &amp; <a href="http://www.halfmeme.com/clay.html" rel="nofollow noopener">The Clay That Woke</a></li>
<li><a href="https://bullypulpitgames.com/products/fiasco" rel="nofollow noopener">Fiasco</a> by Bully Pulpit</li>
<li><a href="https://www.wordmillgames.com/mythic-rpg.html" rel="nofollow noopener">Mythic</a> by Word Mill Games</li>
<li><a href="https://tomkinpress.com/pages/ironsworn" rel="nofollow noopener">Ironsworn</a> by Tomkin Press</li>
<li><a href="https://pelgranepress.com/13th-age/" rel="nofollow noopener">13th Age</a> by Pelgrane Press</li>
<li>Nathan's Mech Game <a href="https://ndpdesign.itch.io/vesna-thaw" rel="nofollow noopener">Vesna Thaw</a></li>
<li>Solo Wrestling Game - <a href="https://www.kickstarter.com/projects/leafydragongames/5-star-match-a-solo-pro-wrestling-ttrpg" rel="nofollow noopener">5- Star Match</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">The Adventurer &amp; Hobbyist Annual 2025</a> (still accepting late pledges!)</li>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode we come back from game discovery sabbatical to talk about some esoteric picks from our itch.io libraries, and then discuss how we approach and interact with trends in the larger ttrpg industry, in game design, and in how those intersect for us. </p>

<p>Show Notes:</p>

<ul>
<li>We are now recording on Discord, in case things sound different</li>
<li><a href="https://en.wikipedia.org/wiki/Dissidia_Final_Fantasy" rel="nofollow noopener">Dissidia Final Fantasy</a> (2008)</li>
<li><a href="https://www.imdb.com/title/tt0830361/?ref_=nv_sr_srsg_0_tt_8_nm_0_in_0_q_the%2520lost%2520room" rel="nofollow noopener">The Lost Room</a> (2006) (shoutout to Richard Hatem!)</li>
<li><a href="https://www.imdb.com/title/tt1132290/?ref_=fn_all_ttl_1" rel="nofollow noopener">Warehouse 13</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://rpggeek.com/rpgitem/390653/the-one-time-journal-of-findings-in-rpg-design" rel="nofollow noopener">One-Time Journal of Findings in RPG Game Design (Epimas Edition)</a> - Note that this may not be publically available, sorry!</li>
<li><a href="https://cursenightgames.itch.io/victors-gm-less-oracle" rel="nofollow noopener">Victor’s GMless Oracle</a> by CurseNightGames</li>
<li><a href="https://www.dungeoncontest.com" rel="nofollow noopener">One Page Dungeons</a></li>
<li>Traverser (unreleased) &amp; <a href="http://www.halfmeme.com/clay.html" rel="nofollow noopener">The Clay That Woke</a></li>
<li><a href="https://bullypulpitgames.com/products/fiasco" rel="nofollow noopener">Fiasco</a> by Bully Pulpit</li>
<li><a href="https://www.wordmillgames.com/mythic-rpg.html" rel="nofollow noopener">Mythic</a> by Word Mill Games</li>
<li><a href="https://tomkinpress.com/pages/ironsworn" rel="nofollow noopener">Ironsworn</a> by Tomkin Press</li>
<li><a href="https://pelgranepress.com/13th-age/" rel="nofollow noopener">13th Age</a> by Pelgrane Press</li>
<li>Nathan's Mech Game <a href="https://ndpdesign.itch.io/vesna-thaw" rel="nofollow noopener">Vesna Thaw</a></li>
<li>Solo Wrestling Game - <a href="https://www.kickstarter.com/projects/leafydragongames/5-star-match-a-solo-pro-wrestling-ttrpg" rel="nofollow noopener">5- Star Match</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">The Adventurer &amp; Hobbyist Annual 2025</a> (still accepting late pledges!)</li>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode we come back from game discovery sabbatical to talk about some esoteric picks from our itch.io libraries, and then discuss how we approach and interact with trends in the larger ttrpg industry, in game design, and in how those intersect for us. </p>

<p>Show Notes:</p>

<ul>
<li>We are now recording on Discord, in case things sound different</li>
<li><a href="https://en.wikipedia.org/wiki/Dissidia_Final_Fantasy" rel="nofollow noopener">Dissidia Final Fantasy</a> (2008)</li>
<li><a href="https://www.imdb.com/title/tt0830361/?ref_=nv_sr_srsg_0_tt_8_nm_0_in_0_q_the%2520lost%2520room" rel="nofollow noopener">The Lost Room</a> (2006) (shoutout to Richard Hatem!)</li>
<li><a href="https://www.imdb.com/title/tt1132290/?ref_=fn_all_ttl_1" rel="nofollow noopener">Warehouse 13</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li><a href="https://rpggeek.com/rpgitem/390653/the-one-time-journal-of-findings-in-rpg-design" rel="nofollow noopener">One-Time Journal of Findings in RPG Game Design (Epimas Edition)</a> - Note that this may not be publically available, sorry!</li>
<li><a href="https://cursenightgames.itch.io/victors-gm-less-oracle" rel="nofollow noopener">Victor’s GMless Oracle</a> by CurseNightGames</li>
<li><a href="https://www.dungeoncontest.com" rel="nofollow noopener">One Page Dungeons</a></li>
<li>Traverser (unreleased) &amp; <a href="http://www.halfmeme.com/clay.html" rel="nofollow noopener">The Clay That Woke</a></li>
<li><a href="https://bullypulpitgames.com/products/fiasco" rel="nofollow noopener">Fiasco</a> by Bully Pulpit</li>
<li><a href="https://www.wordmillgames.com/mythic-rpg.html" rel="nofollow noopener">Mythic</a> by Word Mill Games</li>
<li><a href="https://tomkinpress.com/pages/ironsworn" rel="nofollow noopener">Ironsworn</a> by Tomkin Press</li>
<li><a href="https://pelgranepress.com/13th-age/" rel="nofollow noopener">13th Age</a> by Pelgrane Press</li>
<li>Nathan's Mech Game <a href="https://ndpdesign.itch.io/vesna-thaw" rel="nofollow noopener">Vesna Thaw</a></li>
<li>Solo Wrestling Game - <a href="https://www.kickstarter.com/projects/leafydragongames/5-star-match-a-solo-pro-wrestling-ttrpg" rel="nofollow noopener">5- Star Match</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">The Adventurer &amp; Hobbyist Annual 2025</a> (still accepting late pledges!)</li>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+ZAD1-PZA</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+ZAD1-PZA" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Ritual Episode</title>
      <link>https://unwrittenearths.fireside.fm/13</link>
      <guid isPermaLink="false">8350000e-f16b-41b5-ac00-44f6e8ec612e</guid>
      <pubDate>Wed, 16 Apr 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/8350000e-f16b-41b5-ac00-44f6e8ec612e.mp3" length="27942469" type="audio/mpeg"/>
      <itunes:episode>13</itunes:episode>
      <itunes:title>The Ritual Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode we talk about building rituals in and for play, follow a train of thought about building in "blessings" for each other into gameplay, discuss the joy of dice, and come back from sabbatical to assign game discovery homework.

Reminder: The Adventurer &amp; Hobbyist Annual 2025 Kickstarter is live through the end of April!</itunes:subtitle>
      <itunes:duration>57:11</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode we talk about building rituals in and for play, follow a train of thought about building in "blessings" for each other into gameplay, discuss the joy of dice, and come back from sabbatical to assign game discovery homework.</p>

<p>Reminder: <a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">The Adventurer &amp; Hobbyist Annual 2025 Kickstarter is live</a> through the end of April!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Primetime_Adventures" rel="nofollow noopener">Primetime Adventures</a></li>
<li><a href="https://www.imdb.com/title/tt9184820/?ref_=fn_all_ttl_1" rel="nofollow noopener">Star Trek: Lower Decks</a></li>
<li><a href="https://unwrittenearths.itch.io/time-temp" rel="nofollow noopener">Time and Temp</a></li>
<li><a href="https://unwrittenearths.itch.io/masks-of-the-mummy-kings" rel="nofollow noopener">Masks of the Mummy Kings</a></li>
<li><a href="https://unwrittenearths.itch.io" rel="nofollow noopener">Our itch.io storefront</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode we talk about building rituals in and for play, follow a train of thought about building in "blessings" for each other into gameplay, discuss the joy of dice, and come back from sabbatical to assign game discovery homework.</p>

<p>Reminder: <a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">The Adventurer &amp; Hobbyist Annual 2025 Kickstarter is live</a> through the end of April!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Primetime_Adventures" rel="nofollow noopener">Primetime Adventures</a></li>
<li><a href="https://www.imdb.com/title/tt9184820/?ref_=fn_all_ttl_1" rel="nofollow noopener">Star Trek: Lower Decks</a></li>
<li><a href="https://unwrittenearths.itch.io/time-temp" rel="nofollow noopener">Time and Temp</a></li>
<li><a href="https://unwrittenearths.itch.io/masks-of-the-mummy-kings" rel="nofollow noopener">Masks of the Mummy Kings</a></li>
<li><a href="https://unwrittenearths.itch.io" rel="nofollow noopener">Our itch.io storefront</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode we talk about building rituals in and for play, follow a train of thought about building in "blessings" for each other into gameplay, discuss the joy of dice, and come back from sabbatical to assign game discovery homework.</p>

<p>Reminder: <a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">The Adventurer &amp; Hobbyist Annual 2025 Kickstarter is live</a> through the end of April!</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Primetime_Adventures" rel="nofollow noopener">Primetime Adventures</a></li>
<li><a href="https://www.imdb.com/title/tt9184820/?ref_=fn_all_ttl_1" rel="nofollow noopener">Star Trek: Lower Decks</a></li>
<li><a href="https://unwrittenearths.itch.io/time-temp" rel="nofollow noopener">Time and Temp</a></li>
<li><a href="https://unwrittenearths.itch.io/masks-of-the-mummy-kings" rel="nofollow noopener">Masks of the Mummy Kings</a></li>
<li><a href="https://unwrittenearths.itch.io" rel="nofollow noopener">Our itch.io storefront</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+IxNO9s0G</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+IxNO9s0G" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Annual 2025 Episode</title>
      <link>https://unwrittenearths.fireside.fm/12</link>
      <guid isPermaLink="false">6429bf3b-04b0-47b4-8b21-8ff6fa70e7a5</guid>
      <pubDate>Wed, 02 Apr 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/6429bf3b-04b0-47b4-8b21-8ff6fa70e7a5.mp3" length="28066067" type="audio/mpeg"/>
      <itunes:episode>12</itunes:episode>
      <itunes:title>The Annual 2025 Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:season>1</itunes:season>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>Welcome to the Adventurer &amp; Hobbyist Annual 2025! In this episode, we discuss the scenarios in our inaugural Unwritten Earths Symposium publication, design considerations for making these "system-adventurous" scenarios, and the origins of the project. Check out the show notes for a link to the Kickstarter, and thanks for all your support so far!</itunes:subtitle>
      <itunes:duration>57:27</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>Welcome to the Adventurer &amp; Hobbyist Annual 2025! In this episode, we discuss the scenarios in our inaugural Unwritten Earths Symposium publication, design considerations for making these "system-adventurous" scenarios, and the origins of the project. Check out the show notes for a link to the Kickstarter, and thanks for all your support so far!</p>

<p><a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">Back the Annual on Kickstarter</a> (live through the end of April, 2025)<br>
<a href="https://unwrittenearths.itch.io/annual-2025" rel="nofollow noopener">Check out the preview scenario One Night Only at the Veteran's Lodge</a>.</p>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>Welcome to the Adventurer &amp; Hobbyist Annual 2025! In this episode, we discuss the scenarios in our inaugural Unwritten Earths Symposium publication, design considerations for making these "system-adventurous" scenarios, and the origins of the project. Check out the show notes for a link to the Kickstarter, and thanks for all your support so far!</p>

<p><a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">Back the Annual on Kickstarter</a> (live through the end of April, 2025)<br>
<a href="https://unwrittenearths.itch.io/annual-2025" rel="nofollow noopener">Check out the preview scenario One Night Only at the Veteran's Lodge</a>.</p>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>Welcome to the Adventurer &amp; Hobbyist Annual 2025! In this episode, we discuss the scenarios in our inaugural Unwritten Earths Symposium publication, design considerations for making these "system-adventurous" scenarios, and the origins of the project. Check out the show notes for a link to the Kickstarter, and thanks for all your support so far!</p>

<p><a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">Back the Annual on Kickstarter</a> (live through the end of April, 2025)<br>
<a href="https://unwrittenearths.itch.io/annual-2025" rel="nofollow noopener">Check out the preview scenario One Night Only at the Veteran's Lodge</a>.</p>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+GQSGX77Y</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+GQSGX77Y" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Eras Episode</title>
      <link>https://unwrittenearths.fireside.fm/11</link>
      <guid isPermaLink="false">3a88c456-f531-41c2-93b2-838f3f2ed85d</guid>
      <pubDate>Wed, 19 Mar 2025 03:00:00 -0700</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/3a88c456-f531-41c2-93b2-838f3f2ed85d.mp3" length="38900143" type="audio/mpeg"/>
      <itunes:episode>11</itunes:episode>
      <itunes:title>The Eras Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>Oops, all Game Discovery! In this episode we do a brief overview of the history of TTRPGS (truly-true roleplaying games), each picking a game to highlight from our birth years in each decade from the 1970s to the 2020s. We delve into some 2010s highlights for Arcane Gems, but this is a good framework for us to talk about our personal game histories as well as chart high-level changes in game design since the beginning.</itunes:subtitle>
      <itunes:duration>1:20:01</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>Oops, all Game Discovery! In this episode we do a brief overview of the history of TTRPGS (truly-true roleplaying games), each picking a game to highlight from our birth years in each decade from the 1970s to the 2020s. We delve into some 2010s highlights for Arcane Gems, but this is a good framework for us to talk about our personal game histories as well as chart high-level changes in game design since the beginning.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://bsky.app/profile/lumpley.bsky.social/post/3ljv33azyh22s" rel="nofollow noopener">Vincent's Bluesky thread about Dogs in the Vineyard</a></li>
<li><a href="https://www.bearsearscoalition.org" rel="nofollow noopener">Bears Ears Intertribal Coalition</a></li>
<li>Diana Jones Award <a href="https://en.wikipedia.org/wiki/Diana_Jones_Award" rel="nofollow noopener">Trophy</a> and actual <a href="https://www.dianajonesaward.org" rel="nofollow noopener">Award website</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li>1974 - Dungeons &amp; Dragons</li>
<li>1983 - <a href="https://palladiumbooks.com/fantasy/palladium-fantasy-rpg" rel="nofollow noopener">Palladium Fantasy RPG</a></li>
<li>1984 - <a href="https://en.wikipedia.org/wiki/Chill_(role-playing_game)" rel="nofollow noopener">Chill</a>, <a href="https://en.wikipedia.org/wiki/Marvel_Super_Heroes_(role-playing_game)" rel="nofollow noopener">Marvel Super Heroes</a>, <a href="https://www.mongoosepublishing.com/collections/paranoia" rel="nofollow noopener">Paranoia</a>, <a href="https://en.wikipedia.org/wiki/Middle-earth_Role_Playing" rel="nofollow noopener">Middle-earth Role Playing</a></li>
<li>1993 - <a href="https://en.wikipedia.org/wiki/Once_%26_Future_King_(Amazing_Engine)" rel="nofollow noopener">Amazing Engine: Once and Future King</a>, <a href="https://chillroleplaying.shoutwiki.com/wiki/The_Beast_Within" rel="nofollow noopener">Chill: The Beast Within</a></li>
<li>1994 - <a href="https://en.wikipedia.org/wiki/Wraith:_The_Oblivion" rel="nofollow noopener">Wraith: the Oblivion</a></li>
<li>2003 - <a href="https://en.wikipedia.org/wiki/Cartoon_Action_Hour" rel="nofollow noopener">Cartoon Action Hour</a></li>
<li>2004 - Chronicles of Darkness/<a href="https://en.wikipedia.org/wiki/Vampire:_The_Requiem" rel="nofollow noopener">Vampire: the Requiem</a>, <a href="https://en.wikipedia.org/wiki/Dogs_in_the_Vineyard" rel="nofollow noopener">Dogs in the Vineyard</a></li>
<li>2013 -<a href="https://www.drivethrurpg.com/en/product/118669/myriad-song-role-play-adventure-of-ten-thousand-worlds" rel="nofollow noopener"> Myriad Song</a> (Eppy’s Arcane Gems)</li>
<li>2014 - 5th Edition D&amp;D, <a href="http://www.halfmeme.com/clay.html" rel="nofollow noopener">The Clay That Woke</a>, <a href="https://www.tckroleplaying.com/39dark/index.html" rel="nofollow noopener">Mars Colony: 39 Dark</a> (Nathan’s Arcane Gem)</li>
<li>2024 - <a href="https://www.drivethrurpg.com/en/product/478107/that-rug-a-game-of-midnight-investigations" rel="nofollow noopener">That Rug</a>, D&amp;D One, <a href="https://possumcreekgames.com/pages/yazebas-bed-breakfast" rel="nofollow noopener">Yazeba’s Bed &amp; Breakfast </a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>Oops, all Game Discovery! In this episode we do a brief overview of the history of TTRPGS (truly-true roleplaying games), each picking a game to highlight from our birth years in each decade from the 1970s to the 2020s. We delve into some 2010s highlights for Arcane Gems, but this is a good framework for us to talk about our personal game histories as well as chart high-level changes in game design since the beginning.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://bsky.app/profile/lumpley.bsky.social/post/3ljv33azyh22s" rel="nofollow noopener">Vincent's Bluesky thread about Dogs in the Vineyard</a></li>
<li><a href="https://www.bearsearscoalition.org" rel="nofollow noopener">Bears Ears Intertribal Coalition</a></li>
<li>Diana Jones Award <a href="https://en.wikipedia.org/wiki/Diana_Jones_Award" rel="nofollow noopener">Trophy</a> and actual <a href="https://www.dianajonesaward.org" rel="nofollow noopener">Award website</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li>1974 - Dungeons &amp; Dragons</li>
<li>1983 - <a href="https://palladiumbooks.com/fantasy/palladium-fantasy-rpg" rel="nofollow noopener">Palladium Fantasy RPG</a></li>
<li>1984 - <a href="https://en.wikipedia.org/wiki/Chill_(role-playing_game)" rel="nofollow noopener">Chill</a>, <a href="https://en.wikipedia.org/wiki/Marvel_Super_Heroes_(role-playing_game)" rel="nofollow noopener">Marvel Super Heroes</a>, <a href="https://www.mongoosepublishing.com/collections/paranoia" rel="nofollow noopener">Paranoia</a>, <a href="https://en.wikipedia.org/wiki/Middle-earth_Role_Playing" rel="nofollow noopener">Middle-earth Role Playing</a></li>
<li>1993 - <a href="https://en.wikipedia.org/wiki/Once_%26_Future_King_(Amazing_Engine)" rel="nofollow noopener">Amazing Engine: Once and Future King</a>, <a href="https://chillroleplaying.shoutwiki.com/wiki/The_Beast_Within" rel="nofollow noopener">Chill: The Beast Within</a></li>
<li>1994 - <a href="https://en.wikipedia.org/wiki/Wraith:_The_Oblivion" rel="nofollow noopener">Wraith: the Oblivion</a></li>
<li>2003 - <a href="https://en.wikipedia.org/wiki/Cartoon_Action_Hour" rel="nofollow noopener">Cartoon Action Hour</a></li>
<li>2004 - Chronicles of Darkness/<a href="https://en.wikipedia.org/wiki/Vampire:_The_Requiem" rel="nofollow noopener">Vampire: the Requiem</a>, <a href="https://en.wikipedia.org/wiki/Dogs_in_the_Vineyard" rel="nofollow noopener">Dogs in the Vineyard</a></li>
<li>2013 -<a href="https://www.drivethrurpg.com/en/product/118669/myriad-song-role-play-adventure-of-ten-thousand-worlds" rel="nofollow noopener"> Myriad Song</a> (Eppy’s Arcane Gems)</li>
<li>2014 - 5th Edition D&amp;D, <a href="http://www.halfmeme.com/clay.html" rel="nofollow noopener">The Clay That Woke</a>, <a href="https://www.tckroleplaying.com/39dark/index.html" rel="nofollow noopener">Mars Colony: 39 Dark</a> (Nathan’s Arcane Gem)</li>
<li>2024 - <a href="https://www.drivethrurpg.com/en/product/478107/that-rug-a-game-of-midnight-investigations" rel="nofollow noopener">That Rug</a>, D&amp;D One, <a href="https://possumcreekgames.com/pages/yazebas-bed-breakfast" rel="nofollow noopener">Yazeba’s Bed &amp; Breakfast </a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>Oops, all Game Discovery! In this episode we do a brief overview of the history of TTRPGS (truly-true roleplaying games), each picking a game to highlight from our birth years in each decade from the 1970s to the 2020s. We delve into some 2010s highlights for Arcane Gems, but this is a good framework for us to talk about our personal game histories as well as chart high-level changes in game design since the beginning.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://bsky.app/profile/lumpley.bsky.social/post/3ljv33azyh22s" rel="nofollow noopener">Vincent's Bluesky thread about Dogs in the Vineyard</a></li>
<li><a href="https://www.bearsearscoalition.org" rel="nofollow noopener">Bears Ears Intertribal Coalition</a></li>
<li>Diana Jones Award <a href="https://en.wikipedia.org/wiki/Diana_Jones_Award" rel="nofollow noopener">Trophy</a> and actual <a href="https://www.dianajonesaward.org" rel="nofollow noopener">Award website</a></li>
</ul>

<p>Games Mentioned:</p>

<ul>
<li>1974 - Dungeons &amp; Dragons</li>
<li>1983 - <a href="https://palladiumbooks.com/fantasy/palladium-fantasy-rpg" rel="nofollow noopener">Palladium Fantasy RPG</a></li>
<li>1984 - <a href="https://en.wikipedia.org/wiki/Chill_(role-playing_game)" rel="nofollow noopener">Chill</a>, <a href="https://en.wikipedia.org/wiki/Marvel_Super_Heroes_(role-playing_game)" rel="nofollow noopener">Marvel Super Heroes</a>, <a href="https://www.mongoosepublishing.com/collections/paranoia" rel="nofollow noopener">Paranoia</a>, <a href="https://en.wikipedia.org/wiki/Middle-earth_Role_Playing" rel="nofollow noopener">Middle-earth Role Playing</a></li>
<li>1993 - <a href="https://en.wikipedia.org/wiki/Once_%26_Future_King_(Amazing_Engine)" rel="nofollow noopener">Amazing Engine: Once and Future King</a>, <a href="https://chillroleplaying.shoutwiki.com/wiki/The_Beast_Within" rel="nofollow noopener">Chill: The Beast Within</a></li>
<li>1994 - <a href="https://en.wikipedia.org/wiki/Wraith:_The_Oblivion" rel="nofollow noopener">Wraith: the Oblivion</a></li>
<li>2003 - <a href="https://en.wikipedia.org/wiki/Cartoon_Action_Hour" rel="nofollow noopener">Cartoon Action Hour</a></li>
<li>2004 - Chronicles of Darkness/<a href="https://en.wikipedia.org/wiki/Vampire:_The_Requiem" rel="nofollow noopener">Vampire: the Requiem</a>, <a href="https://en.wikipedia.org/wiki/Dogs_in_the_Vineyard" rel="nofollow noopener">Dogs in the Vineyard</a></li>
<li>2013 -<a href="https://www.drivethrurpg.com/en/product/118669/myriad-song-role-play-adventure-of-ten-thousand-worlds" rel="nofollow noopener"> Myriad Song</a> (Eppy’s Arcane Gems)</li>
<li>2014 - 5th Edition D&amp;D, <a href="http://www.halfmeme.com/clay.html" rel="nofollow noopener">The Clay That Woke</a>, <a href="https://www.tckroleplaying.com/39dark/index.html" rel="nofollow noopener">Mars Colony: 39 Dark</a> (Nathan’s Arcane Gem)</li>
<li>2024 - <a href="https://www.drivethrurpg.com/en/product/478107/that-rug-a-game-of-midnight-investigations" rel="nofollow noopener">That Rug</a>, D&amp;D One, <a href="https://possumcreekgames.com/pages/yazebas-bed-breakfast" rel="nofollow noopener">Yazeba’s Bed &amp; Breakfast </a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+vj9iMoD2</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+vj9iMoD2" width="740" height="200" frameborder="0" scrolling="no">]]>
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    </item>
    <item>
      <title>The Convention Slot Episode</title>
      <link>https://unwrittenearths.fireside.fm/10</link>
      <guid isPermaLink="false">9fad459b-75bf-448c-9199-fc15bc06b490</guid>
      <pubDate>Wed, 05 Mar 2025 03:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/9fad459b-75bf-448c-9199-fc15bc06b490.mp3" length="32876477" type="audio/mpeg"/>
      <itunes:episode>10</itunes:episode>
      <itunes:title>The Convention Slot Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>No, it's not a 4-hour episode! After talking about our game discovery homework guided by games we'd be excited to play at a convention (or elsewhere), we dive into how our experiences going to conventions and playing games in specific time slots has shaped our game design. </itunes:subtitle>
      <itunes:duration>1:07:28</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>No, it's not a 4-hour episode! After talking about our game discovery homework guided by games we'd be excited to play at a convention (or elsewhere), we dive into how our experiences going to conventions and playing games in specific time slots has shaped our game design. </p>

<p>Out inaugural project, the Adventurer &amp; Hobbyist Annual 2025 set of time-spanning game scenarios, is coming to Kickstarter soon. <a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">Click here to get notified on launch!</a></p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.dexposure.com/home.html" rel="nofollow noopener">Double Exposure Conventions</a></li>
<li><a href="https://rogueamoeba.com/audiohijack/" rel="nofollow noopener">Audio Hijack</a></li>
<li><a href="https://linktr.ee/thebraintrust" rel="nofollow noopener">Brain Trust Podcast</a></li>
</ul>

<p>Games Discussed:</p>

<ul>
<li><a href="https://goodluckpress.co/products/black-mass" rel="nofollow noopener">Black Mass by Will Jobst (2019)</a></li>
<li><a href="https://en.wikipedia.org/wiki/Marvel_Universe_Roleplaying_Game" rel="nofollow noopener">Marvel Universe Roleplaying Game (2003)</a></li>
<li><a href="https://www.tao-games.com/polaris/" rel="nofollow noopener">Polaris by TAO Games (2005)</a></li>
<li><a href="http://www.sjgames.com/gurps/" rel="nofollow noopener">GURPS by Steve Jackson Games</a></li>
<li><a href="http://www.halfmeme.com/clay.html" rel="nofollow noopener">The Clay That Woke by Paul Czege (2014)</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>No, it's not a 4-hour episode! After talking about our game discovery homework guided by games we'd be excited to play at a convention (or elsewhere), we dive into how our experiences going to conventions and playing games in specific time slots has shaped our game design. </p>

<p>Out inaugural project, the Adventurer &amp; Hobbyist Annual 2025 set of time-spanning game scenarios, is coming to Kickstarter soon. <a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">Click here to get notified on launch!</a></p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.dexposure.com/home.html" rel="nofollow noopener">Double Exposure Conventions</a></li>
<li><a href="https://rogueamoeba.com/audiohijack/" rel="nofollow noopener">Audio Hijack</a></li>
<li><a href="https://linktr.ee/thebraintrust" rel="nofollow noopener">Brain Trust Podcast</a></li>
</ul>

<p>Games Discussed:</p>

<ul>
<li><a href="https://goodluckpress.co/products/black-mass" rel="nofollow noopener">Black Mass by Will Jobst (2019)</a></li>
<li><a href="https://en.wikipedia.org/wiki/Marvel_Universe_Roleplaying_Game" rel="nofollow noopener">Marvel Universe Roleplaying Game (2003)</a></li>
<li><a href="https://www.tao-games.com/polaris/" rel="nofollow noopener">Polaris by TAO Games (2005)</a></li>
<li><a href="http://www.sjgames.com/gurps/" rel="nofollow noopener">GURPS by Steve Jackson Games</a></li>
<li><a href="http://www.halfmeme.com/clay.html" rel="nofollow noopener">The Clay That Woke by Paul Czege (2014)</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>No, it's not a 4-hour episode! After talking about our game discovery homework guided by games we'd be excited to play at a convention (or elsewhere), we dive into how our experiences going to conventions and playing games in specific time slots has shaped our game design. </p>

<p>Out inaugural project, the Adventurer &amp; Hobbyist Annual 2025 set of time-spanning game scenarios, is coming to Kickstarter soon. <a href="https://www.kickstarter.com/projects/unwrittenearths/adventure-and-hobbyist-annual-2025?ref=e1y1hq" rel="nofollow noopener">Click here to get notified on launch!</a></p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.dexposure.com/home.html" rel="nofollow noopener">Double Exposure Conventions</a></li>
<li><a href="https://rogueamoeba.com/audiohijack/" rel="nofollow noopener">Audio Hijack</a></li>
<li><a href="https://linktr.ee/thebraintrust" rel="nofollow noopener">Brain Trust Podcast</a></li>
</ul>

<p>Games Discussed:</p>

<ul>
<li><a href="https://goodluckpress.co/products/black-mass" rel="nofollow noopener">Black Mass by Will Jobst (2019)</a></li>
<li><a href="https://en.wikipedia.org/wiki/Marvel_Universe_Roleplaying_Game" rel="nofollow noopener">Marvel Universe Roleplaying Game (2003)</a></li>
<li><a href="https://www.tao-games.com/polaris/" rel="nofollow noopener">Polaris by TAO Games (2005)</a></li>
<li><a href="http://www.sjgames.com/gurps/" rel="nofollow noopener">GURPS by Steve Jackson Games</a></li>
<li><a href="http://www.halfmeme.com/clay.html" rel="nofollow noopener">The Clay That Woke by Paul Czege (2014)</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+W5N990mL</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+W5N990mL" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>Plus Expenses #87</title>
      <link>https://unwrittenearths.fireside.fm/09</link>
      <guid isPermaLink="false">4192007f-1163-4986-98ca-8555179115ba</guid>
      <pubDate>Wed, 26 Feb 2025 03:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/4192007f-1163-4986-98ca-8555179115ba.mp3" length="24811577" type="audio/mpeg"/>
      <itunes:episode>09</itunes:episode>
      <itunes:title>Plus Expenses #87</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>Here's an episode of our patron-exclusive podcast Plus Expenses, where we talk about things that aren't roleplaying games (but do still end up talking about roleplaying games). You can get Plus Expenses at every level of our Patreon, or check it out with a 7-day free trial. Thanks for listening!</itunes:subtitle>
      <itunes:duration>50:36</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://assets.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/episodes/4/4192007f-1163-4986-98ca-8555179115ba/cover.jpg?v=1"/>
      <description>
        <![CDATA[<p><strong>In this Plus Expenses we talk about:</strong>Articulating the Unwritten Earths Symposium and how it gives us productive constraints, repetition is the brevity of the soul, <a href="https://www.imdb.com/title/tt0083500/" rel="nofollow noopener">Voyagers!</a>, <a href="https://bookshop.org/p/books/the-lies-of-locke-lamora-scott-lynch/15278593?ean=9780593725429&amp;next=t&amp;next=t" rel="nofollow noopener">The Lies of Locke Lamora</a> by Scott Lynch, <a href="https://bookshop.org/p/books/king-con-a-novel-stephen-j-cannell/sZNe5FSNEdeD5WRQ?ean=9780062034694&amp;next=t&amp;digital=t" rel="nofollow noopener">King Con</a> by Stephen J. Cannell, <a href="https://www.imdb.com/title/tt0085088/" rel="nofollow noopener">Scarecrow and Mrs. King</a>, <a href="https://www.imdb.com/title/tt0423731/?ref_=fn_all_ttl_1" rel="nofollow noopener">Samurai Champloo</a>, coming full circle on physical media, preserving obscure media, pulp fiction literally pulping, the Rockford Files is a good show, we’re trying out <a href="https://ellipsus.com" rel="nofollow noopener">Ellipsus</a>, setting up stuff outside of free tools and avoiding AI, game publishing is a lot of skills, a thought on another WWWRPG Promotion, some thoughts on a Swords/WWW mashup, shout out to Zine Month, and stay strong out there!.</p>

<p>Plus Expenses is a second biweekly show that is normally for our patrons. </p>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a>
And there's more:</li>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p><strong>In this Plus Expenses we talk about:</strong>Articulating the Unwritten Earths Symposium and how it gives us productive constraints, repetition is the brevity of the soul, <a href="https://www.imdb.com/title/tt0083500/" rel="nofollow noopener">Voyagers!</a>, <a href="https://bookshop.org/p/books/the-lies-of-locke-lamora-scott-lynch/15278593?ean=9780593725429&amp;next=t&amp;next=t" rel="nofollow noopener">The Lies of Locke Lamora</a> by Scott Lynch, <a href="https://bookshop.org/p/books/king-con-a-novel-stephen-j-cannell/sZNe5FSNEdeD5WRQ?ean=9780062034694&amp;next=t&amp;digital=t" rel="nofollow noopener">King Con</a> by Stephen J. Cannell, <a href="https://www.imdb.com/title/tt0085088/" rel="nofollow noopener">Scarecrow and Mrs. King</a>, <a href="https://www.imdb.com/title/tt0423731/?ref_=fn_all_ttl_1" rel="nofollow noopener">Samurai Champloo</a>, coming full circle on physical media, preserving obscure media, pulp fiction literally pulping, the Rockford Files is a good show, we’re trying out <a href="https://ellipsus.com" rel="nofollow noopener">Ellipsus</a>, setting up stuff outside of free tools and avoiding AI, game publishing is a lot of skills, a thought on another WWWRPG Promotion, some thoughts on a Swords/WWW mashup, shout out to Zine Month, and stay strong out there!.</p>

<p>Plus Expenses is a second biweekly show that is normally for our patrons. </p>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a>
And there's more:</li>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p><strong>In this Plus Expenses we talk about:</strong>Articulating the Unwritten Earths Symposium and how it gives us productive constraints, repetition is the brevity of the soul, <a href="https://www.imdb.com/title/tt0083500/" rel="nofollow noopener">Voyagers!</a>, <a href="https://bookshop.org/p/books/the-lies-of-locke-lamora-scott-lynch/15278593?ean=9780593725429&amp;next=t&amp;next=t" rel="nofollow noopener">The Lies of Locke Lamora</a> by Scott Lynch, <a href="https://bookshop.org/p/books/king-con-a-novel-stephen-j-cannell/sZNe5FSNEdeD5WRQ?ean=9780062034694&amp;next=t&amp;digital=t" rel="nofollow noopener">King Con</a> by Stephen J. Cannell, <a href="https://www.imdb.com/title/tt0085088/" rel="nofollow noopener">Scarecrow and Mrs. King</a>, <a href="https://www.imdb.com/title/tt0423731/?ref_=fn_all_ttl_1" rel="nofollow noopener">Samurai Champloo</a>, coming full circle on physical media, preserving obscure media, pulp fiction literally pulping, the Rockford Files is a good show, we’re trying out <a href="https://ellipsus.com" rel="nofollow noopener">Ellipsus</a>, setting up stuff outside of free tools and avoiding AI, game publishing is a lot of skills, a thought on another WWWRPG Promotion, some thoughts on a Swords/WWW mashup, shout out to Zine Month, and stay strong out there!.</p>

<p>Plus Expenses is a second biweekly show that is normally for our patrons. </p>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a>
And there's more:</li>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+druagC42</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+druagC42" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Constraints Episode</title>
      <link>https://unwrittenearths.fireside.fm/08</link>
      <guid isPermaLink="false">7ba382b5-197a-48eb-a40a-01686ed0e428</guid>
      <pubDate>Wed, 19 Feb 2025 03:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/7ba382b5-197a-48eb-a40a-01686ed0e428.mp3" length="36432396" type="audio/mpeg"/>
      <itunes:episode>08</itunes:episode>
      <itunes:title>The Constraints Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode we discuss the arcane gems found within games we would play with our moms, give some updates on what's happening in the discord, and field a great question about productive constraints in design and play.</itunes:subtitle>
      <itunes:duration>1:14:52</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode we discuss the arcane gems found within games we would play with our moms, give some updates on what's happening in the discord, and field a great question about productive constraints in design and play.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://rpggeek.com/rpgseries/20337/game-chef-2005-historical" rel="nofollow noopener">Iron Game Chef: Historical - Summary</a></li>
<li><a href="http://www.1km1kt.net/forum/viewforum.php?f=22" rel="nofollow noopener">Iron Game Chef: Historical - Forum</a></li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li><a href="https://www.arkenstonepublishing.net/zombiecinema" rel="nofollow noopener">Zombie Cinema</a></li>
<li><a href="https://www.drivethrurpg.com/en/product/307617/grey-cells" rel="nofollow noopener">Grey Cells</a></li>
<li><a href="https://www.worldswithoutmaster.com/swords-without-master" rel="nofollow noopener">Swords Without Master</a> (in Issue 3 of Worlds Without Master)</li>
<li><a href="https://www.tiltingatwindmills.net/games/dread/" rel="nofollow noopener">Dread</a></li>
<li><a href="http://apocalypse-world.com" rel="nofollow noopener">Apocalypse World</a></li>
<li><a href="https://www.ndpdesign.com/annalise" rel="nofollow noopener">Annalise</a></li>
<li><a href="https://lumpley.games/2022/03/14/otherkind-dice/" rel="nofollow noopener">Otherkind Dice</a></li>
<li><a href="https://lumpley.itch.io/psirun" rel="nofollow noopener">Psi Run</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode we discuss the arcane gems found within games we would play with our moms, give some updates on what's happening in the discord, and field a great question about productive constraints in design and play.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://rpggeek.com/rpgseries/20337/game-chef-2005-historical" rel="nofollow noopener">Iron Game Chef: Historical - Summary</a></li>
<li><a href="http://www.1km1kt.net/forum/viewforum.php?f=22" rel="nofollow noopener">Iron Game Chef: Historical - Forum</a></li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li><a href="https://www.arkenstonepublishing.net/zombiecinema" rel="nofollow noopener">Zombie Cinema</a></li>
<li><a href="https://www.drivethrurpg.com/en/product/307617/grey-cells" rel="nofollow noopener">Grey Cells</a></li>
<li><a href="https://www.worldswithoutmaster.com/swords-without-master" rel="nofollow noopener">Swords Without Master</a> (in Issue 3 of Worlds Without Master)</li>
<li><a href="https://www.tiltingatwindmills.net/games/dread/" rel="nofollow noopener">Dread</a></li>
<li><a href="http://apocalypse-world.com" rel="nofollow noopener">Apocalypse World</a></li>
<li><a href="https://www.ndpdesign.com/annalise" rel="nofollow noopener">Annalise</a></li>
<li><a href="https://lumpley.games/2022/03/14/otherkind-dice/" rel="nofollow noopener">Otherkind Dice</a></li>
<li><a href="https://lumpley.itch.io/psirun" rel="nofollow noopener">Psi Run</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode we discuss the arcane gems found within games we would play with our moms, give some updates on what's happening in the discord, and field a great question about productive constraints in design and play.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://rpggeek.com/rpgseries/20337/game-chef-2005-historical" rel="nofollow noopener">Iron Game Chef: Historical - Summary</a></li>
<li><a href="http://www.1km1kt.net/forum/viewforum.php?f=22" rel="nofollow noopener">Iron Game Chef: Historical - Forum</a></li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li><a href="https://www.arkenstonepublishing.net/zombiecinema" rel="nofollow noopener">Zombie Cinema</a></li>
<li><a href="https://www.drivethrurpg.com/en/product/307617/grey-cells" rel="nofollow noopener">Grey Cells</a></li>
<li><a href="https://www.worldswithoutmaster.com/swords-without-master" rel="nofollow noopener">Swords Without Master</a> (in Issue 3 of Worlds Without Master)</li>
<li><a href="https://www.tiltingatwindmills.net/games/dread/" rel="nofollow noopener">Dread</a></li>
<li><a href="http://apocalypse-world.com" rel="nofollow noopener">Apocalypse World</a></li>
<li><a href="https://www.ndpdesign.com/annalise" rel="nofollow noopener">Annalise</a></li>
<li><a href="https://lumpley.games/2022/03/14/otherkind-dice/" rel="nofollow noopener">Otherkind Dice</a></li>
<li><a href="https://lumpley.itch.io/psirun" rel="nofollow noopener">Psi Run</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+ju-C4iOU</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+ju-C4iOU" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Groundhog Day Episode</title>
      <link>https://unwrittenearths.fireside.fm/07</link>
      <guid isPermaLink="false">472db39a-8230-4aae-98b1-bb143c254ea1</guid>
      <pubDate>Wed, 05 Feb 2025 03:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/472db39a-8230-4aae-98b1-bb143c254ea1.mp3" length="25852186" type="audio/mpeg"/>
      <itunes:episode>07</itunes:episode>
      <itunes:title>The Groundhog Day Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode we talk about a Groundhog Day-inspired convention concept, some thoughts on setting design, where we're at with tricking each other into designing a game, and we field some listener questions about where to stay on top of TTRPG happenings and constraints on the design process (more of which we'll be talking about next time).</itunes:subtitle>
      <itunes:duration>52:50</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode we talk about a Groundhog Day-inspired convention concept, some thoughts on setting design, where we're at with tricking each other into designing a game, and we field some listener questions about where to stay on top of TTRPG happenings and constraints on the design process (more of which we'll be talking about next time).</p>

<p><strong>Listeners, where do you find games? Get in touch and let us know!</strong></p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.imdb.com/title/tt0107048/?ref_=fn_all_ttl_1" rel="nofollow noopener">Groundhog Day (1993 Movie)</a></li>
<li><a href="https://www.rascal.news" rel="nofollow noopener">Rascal</a> and the <a href="https://www.rascal.news/tag/announcements/" rel="nofollow noopener">Rascal Announcements</a> page</li>
<li><a href="https://braintrust.rocks" rel="nofollow noopener">🧠🤝</a></li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li><a href="https://www.worldswithoutmaster.com/about-the-dread-geas-of-duke-vulku" rel="nofollow noopener">The Dread Geas of Duke Volku</a> (in Issue 10 of Worlds WIthout Master)</li>
<li><a href="http://apocalypse-world.com" rel="nofollow noopener">Apocalypse World</a></li>
<li><a href="https://www.ndpdesign.com/annalise" rel="nofollow noopener">Annalise</a></li>
<li><a href="https://en.wikipedia.org/wiki/Chill_(role-playing_game)" rel="nofollow noopener">Chill</a> and its <a href="https://en.wikipedia.org/wiki/Apparitions_(Chill)" rel="nofollow noopener">Apparitions</a> supplement</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode we talk about a Groundhog Day-inspired convention concept, some thoughts on setting design, where we're at with tricking each other into designing a game, and we field some listener questions about where to stay on top of TTRPG happenings and constraints on the design process (more of which we'll be talking about next time).</p>

<p><strong>Listeners, where do you find games? Get in touch and let us know!</strong></p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.imdb.com/title/tt0107048/?ref_=fn_all_ttl_1" rel="nofollow noopener">Groundhog Day (1993 Movie)</a></li>
<li><a href="https://www.rascal.news" rel="nofollow noopener">Rascal</a> and the <a href="https://www.rascal.news/tag/announcements/" rel="nofollow noopener">Rascal Announcements</a> page</li>
<li><a href="https://braintrust.rocks" rel="nofollow noopener">🧠🤝</a></li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li><a href="https://www.worldswithoutmaster.com/about-the-dread-geas-of-duke-vulku" rel="nofollow noopener">The Dread Geas of Duke Volku</a> (in Issue 10 of Worlds WIthout Master)</li>
<li><a href="http://apocalypse-world.com" rel="nofollow noopener">Apocalypse World</a></li>
<li><a href="https://www.ndpdesign.com/annalise" rel="nofollow noopener">Annalise</a></li>
<li><a href="https://en.wikipedia.org/wiki/Chill_(role-playing_game)" rel="nofollow noopener">Chill</a> and its <a href="https://en.wikipedia.org/wiki/Apparitions_(Chill)" rel="nofollow noopener">Apparitions</a> supplement</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode we talk about a Groundhog Day-inspired convention concept, some thoughts on setting design, where we're at with tricking each other into designing a game, and we field some listener questions about where to stay on top of TTRPG happenings and constraints on the design process (more of which we'll be talking about next time).</p>

<p><strong>Listeners, where do you find games? Get in touch and let us know!</strong></p>

<p>Show Notes:</p>

<ul>
<li><a href="https://www.imdb.com/title/tt0107048/?ref_=fn_all_ttl_1" rel="nofollow noopener">Groundhog Day (1993 Movie)</a></li>
<li><a href="https://www.rascal.news" rel="nofollow noopener">Rascal</a> and the <a href="https://www.rascal.news/tag/announcements/" rel="nofollow noopener">Rascal Announcements</a> page</li>
<li><a href="https://braintrust.rocks" rel="nofollow noopener">🧠🤝</a></li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li><a href="https://www.worldswithoutmaster.com/about-the-dread-geas-of-duke-vulku" rel="nofollow noopener">The Dread Geas of Duke Volku</a> (in Issue 10 of Worlds WIthout Master)</li>
<li><a href="http://apocalypse-world.com" rel="nofollow noopener">Apocalypse World</a></li>
<li><a href="https://www.ndpdesign.com/annalise" rel="nofollow noopener">Annalise</a></li>
<li><a href="https://en.wikipedia.org/wiki/Chill_(role-playing_game)" rel="nofollow noopener">Chill</a> and its <a href="https://en.wikipedia.org/wiki/Apparitions_(Chill)" rel="nofollow noopener">Apparitions</a> supplement</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+pqQWQi7O</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+pqQWQi7O" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Purple and Yellow Episode</title>
      <link>https://unwrittenearths.fireside.fm/06</link>
      <guid isPermaLink="false">dda3e846-2725-4d15-886a-6e0b3431060a</guid>
      <pubDate>Wed, 22 Jan 2025 03:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/dda3e846-2725-4d15-886a-6e0b3431060a.mp3" length="33278780" type="audio/mpeg"/>
      <itunes:episode>06</itunes:episode>
      <itunes:title>The Purple and Yellow Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode we do our color-guided homework, explore the realm of rpg fiction written by people who haven't played rpgs (?), and talk about Epidiah "The Night Writer" Ravachol's handwriting strategy.</itunes:subtitle>
      <itunes:duration>1:08:18</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode we do our color-guided homework, explore the realm of rpg fiction written by people who haven't played rpgs (?), and talk about Epidiah "The Night Writer" Ravachol's handwriting strategy.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Hobgoblin_(novel)" rel="nofollow noopener">Hobgoblin</a> by John Coyne</li>
<li><a href="https://www.goodreads.com/book/show/1417057.Witch_and_Wombat" rel="nofollow noopener">Witch and Wombat</a> by Carolyn Cushman</li>
<li>The <a href="https://proleary.com/games/the-cats-method/" rel="nofollow noopener">CATS method is by Patrick O'Leary</a>, and can be found <a href="https://drive.google.com/drive/folders/1S-6ScLR_XaZRfgX502QsYL3pfmyJGL0C" rel="nofollow noopener">in the TTRPG Safety Toolkit</a>&nbsp;</li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li><a href="https://www.worldchamp.io/store/necronautilus-hardcover-book" rel="nofollow noopener">Necronautilus</a> by Adam Vass/<a href="https://www.worldchamp.io" rel="nofollow noopener">World Champ Game Co</a> (2020)</li>
<li><a href="https://en.wikipedia.org/wiki/Gamma_World" rel="nofollow noopener">Gamma World</a> (Seventh Edition, 2010)</li>
<li><a href="https://rpggeek.com/rpgitem/54182/code-of-unaris" rel="nofollow noopener">Code of Unaris</a> by Gary Pratt/Goldleaf Games (and <a href="https://www.darkshire.net/jhkim/rpg/reviews/codeofunaris.html" rel="nofollow noopener">here's John Kim's review of it</a>)</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode we do our color-guided homework, explore the realm of rpg fiction written by people who haven't played rpgs (?), and talk about Epidiah "The Night Writer" Ravachol's handwriting strategy.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Hobgoblin_(novel)" rel="nofollow noopener">Hobgoblin</a> by John Coyne</li>
<li><a href="https://www.goodreads.com/book/show/1417057.Witch_and_Wombat" rel="nofollow noopener">Witch and Wombat</a> by Carolyn Cushman</li>
<li>The <a href="https://proleary.com/games/the-cats-method/" rel="nofollow noopener">CATS method is by Patrick O'Leary</a>, and can be found <a href="https://drive.google.com/drive/folders/1S-6ScLR_XaZRfgX502QsYL3pfmyJGL0C" rel="nofollow noopener">in the TTRPG Safety Toolkit</a>&nbsp;</li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li><a href="https://www.worldchamp.io/store/necronautilus-hardcover-book" rel="nofollow noopener">Necronautilus</a> by Adam Vass/<a href="https://www.worldchamp.io" rel="nofollow noopener">World Champ Game Co</a> (2020)</li>
<li><a href="https://en.wikipedia.org/wiki/Gamma_World" rel="nofollow noopener">Gamma World</a> (Seventh Edition, 2010)</li>
<li><a href="https://rpggeek.com/rpgitem/54182/code-of-unaris" rel="nofollow noopener">Code of Unaris</a> by Gary Pratt/Goldleaf Games (and <a href="https://www.darkshire.net/jhkim/rpg/reviews/codeofunaris.html" rel="nofollow noopener">here's John Kim's review of it</a>)</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode we do our color-guided homework, explore the realm of rpg fiction written by people who haven't played rpgs (?), and talk about Epidiah "The Night Writer" Ravachol's handwriting strategy.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://en.wikipedia.org/wiki/Hobgoblin_(novel)" rel="nofollow noopener">Hobgoblin</a> by John Coyne</li>
<li><a href="https://www.goodreads.com/book/show/1417057.Witch_and_Wombat" rel="nofollow noopener">Witch and Wombat</a> by Carolyn Cushman</li>
<li>The <a href="https://proleary.com/games/the-cats-method/" rel="nofollow noopener">CATS method is by Patrick O'Leary</a>, and can be found <a href="https://drive.google.com/drive/folders/1S-6ScLR_XaZRfgX502QsYL3pfmyJGL0C" rel="nofollow noopener">in the TTRPG Safety Toolkit</a>&nbsp;</li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li><a href="https://www.worldchamp.io/store/necronautilus-hardcover-book" rel="nofollow noopener">Necronautilus</a> by Adam Vass/<a href="https://www.worldchamp.io" rel="nofollow noopener">World Champ Game Co</a> (2020)</li>
<li><a href="https://en.wikipedia.org/wiki/Gamma_World" rel="nofollow noopener">Gamma World</a> (Seventh Edition, 2010)</li>
<li><a href="https://rpggeek.com/rpgitem/54182/code-of-unaris" rel="nofollow noopener">Code of Unaris</a> by Gary Pratt/Goldleaf Games (and <a href="https://www.darkshire.net/jhkim/rpg/reviews/codeofunaris.html" rel="nofollow noopener">here's John Kim's review of it</a>)</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+RsJZG7YW</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+RsJZG7YW" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Coffee &amp; Game Design Episode</title>
      <link>https://unwrittenearths.fireside.fm/05</link>
      <guid isPermaLink="false">97c10a6a-f525-4390-9d05-eec807d870ff</guid>
      <pubDate>Wed, 08 Jan 2025 03:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/97c10a6a-f525-4390-9d05-eec807d870ff.mp3" length="34126790" type="audio/mpeg"/>
      <itunes:episode>05</itunes:episode>
      <itunes:title>The Coffee &amp; Game Design Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode we lay out the template for Coffee &amp; Game Design, assign some homework, delve into the archives for some Arcane Gems, share a war story and field a listener question about promoting our games.</itunes:subtitle>
      <itunes:duration>1:10:04</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this episode we lay out the template for Coffee &amp; Game Design, assign some homework, delve into the archives for some Arcane Gems, share a war story and field a listener question about promoting our games.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://botsin.space/@randomColorContrasts" rel="nofollow noopener">Color Contrast Bot on Mastodon</a></li>
<li><a href="https://bsky.app/profile/gilarpgs.bsky.social/post/3lesi7xuqrc2b" rel="nofollow noopener">Spencer Campbell's Unsung Hero thread on Bluesky</a></li>
</ul>

<p>Game We Talked About:</p>

<ul>
<li><a href="https://zork.net/%7Enick/loyhargil/tsoy2/book1--rulebook.html" rel="nofollow noopener">The Shadow of Yesterday (html page with full text of the game)</a></li>
<li><a href="https://mattmachell.github.io/minimum-viable-ebook/examples/tsoy/index.html#pools" rel="nofollow noopener">The Shadow of Yesterday (full text on github)</a></li>
<li><a href="https://www.arkenstonepublishing.net/solarsystem" rel="nofollow noopener">Solar System</a></li>
<li><a href="https://en.wikipedia.org/wiki/Hunter:_The_Reckoning" rel="nofollow noopener">Hunter: the Reckoning</a></li>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle and Rocky Role-Playing Party Game</a></li>
<li><a href="https://en.wikipedia.org/wiki/Tunnels_%26_Trolls" rel="nofollow noopener">Tunnels &amp; Trolls</a></li>
<li><a href="https://rpggeek.com/rpgitem/59525/usagi-yojimbo-role-playing-game" rel="nofollow noopener">Usagi Yojimbo Role-Playing Game (Sanguine Games, 1st edition)</a></li>
<li><a href="https://ipressgames.com" rel="nofollow noopener">Incarnadine Press (With Great Power, Serial Homicide Unit</a></li>
<li><a href="https://www.tckroleplaying.com/index.html" rel="nofollow noopener">TCK Roleplaying (Mars Colony, Hero's Banner</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this episode we lay out the template for Coffee &amp; Game Design, assign some homework, delve into the archives for some Arcane Gems, share a war story and field a listener question about promoting our games.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://botsin.space/@randomColorContrasts" rel="nofollow noopener">Color Contrast Bot on Mastodon</a></li>
<li><a href="https://bsky.app/profile/gilarpgs.bsky.social/post/3lesi7xuqrc2b" rel="nofollow noopener">Spencer Campbell's Unsung Hero thread on Bluesky</a></li>
</ul>

<p>Game We Talked About:</p>

<ul>
<li><a href="https://zork.net/%7Enick/loyhargil/tsoy2/book1--rulebook.html" rel="nofollow noopener">The Shadow of Yesterday (html page with full text of the game)</a></li>
<li><a href="https://mattmachell.github.io/minimum-viable-ebook/examples/tsoy/index.html#pools" rel="nofollow noopener">The Shadow of Yesterday (full text on github)</a></li>
<li><a href="https://www.arkenstonepublishing.net/solarsystem" rel="nofollow noopener">Solar System</a></li>
<li><a href="https://en.wikipedia.org/wiki/Hunter:_The_Reckoning" rel="nofollow noopener">Hunter: the Reckoning</a></li>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle and Rocky Role-Playing Party Game</a></li>
<li><a href="https://en.wikipedia.org/wiki/Tunnels_%26_Trolls" rel="nofollow noopener">Tunnels &amp; Trolls</a></li>
<li><a href="https://rpggeek.com/rpgitem/59525/usagi-yojimbo-role-playing-game" rel="nofollow noopener">Usagi Yojimbo Role-Playing Game (Sanguine Games, 1st edition)</a></li>
<li><a href="https://ipressgames.com" rel="nofollow noopener">Incarnadine Press (With Great Power, Serial Homicide Unit</a></li>
<li><a href="https://www.tckroleplaying.com/index.html" rel="nofollow noopener">TCK Roleplaying (Mars Colony, Hero's Banner</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this episode we lay out the template for Coffee &amp; Game Design, assign some homework, delve into the archives for some Arcane Gems, share a war story and field a listener question about promoting our games.</p>

<p>Show Notes:</p>

<ul>
<li><a href="https://botsin.space/@randomColorContrasts" rel="nofollow noopener">Color Contrast Bot on Mastodon</a></li>
<li><a href="https://bsky.app/profile/gilarpgs.bsky.social/post/3lesi7xuqrc2b" rel="nofollow noopener">Spencer Campbell's Unsung Hero thread on Bluesky</a></li>
</ul>

<p>Game We Talked About:</p>

<ul>
<li><a href="https://zork.net/%7Enick/loyhargil/tsoy2/book1--rulebook.html" rel="nofollow noopener">The Shadow of Yesterday (html page with full text of the game)</a></li>
<li><a href="https://mattmachell.github.io/minimum-viable-ebook/examples/tsoy/index.html#pools" rel="nofollow noopener">The Shadow of Yesterday (full text on github)</a></li>
<li><a href="https://www.arkenstonepublishing.net/solarsystem" rel="nofollow noopener">Solar System</a></li>
<li><a href="https://en.wikipedia.org/wiki/Hunter:_The_Reckoning" rel="nofollow noopener">Hunter: the Reckoning</a></li>
<li><a href="https://en.wikipedia.org/wiki/Bullwinkle_and_Rocky_Role-Playing_Party_Game" rel="nofollow noopener">Bullwinkle and Rocky Role-Playing Party Game</a></li>
<li><a href="https://en.wikipedia.org/wiki/Tunnels_%26_Trolls" rel="nofollow noopener">Tunnels &amp; Trolls</a></li>
<li><a href="https://rpggeek.com/rpgitem/59525/usagi-yojimbo-role-playing-game" rel="nofollow noopener">Usagi Yojimbo Role-Playing Game (Sanguine Games, 1st edition)</a></li>
<li><a href="https://ipressgames.com" rel="nofollow noopener">Incarnadine Press (With Great Power, Serial Homicide Unit</a></li>
<li><a href="https://www.tckroleplaying.com/index.html" rel="nofollow noopener">TCK Roleplaying (Mars Colony, Hero's Banner</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+PLPXWg0-</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+PLPXWg0-" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>The Cursed Episode</title>
      <link>https://unwrittenearths.fireside.fm/04</link>
      <guid isPermaLink="false">4a84ebdd-e816-498f-b8b2-5d946d7a6d66</guid>
      <pubDate>Wed, 18 Dec 2024 03:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/4a84ebdd-e816-498f-b8b2-5d946d7a6d66.mp3" length="35882547" type="audio/mpeg"/>
      <itunes:episode>04</itunes:episode>
      <itunes:title>The Cursed Episode</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this Cursed Episode, despite being interrupted by a power outage we talk about some juicy Arcane Gems within our game discovery homework, and talk about our current works in progress.</itunes:subtitle>
      <itunes:duration>1:13:44</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>In this Cursed Episode, despite being interrupted by a power outage we talk about some juicy Arcane Gems within our game discovery homework, and talk about our current works in progress.</p>

<p>Show Notes:</p>

<ul>
<li>From the Guardian: <a href="https://www.theguardian.com/culture/2024/dec/14/how-vibes-came-to-rule-everything-from-pop-to-politics" rel="nofollow noopener">"‘It’s game over for facts’: how vibes came to rule everything from pop to politics"</a></li>
<li><a href="http://www.halfmeme.com/theashcanfront.html" rel="nofollow noopener">The Ashcan Front</a></li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li><a href="http://www.halfmeme.com/evil.html" rel="nofollow noopener">Acts of Evil</a> by Paul Czege</li>
<li><a href="https://kheperapublishing.com/khepera-publishing-home/atlantis-the-second-age/" rel="nofollow noopener">Atlantis: the Second Age</a> (this looks like an updated edition from the one Eppy has - <a href="https://www.drivethrurpg.com/en/product/2881/atlantis-the-second-age?src=also_purchased" rel="nofollow noopener">that one is here</a>), by Kephera Publishing</li>
<li><a href="https://en.wikipedia.org/wiki/Atlantis_(role-playing_game)" rel="nofollow noopener">The Arcanum / The Atlantean Trilogy</a>, by Bard Games</li>
<li><a href="https://en.wikipedia.org/wiki/Talislanta" rel="nofollow noopener">Talislanta</a>, a rich and varied history</li>
<li><a href="https://www.drivethrurpg.com/en/product/2862/the-omni-system" rel="nofollow noopener">Omni System </a> was the system developed for the Morrigan Press version of Talislanta</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>In this Cursed Episode, despite being interrupted by a power outage we talk about some juicy Arcane Gems within our game discovery homework, and talk about our current works in progress.</p>

<p>Show Notes:</p>

<ul>
<li>From the Guardian: <a href="https://www.theguardian.com/culture/2024/dec/14/how-vibes-came-to-rule-everything-from-pop-to-politics" rel="nofollow noopener">"‘It’s game over for facts’: how vibes came to rule everything from pop to politics"</a></li>
<li><a href="http://www.halfmeme.com/theashcanfront.html" rel="nofollow noopener">The Ashcan Front</a></li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li><a href="http://www.halfmeme.com/evil.html" rel="nofollow noopener">Acts of Evil</a> by Paul Czege</li>
<li><a href="https://kheperapublishing.com/khepera-publishing-home/atlantis-the-second-age/" rel="nofollow noopener">Atlantis: the Second Age</a> (this looks like an updated edition from the one Eppy has - <a href="https://www.drivethrurpg.com/en/product/2881/atlantis-the-second-age?src=also_purchased" rel="nofollow noopener">that one is here</a>), by Kephera Publishing</li>
<li><a href="https://en.wikipedia.org/wiki/Atlantis_(role-playing_game)" rel="nofollow noopener">The Arcanum / The Atlantean Trilogy</a>, by Bard Games</li>
<li><a href="https://en.wikipedia.org/wiki/Talislanta" rel="nofollow noopener">Talislanta</a>, a rich and varied history</li>
<li><a href="https://www.drivethrurpg.com/en/product/2862/the-omni-system" rel="nofollow noopener">Omni System </a> was the system developed for the Morrigan Press version of Talislanta</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>In this Cursed Episode, despite being interrupted by a power outage we talk about some juicy Arcane Gems within our game discovery homework, and talk about our current works in progress.</p>

<p>Show Notes:</p>

<ul>
<li>From the Guardian: <a href="https://www.theguardian.com/culture/2024/dec/14/how-vibes-came-to-rule-everything-from-pop-to-politics" rel="nofollow noopener">"‘It’s game over for facts’: how vibes came to rule everything from pop to politics"</a></li>
<li><a href="http://www.halfmeme.com/theashcanfront.html" rel="nofollow noopener">The Ashcan Front</a></li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li><a href="http://www.halfmeme.com/evil.html" rel="nofollow noopener">Acts of Evil</a> by Paul Czege</li>
<li><a href="https://kheperapublishing.com/khepera-publishing-home/atlantis-the-second-age/" rel="nofollow noopener">Atlantis: the Second Age</a> (this looks like an updated edition from the one Eppy has - <a href="https://www.drivethrurpg.com/en/product/2881/atlantis-the-second-age?src=also_purchased" rel="nofollow noopener">that one is here</a>), by Kephera Publishing</li>
<li><a href="https://en.wikipedia.org/wiki/Atlantis_(role-playing_game)" rel="nofollow noopener">The Arcanum / The Atlantean Trilogy</a>, by Bard Games</li>
<li><a href="https://en.wikipedia.org/wiki/Talislanta" rel="nofollow noopener">Talislanta</a>, a rich and varied history</li>
<li><a href="https://www.drivethrurpg.com/en/product/2862/the-omni-system" rel="nofollow noopener">Omni System </a> was the system developed for the Morrigan Press version of Talislanta</li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+oq7c7IyE</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+oq7c7IyE" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>Mounts, Death and Music</title>
      <link>https://unwrittenearths.fireside.fm/03</link>
      <guid isPermaLink="false">53c9ddd9-fb29-4e2e-a44d-be9acdb676a5</guid>
      <pubDate>Wed, 04 Dec 2024 03:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/53c9ddd9-fb29-4e2e-a44d-be9acdb676a5.mp3" length="32757587" type="audio/mpeg"/>
      <itunes:episode>03</itunes:episode>
      <itunes:title>Mounts, Death and Music</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this episode, we talk about mounts and companions, death in RPGs, and follow a Train of Thought about translating sheet music into playable patterns before delving into our game discovery homework. Have we designed a game yet?</itunes:subtitle>
      <itunes:duration>1:07:18</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>Show Notes:</p>

<ul>
<li><a href="https://knowyourmeme.com/memes/events/horse-armor" rel="nofollow noopener">Horse Armor</a> (from Elder Scrolls, not World of Warcraft)</li>
<li>The box that turns itself off is also called a <a href="https://en.wikipedia.org/wiki/Useless_machine" rel="nofollow noopener">useless machine</a></li>
<li>Eppy tried to calculate the number of deck shuffle possibilies in The Shrike but <a href="https://bsky.app/profile/epidiah.bsky.social/post/3lbxwjatgns2g" rel="nofollow noopener">it was too many</a></li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li>The game where you play a sword is <a href="https://www.drivethrurpg.com/en/product/131729/wield" rel="nofollow noopener">Wield</a> by John Wick and Gillian Fraser</li>
<li><a href="https://snepshark.itch.io/the-d1-rpg" rel="nofollow noopener">the d1 RPG</a></li>
<li><a href="https://sadpress.itch.io/the-shrike" rel="nofollow noopener">The Shrike</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>Show Notes:</p>

<ul>
<li><a href="https://knowyourmeme.com/memes/events/horse-armor" rel="nofollow noopener">Horse Armor</a> (from Elder Scrolls, not World of Warcraft)</li>
<li>The box that turns itself off is also called a <a href="https://en.wikipedia.org/wiki/Useless_machine" rel="nofollow noopener">useless machine</a></li>
<li>Eppy tried to calculate the number of deck shuffle possibilies in The Shrike but <a href="https://bsky.app/profile/epidiah.bsky.social/post/3lbxwjatgns2g" rel="nofollow noopener">it was too many</a></li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li>The game where you play a sword is <a href="https://www.drivethrurpg.com/en/product/131729/wield" rel="nofollow noopener">Wield</a> by John Wick and Gillian Fraser</li>
<li><a href="https://snepshark.itch.io/the-d1-rpg" rel="nofollow noopener">the d1 RPG</a></li>
<li><a href="https://sadpress.itch.io/the-shrike" rel="nofollow noopener">The Shrike</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>Show Notes:</p>

<ul>
<li><a href="https://knowyourmeme.com/memes/events/horse-armor" rel="nofollow noopener">Horse Armor</a> (from Elder Scrolls, not World of Warcraft)</li>
<li>The box that turns itself off is also called a <a href="https://en.wikipedia.org/wiki/Useless_machine" rel="nofollow noopener">useless machine</a></li>
<li>Eppy tried to calculate the number of deck shuffle possibilies in The Shrike but <a href="https://bsky.app/profile/epidiah.bsky.social/post/3lbxwjatgns2g" rel="nofollow noopener">it was too many</a></li>
</ul>

<p>Games We Talked About:</p>

<ul>
<li>The game where you play a sword is <a href="https://www.drivethrurpg.com/en/product/131729/wield" rel="nofollow noopener">Wield</a> by John Wick and Gillian Fraser</li>
<li><a href="https://snepshark.itch.io/the-d1-rpg" rel="nofollow noopener">the d1 RPG</a></li>
<li><a href="https://sadpress.itch.io/the-shrike" rel="nofollow noopener">The Shrike</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
      <fireside:playerURL>https://fireside.fm/player/v2/bswL6G-h+zdt1jyao</fireside:playerURL>
      <fireside:playerEmbedCode>
        <![CDATA[<iframe src="https://fireside.fm/player/v2/bswL6G-h+zdt1jyao" width="740" height="200" frameborder="0" scrolling="no">]]>
      </fireside:playerEmbedCode>
    </item>
    <item>
      <title>Plus Expenses #81</title>
      <link>https://unwrittenearths.fireside.fm/02</link>
      <guid isPermaLink="false">4f197fdd-9a5a-4ad6-8ca5-6d0d96e42519</guid>
      <pubDate>Tue, 19 Nov 2024 08:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/4f197fdd-9a5a-4ad6-8ca5-6d0d96e42519.mp3" length="21585969" type="audio/mpeg"/>
      <itunes:episode>02</itunes:episode>
      <itunes:title>Plus Expenses #81</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>In this crossover Plus Expenses, we talk about transitioning from our last show (Two Hundred a Day) to our new Unwritten Earths Symposium Podcast. To receive bonus Plus Expenses episodes after every main show episode, subscribe to the Patreon!</itunes:subtitle>
      <itunes:duration>43:53</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://assets.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/episodes/4/4f197fdd-9a5a-4ad6-8ca5-6d0d96e42519/cover.jpg?v=1"/>
      <description>
        <![CDATA[<p><strong>In this Plus Expenses we talk about:</strong> It’s the official “crossover” Plus Expenses, James Garner handing off a baton to a wizard, feelings about ending <a href="https://twohundredaday.fireside.fm" rel="nofollow noopener">Two Hundred a Day </a>(but Two Hundred a Day will remain!), actually ending a thing, starting a new podcast: <a href="https://unwrittenearths.fireside.fm/" rel="nofollow noopener">Unwritten Earths Symposium</a>, how Plus Expenses will fit into the new show, the early days of Dread, building our new Discord so it’s a place where people play each others games, the experience of playing THAT game, learning new podcast skills, learning from The Rockford Files, goals for <a href="http://unwrittenearths.com/" rel="nofollow noopener">Unwritten Earths</a>, future Two Hundred a Day eps, <strong>THANK YOU Two Hundred a Day listeners</strong>, <strong>hello new Unwritten Earths listeners</strong>, the Unwritten Earths Patreon, and pitching the Adventure &amp; Hobbyist Annual.</p>

<p>If this sounds good to you, come into the Symposium and let’s teach and learn from each other!<br>
And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p><strong>In this Plus Expenses we talk about:</strong> It’s the official “crossover” Plus Expenses, James Garner handing off a baton to a wizard, feelings about ending <a href="https://twohundredaday.fireside.fm" rel="nofollow noopener">Two Hundred a Day </a>(but Two Hundred a Day will remain!), actually ending a thing, starting a new podcast: <a href="https://unwrittenearths.fireside.fm/" rel="nofollow noopener">Unwritten Earths Symposium</a>, how Plus Expenses will fit into the new show, the early days of Dread, building our new Discord so it’s a place where people play each others games, the experience of playing THAT game, learning new podcast skills, learning from The Rockford Files, goals for <a href="http://unwrittenearths.com/" rel="nofollow noopener">Unwritten Earths</a>, future Two Hundred a Day eps, <strong>THANK YOU Two Hundred a Day listeners</strong>, <strong>hello new Unwritten Earths listeners</strong>, the Unwritten Earths Patreon, and pitching the Adventure &amp; Hobbyist Annual.</p>

<p>If this sounds good to you, come into the Symposium and let’s teach and learn from each other!<br>
And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p><strong>In this Plus Expenses we talk about:</strong> It’s the official “crossover” Plus Expenses, James Garner handing off a baton to a wizard, feelings about ending <a href="https://twohundredaday.fireside.fm" rel="nofollow noopener">Two Hundred a Day </a>(but Two Hundred a Day will remain!), actually ending a thing, starting a new podcast: <a href="https://unwrittenearths.fireside.fm/" rel="nofollow noopener">Unwritten Earths Symposium</a>, how Plus Expenses will fit into the new show, the early days of Dread, building our new Discord so it’s a place where people play each others games, the experience of playing THAT game, learning new podcast skills, learning from The Rockford Files, goals for <a href="http://unwrittenearths.com/" rel="nofollow noopener">Unwritten Earths</a>, future Two Hundred a Day eps, <strong>THANK YOU Two Hundred a Day listeners</strong>, <strong>hello new Unwritten Earths listeners</strong>, the Unwritten Earths Patreon, and pitching the Adventure &amp; Hobbyist Annual.</p>

<p>If this sounds good to you, come into the Symposium and let’s teach and learn from each other!<br>
And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
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      <title>Enter the Symposium</title>
      <link>https://unwrittenearths.fireside.fm/01</link>
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      <pubDate>Tue, 19 Nov 2024 07:00:00 -0800</pubDate>
      <author>provost@unwrittenearths.com (Unwritten Earths Symposium)</author>
      <enclosure url="https://aphid.fireside.fm/d/1437767933/3aa2bd57-6e47-4133-9c4f-8809b521b574/058c42b2-1513-4409-b187-fd4f2d924e3c.mp3" length="29711709" type="audio/mpeg"/>
      <itunes:episode>01</itunes:episode>
      <itunes:title>Enter the Symposium</itunes:title>
      <itunes:episodeType>full</itunes:episodeType>
      <itunes:author>Unwritten Earths Symposium</itunes:author>
      <itunes:subtitle>Welcome to the Unwritten Earths Symposium Podcast! On Episode 0, game designers Nathan D. Paoletta and Epidiah Ravachol introduce themselves, talk about the Symposium, and then uncover some arcane games from their game discovery homework. Have we designed a game yet?</itunes:subtitle>
      <itunes:duration>1:00:57</itunes:duration>
      <itunes:explicit>false</itunes:explicit>
      <itunes:image href="https://media24.fireside.fm/file/fireside-images-2024/podcasts/images/3/3aa2bd57-6e47-4133-9c4f-8809b521b574/cover.jpg?v=2"/>
      <description>
        <![CDATA[<p>Welcome to the Unwritten Earths Symposium Podcast! On Episode 0, game designers Nathan D. Paoletta and Epidiah Ravachol introduce themselves, talk about the Symposium, and then uncover some arcane games from their game discovery homework. Have we designed a game yet?</p>

<p>In this episode, we mentioned:</p>

<ul>
<li><a href="http://ihousenews.pbworks.com/w/page/7707031/Land%20of%20Nodd" rel="nofollow noopener">Land of Nodd</a></li>
<li><a href="https://www.drivethrurpg.com/en/product/196326/stories-from-the-grave" rel="nofollow noopener">Stories From the Grave</a></li>
<li><a href="https://snepshark.itch.io/the-d1-rpg" rel="nofollow noopener">the d1 RPG</a></li>
<li><a href="https://sadpress.itch.io/the-shrike" rel="nofollow noopener">The Shrike</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </description>
      <itunes:keywords>game design, ttrpgs, indie games, indie game publishing, playtesting, rpgs, challenges</itunes:keywords>
      <content:encoded>
        <![CDATA[<p>Welcome to the Unwritten Earths Symposium Podcast! On Episode 0, game designers Nathan D. Paoletta and Epidiah Ravachol introduce themselves, talk about the Symposium, and then uncover some arcane games from their game discovery homework. Have we designed a game yet?</p>

<p>In this episode, we mentioned:</p>

<ul>
<li><a href="http://ihousenews.pbworks.com/w/page/7707031/Land%20of%20Nodd" rel="nofollow noopener">Land of Nodd</a></li>
<li><a href="https://www.drivethrurpg.com/en/product/196326/stories-from-the-grave" rel="nofollow noopener">Stories From the Grave</a></li>
<li><a href="https://snepshark.itch.io/the-d1-rpg" rel="nofollow noopener">the d1 RPG</a></li>
<li><a href="https://sadpress.itch.io/the-shrike" rel="nofollow noopener">The Shrike</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </content:encoded>
      <itunes:summary>
        <![CDATA[<p>Welcome to the Unwritten Earths Symposium Podcast! On Episode 0, game designers Nathan D. Paoletta and Epidiah Ravachol introduce themselves, talk about the Symposium, and then uncover some arcane games from their game discovery homework. Have we designed a game yet?</p>

<p>In this episode, we mentioned:</p>

<ul>
<li><a href="http://ihousenews.pbworks.com/w/page/7707031/Land%20of%20Nodd" rel="nofollow noopener">Land of Nodd</a></li>
<li><a href="https://www.drivethrurpg.com/en/product/196326/stories-from-the-grave" rel="nofollow noopener">Stories From the Grave</a></li>
<li><a href="https://snepshark.itch.io/the-d1-rpg" rel="nofollow noopener">the d1 RPG</a></li>
<li><a href="https://sadpress.itch.io/the-shrike" rel="nofollow noopener">The Shrike</a></li>
</ul>

<p>And there's more:</p>

<ul>
<li><a href="http://unwrittenearths.com" rel="nofollow noopener">Unwritten Earths Symposium</a></li>
<li><a href="https://patreon.com/UnwrittenEarths" rel="nofollow noopener">Our Patreon</a></li>
<li><a href="https://discord.gg/cgJa5hWcVq" rel="nofollow noopener">Join the Discord</a></li>
<li><a href="https://www.ndpdesign.com" rel="nofollow noopener">Nathan's games</a></li>
<li><a href="https://www.dig1000holes.com" rel="nofollow noopener">Eppy's games</a></li>
<li><a href="https://willjobst.carrd.co" rel="nofollow noopener">Music by Will Jobst</a></li>
</ul>]]>
      </itunes:summary>
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